Game Boy Color · RPG

Pokémon Gold Version / Silver Version

ポケットモンスター 金・銀

Japan: November 21, 1999 · Dev: Game Freak

The final boss is the protagonist from the first game. He hasn't spoken since 1996. He doesn't speak here either.

Pokémon Gold and Silver introduced the day-and-night cycle, two new Pokémon types, held items, 100 new Pokémon, a working telephone system, and a second region. By any measure, it expanded the original game to a scale that should have made it feel like a different series. What players remember most is the ending: after completing the new Johto region and defeating the Elite Four, the game offers a second act — a return to Kanto, the world of the first game, now changed by time. At the summit of Mt. Silver stands Red, the silent protagonist of Pokémon Red and Blue. He has no dialogue. He is the most difficult trainer in the game. He is the reminder that the first journey was real, and the person who made it has been somewhere this whole time.

— inspired by Satoshi Tajiri

About this game

Pokémon Gold and Silver are the definitive Game Boy Color games — the titles that proved the platform could sustain the Pokémon phenomenon for a second generation. Developed by Game Freak over three and a half years with a core team of four programmers, the games introduced 100 new Pokémon species, a real-time clock, Pokémon breeding, held items, and two full regions to explore. They sold 23 million copies worldwide, making them the best-selling games on the platform, and demonstrated that a colour Game Boy could carry cultural weight equal to any home console of its era.

Key Features

The Gold and Silver games introduced the Day/Night cycle — a real-time clock embedded in the cartridge that changed which Pokémon appeared, triggered time-dependent events, and made the game world feel continuous rather than discrete. Pokémon breeding at the Day Care Centre allowed players to produce eggs and discover new movesets impossible to obtain otherwise. The Pokégear — a multi-function device including a radio, map, and phone — allowed NPCs to call the player and offer rematches. After completing the Johto storyline, players could travel to the Kanto region from Pokémon Red and Blue, effectively doubling the game world. The infrared Mystery Gift function allowed two Game Boy Color players to exchange items once per day using the GBC's built-in IR port.

Stories featuring Pokémon Gold Version / Silver Version

The Story Behind

When Pokémon Red and Green launched in Japan in February 1996, the Game Boy was already seven years old. By the time Gold and Silver arrived in November 1999, the Game Boy Color had only been available for thirteen months. The games arrived at the peak of global Pokémon fever — the anime series, the Trading Card Game, and the films had turned Pokémon into a cultural phenomenon spanning age groups that no game franchise had reached before. Game Freak programmer Shigeki Morimoto noted that the small team felt the weight of expectations: the games needed to be bigger, deeper, and more surprising than Red and Blue, while still fitting inside a cartridge format. The solution — two regions, a real-time clock, a second generation of 100 Pokémon, and the surprise reveal of the Kanto endgame — made Gold and Silver not just a sequel but arguably a definitive edition of the entire Pokémon vision.

Tricks & Tales

The real-time clock in the Gold and Silver cartridges used a small battery to maintain time even when the cartridge was not in a Game Boy. This battery — the same CR2025 type found in watches — typically lasts 10–15 years, meaning most original cartridges have now lost their clock data. Replacing the battery restores the clock functionality, but this requires opening the cartridge with a special tri-wing screwdriver. The game contains data for a Pokémon called Celebi — obtainable in Japan via the Mobile System GB (a cell-phone adapter peripheral) but unreachable in Western cartridges through normal play. The mobile adapter service closed in December 2002, making Celebi technically unobtainable legitimately in Japanese cartridges after that date. The Pokémon cry and animation data for the entire 251-species roster is encoded within the GBC cartridge with remarkable compression — fitting 251 animated sprites, cries, movepools, and stats within approximately 1 MB of ROM.

Collector's Guide

Rarity common
Japan Release November 21, 1999

Region & Compatibility

Pokémon Gold and Silver were released in Japan (November 21, 1999), North America (October 15, 2000), and Europe (April 6, 2001). The Japanese version of Pokémon Crystal also supported the Mobile Adapter GB, a Japan-only peripheral that enabled online trading and battling via cell phone — features absent from all international versions. The Celebi event was Japan-only via Mobile System GB. All versions are compatible with Game Boy Advance but not with the Nintendo DS Pokémon games.

Maintenance Tips

The internal clock battery in Gold and Silver cartridges is the most critical maintenance point. When the battery dies — typically after 10–15 years — the real-time events, Day/Night cycle, and time-based Pokémon appearances stop working. The save file itself is usually preserved even after battery failure. Replacing the CR2025 battery restores full functionality. To replace: use a tri-wing Y00 screwdriver (approximately 2.5mm head) to open the cartridge, desolder or carefully pry out the old battery, solder a new CR2025 into place. New batteries sold in cartridge-mount holders allow solderless replacement. Standard Game Boy cartridge cleaning applies — the 72-pin edge connector responds well to 99% isopropyl alcohol on a cotton swab.

What to Watch Out For

Before buying, these are the points worth knowing — from someone who handles original Japanese Pokémon Gold Version / Silver Version copies regularly.

Is this a region-free game? Will a Japanese Game Boy cartridge work on any Game Boy console?

Yes. The original Game Boy, Game Boy Pocket, and Game Boy Color have no hardware region lock — a Japanese cartridge plays on any Game Boy or Game Boy Color console worldwide without modification. The game itself is in Japanese, but the hardware accepts it freely. Game Boy Advance consoles are also backward-compatible with Game Boy and Game Boy Color cartridges and share this region-free status.

How should I clean a Game Boy cartridge?

Apply 90% or higher isopropyl alcohol to a cotton swab and gently wipe the gold-plated edge contacts on the base of the cartridge. Never blow into the cartridge — breath moisture accelerates contact corrosion. If the shell needs to be opened for deeper cleaning, Game Boy cartridges use 3.8mm security game bit screws. The contacts are small; clean with a gentle wiping motion rather than abrasive pressure.

Before You Buy

Things worth knowing before you buy Pokémon Gold Version / Silver Version

A short checklist for buying a used Game Boy Color cartridge wisely — useful with any seller, anywhere.

  1. Choose a seller who tests it before shipping

    A copy that has actually been powered on and checked is a known quantity. An untested one is a gamble you only settle after it arrives.

    Look for a seller who states it was function-tested and says what they confirmed. A serious seller can tell you exactly what was checked.

  2. Good news — Game Boy Color is region-free

    These cartridges are not region-locked, so a Japanese copy plays on any compatible Game Boy worldwide.

    Confirm whether the title is Color-only or also works on the original Game Boy.

  3. If this title saves your progress, check the battery

    Cartridges that save use a small coin-cell battery that fades over decades — a dead one wipes your save without warning.

    Ask the seller whether the save function was tested. Replacing the battery is possible, but doing so erases any existing save.

  4. Check that the contacts are clean

    Dirty edge contacts are the most common cause of startup and sound trouble in cartridges of this age.

    Choose a seller who cleans the contacts before shipping. A note that it was tested and cleaned means the basics were handled.

  5. Read the seller's reviews and return policy

    A 100% positive record across thousands of sales is close to a guarantee — packing, communication and problem-solving all work for everyone. A return policy protects you if something is off.

    Read the feedback and confirm a clear return window before you buy.

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