Shoji Meguro — Enjoy Game Japan Museum illustration

composer

Shoji Meguro

目黒将司

About

Shoji Meguro is a Japanese composer and guitarist, born June 4, 1971 in Tokyo. He joined Atlus in 1996 and became the defining voice of the Persona series, composing the majority of the soundtracks for Persona 3, 4, and 5. His music fused rock, jazz, electronic, and classical genres into soundtracks that felt less like background music and more like a character in the game. In 2021, after 25 years at Atlus, he left to pursue freelance composing and indie game development, though he continues to work with Atlus on select projects.

History

Shoji Meguro was born in Tokyo on June 4, 1971. He sent a demo tape to Atlus in 1995, passed two interviews, and was hired in April 1996. His first assignment was Revelations: Persona for the PlayStation. He composed sixteen tracks for it, including 'Aria of the Soul,' which became his first professional work and one of the franchise's most enduring themes. The game released in 1996. Meguro was twenty-five years old.

His early years at Atlus were broad. He worked on Devil Summoner: Soul Hackers for the Sega Saturn in 1997, composing around fifty pieces. He contributed to Maken X on the Dreamcast in 1999. The projects spanned genres and platforms, but none had yet defined him. That shift came with Persona 3 in 2006. His soundtrack — layered with rock, hip-hop, and jazz — felt different. It did not sit quietly under the gameplay. It drove forward, sometimes louder than the dialogue, insistent. It made the game feel like a space the music inhabited.

Persona 4 followed in 2008, and Persona 5 in 2016. Meguro served as sound director for the main entries and several spin-offs. His approach to composition was rooted in genre fusion. He would write in classical structures, then add electronic production, then a rock guitar lead. The result was music that resisted a single classification. Western RPG soundtracks leaned orchestral; Japanese RPG soundtracks leaned toward synthesized melody. Meguro's work occupied neither camp cleanly. It felt closer to a mixtape than a score.

In parallel, he had been working on something outside Atlus. For five years he spent his spare time creating role-playing games — small projects, personal experiments. In 2021 one of those projects was selected as a finalist for the Kodansha Game Creators Lab, a program for independent developers. That selection forced a decision. Meguro was fifty years old. He had been at Atlus for a quarter-century. He chose to leave.

He resigned at the end of September 2021 and became a freelance composer. The departure was not a severance. He remained contracted to work on select Atlus projects, including Metaphor: ReFantazio. But the shift was real. For the first time since 1996, his primary focus was his own work — indie game development, composition on his own terms, the freedom to choose what to make and when.

His career is a reminder that a person can be excellent at something and still want to make something else. The twenty-five years at Atlus were not a detour from his dream. They were the foundation that made the dream possible. The soundtracks he made there did not stay in the background. They were another character in the room, insistent and alive. That is the standard he set for himself. Now he carries it forward alone.

Timeline & Works

Career milestones and all 2 games in the museum they worked on — in the order they happened.

  1. 1971 06

    Born in Tokyo

    Shoji Meguro was born in Tokyo on June 4, 1971.

    people
  2. 1996

    Revelations: Persona released

    Composed 16 tracks for the game, including 'Aria of the Soul,' which became one of the franchise's most enduring themes.

    product
  3. 1996 04

    Joined Atlus

    Hired by Atlus after submitting a demo tape and passing two interviews. His first assignment was Revelations: Persona for the PlayStation.

    people
  4. 1996
    Revelations: Persona

    Composer PlayStation

  5. 1997

    Devil Summoner: Soul Hackers

    Composed around 50 pieces for the Sega Saturn title.

    product
  6. 1999

    Maken X

    Contributed music to this Dreamcast title.

    product
  7. 1999
    Maken X

    Composer Dreamcast

  8. 2006

    Persona 3 released

    Meguro's soundtrack — layered with rock, hip-hop, and jazz — defined the sound of the modern Persona series.

    product
  9. 2008

    Persona 4 released

    Served as sound director and composer for the main soundtrack.

    product
  10. 2016

    Persona 5 released

    Composed and produced the majority of the soundtrack as sound director.

    product
  11. 2021

    Selected as Kodansha Game Creators Lab finalist

    His indie RPG project, developed over five years in his spare time, was selected as a finalist for the independent developer program.

    milestone
  12. 2021 09

    Left Atlus to go freelance

    After 25 years at Atlus, Meguro resigned to pursue indie game development and freelance composition. He continues to work with Atlus on select projects.

    people

Connections

  • employed atlus (1996–2021)

    Joined Atlus in 1996 as a composer and became the defining voice of the Persona series. Left in 2021 to pursue freelance work and indie game development.

Rooms their games live in

Sources

  1. Shoji Meguro - Wikipedia — accessed 2026-06-20
  2. Shoji Meguro | Megami Tensei Wiki | Fandom — accessed 2026-06-20
  3. Shoji Meguro: 'Persona's composer on leaving Atlus to chase a dream - NME — accessed 2026-06-20
  4. Shoji Meguro From Atlus Sound Team Leaves Atlus to Go Independent - Persona Central — accessed 2026-06-20
  5. Composer Shoji Meguro to Leave Atlus and Become an Independent Freelancer - RPGFan — accessed 2026-06-20