The Web of Makers

The games you love were not made alone. Composers, directors and studios crossed paths — sometimes for a single project, sometimes for a lifetime. Here is the quiet web that connects them. Hover a star to follow its threads.

Composer Director Designer Producer Programmer Studio — brighter threads mean a deeper tie

Hironobu Sakaguchi ⇄ Nobuo Uematsu — 共作(chrono trigger) / 共作(final fantasy vi) / 共作(final fantasy vii) / 同社在籍(square・1986–2003)Hironobu Sakaguchi ⇄ Yoshinori Kitase — 共作(chrono trigger) / 共作(final fantasy vi) / 共作(final fantasy vii)Hironobu Sakaguchi ⇄ Yasunori Mitsuda — 共作(chrono trigger)Hironobu Sakaguchi ⇄ Yuji Horii — Co-produced Chrono Trigger (1995) as part of the 'Dream Project' alongside Akira Toriyama.Nobuo Uematsu ⇄ Yoshinori Kitase — 共作(chrono trigger) / 共作(final fantasy vi) / 共作(final fantasy vii)Nobuo Uematsu ⇄ Yasunori Mitsuda — Uematsu composed approximately 10 tracks for Chrono Trigger after Mitsuda fell ill with a stomach ulcer during development, helping complete the landmark RPG soundtrack.Nobuo Uematsu ⇄ Yuji Horii — 共作(chrono trigger)Yasunori Mitsuda ⇄ Yoshinori Kitase — 共作(chrono trigger)Yasunori Mitsuda ⇄ Yuji Horii — 共作(chrono trigger)Yoshinori Kitase ⇄ Yuji Horii — 共作(chrono trigger)Yuji Horii ⇄ Koichi Sugiyama — Collaborated on all eleven mainline Dragon Quest titles (1986–2017), composing over 500 pieces across a thirty-five-year partnership.Shigeru Miyamoto ⇄ Takashi Tezuka — 共作(donkey kong jungle beat) / 共作(luigis mansion) / 共作(pikmin 2) / 共作(super mario bros 3) / 共作(super mario sunshine) / 共作(super mario world sfc) / 共作(the legend of zelda) / 共作(yoshis island) / 共作(zelda a link to the past) / 共作(zelda links awakening) / 共作(zelda wind waker)Shigeru Miyamoto ⇄ Koji Kondo — 共作(mario kart 64) / 共作(super mario 64) / 共作(super mario bros 3) / 共作(super mario bros) / 共作(super mario sunshine) / 共作(super mario world sfc) / 共作(the legend of zelda) / 共作(yoshis island) / 共作(zelda a link to the past) / 共作(zelda ocarina of time) / 同社在籍(nintendo・1984–2030)Shigeru Miyamoto ⇄ Masahiro Sakurai — 共作(kirby super star) / 共作(kirbys adventure) / 共作(super smash bros melee)Shigeru Miyamoto ⇄ Yoshiaki Koizumi — 共作(donkey kong jungle beat) / 共作(zelda majoras mask) / 共作(zelda ocarina of time)Shigeru Miyamoto ⇄ Eiji Aonuma — 共作(zelda majoras mask) / 共作(zelda wind waker)Takashi Tezuka ⇄ Koji Kondo — 共作(super mario bros 3) / 共作(super mario sunshine) / 共作(super mario world sfc) / 共作(the legend of zelda) / 共作(yoshis island) / 共作(zelda a link to the past)Takashi Tezuka ⇄ Eiji Aonuma — 共作(zelda wind waker)Takashi Tezuka ⇄ Katsuya Eguchi — 共作(doubutsu no mori e plus)Takashi Tezuka ⇄ Kazumi Totaka — 共作(doubutsu no mori e plus)Yoshiaki Koizumi ⇄ Eiji Aonuma — 共作(zelda majoras mask)Yoshiaki Koizumi ⇄ Koji Kondo — 共作(zelda ocarina of time)Yoshiaki Koizumi ⇄ Takashi Tezuka — 共作(donkey kong jungle beat)Katsuya Eguchi ⇄ Kazumi Totaka — 共作(doubutsu no mori e plus)Katsuya Eguchi ⇄ Shigeru Miyamoto — 共作(star fox sfc)Kenji Yamamoto ⇄ Shigeru Miyamoto — 共作(metroid prime)Kenji Yamamoto ⇄ Yoshio Sakamoto — 共作(super metroid)Gunpei Yokoi ⇄ Hirokazu Tanaka — 共作(metroid) / 共作(super mario land) / 共作(tetris game boy)Gunpei Yokoi ⇄ Satoru Iwata — 共作(super mario land) / 共作(tetris game boy)Gunpei Yokoi ⇄ Yoshio Sakamoto — 共作(metroid) / 同社在籍(nintendo・1982–1996)Hirokazu Tanaka ⇄ Satoru Iwata — 共作(super mario land) / 共作(tetris game boy)Hirokazu Tanaka ⇄ Yoshio Sakamoto — 共作(metroid)Satoshi Tajiri ⇄ Shigeru Miyamoto — 共作(pokemon red green)Nintendo ⇄ Nintendo EAD — Nintendo Entertainment Analysis & Development, Nintendo's primary first-party software studio from 1983 to 2015, produced the majority of Nintendo's flagship franchises.Nintendo ⇄ Nintendo R&D1 — Nintendo Research & Development 1, founded under Gunpei Yokoi, was responsible for the Game & Watch, Game Boy, and Virtual Boy hardware lines.Nintendo ⇄ Retro Studios — Nintendo co-founded Retro Studios in 1998 and fully acquired it in May 2002, making it a wholly-owned first-party studio. Subsequent output includes the Metroid Prime series and Donkey Kong Country Returns.Nintendo ⇄ Sega — Former competitors: after Sega exited the console hardware business in 2001, Sonic titles began appearing on Nintendo platforms from 2002, transforming a rival into a partner.Nintendo ⇄ Capcom — Capcom released major Famicom titles beginning with the original Rockman in 1987, and has maintained a publishing and development partnership with Nintendo platforms across multiple console generations.HAL Laboratory ⇄ Nintendo EAD — HAL collaborated closely with Nintendo EAD on Famicom first-party titles in the mid-1980s and maintained ongoing creative cooperation across Kirby and Smash Bros. development in the following decades.Konami ⇄ Nintendo — Konami has published titles on Nintendo platforms continuously since the Famicom era beginning in 1986, including Gradius, Castlevania, Contra, and the Yu-Gi-Oh! card game series, spanning every Nintendo console generation.Konami ⇄ Sega — Konami and Sega co-published Frogger in 1981, sharing cabinet distribution in the North American arcade market.Konami ⇄ Sony Computer Entertainment — Konami released several of its most celebrated titles on PlayStation platforms, including Metal Gear Solid (1998), Castlevania: Symphony of the Night (1997), Silent Hill (1999), and the early Winning Eleven series.Square / Square Enix ⇄ Enix — Square Co. and Enix Corporation completed a stock-for-stock merger on April 1, 2003, at a ratio of 0.85 Enix shares per Square share, forming Square Enix Co., Ltd.Square / Square Enix ⇄ Nintendo — Square and Enix collaborated with Nintendo on Super Famicom RPGs throughout the 1990s, including the joint production of Chrono Trigger (1995) with Enix.Capcom ⇄ Sega — Capcom ported and co-published multiple titles for Sega platforms, including Mega Drive and Dreamcast versions of Street Fighter and Resident Evil titles.Capcom ⇄ Sony Computer Entertainment — Capcom's most significant modern partnership: Resident Evil launched as a PlayStation exclusive in 1996, and the RE Engine was developed in tandem with PlayStation VR support. Monster Hunter Portable defined the PSP era in Japan.Sega ⇄ Hitmaker (Sega AM3) — Hitmaker (AM3), formed in 2000, developed Crazy Taxi and Virtua Tennis for Dreamcast.Sega ⇄ Sega AM2 — Sega's AM2 division, led by Yu Suzuki from 1983 for eighteen years, produced Hang-On, Out Run, After Burner, Virtua Fighter, and Shenmue.Sega ⇄ Smilebit — Smilebit, formed from Sega's AM6 division in 2000, developed Jet Set Radio on Dreamcast.Shigeru Miyamoto ⇄ Nintendo — Miyamoto joined Nintendo in 1977 as one of its first artist recruits and has remained with the company ever since, serving as Representative Director, Fellow from 2015.Shigeru Miyamoto ⇄ Gunpei Yokoi — Gunpei Yokoi introduced Miyamoto to game development and recommended him for the Donkey Kong project in 1981. Their collaboration defined Nintendo's early game design identity.Gunpei Yokoi ⇄ Nintendo — Yokoi joined Nintendo in 1965 as a maintenance engineer and rose to head Research & Development 1, the division responsible for the Game & Watch, Game Boy, and Virtual Boy. He left in August 1996 after thirty-one years.Satoshi Tajiri ⇄ Nintendo — Nintendo served as publisher and platform holder for the Pokémon series from its inception. Gunpei Yokoi championed the original pitch and Shigeru Miyamoto supervised development, proposing the dual-version structure that became central to the franchise.Satoshi Tajiri ⇄ Gunpei Yokoi — Gunpei Yokoi was the Nintendo engineer who agreed to support Tajiri's Pokémon pitch and served as the internal advocate who gave Game Freak the institutional runway to complete a six-year project.Satoshi Tajiri ⇄ Satoru Iwata — Satoru Iwata of HAL Laboratory provided the data-compression tools that allowed Pokémon Gold and Silver to include both the new Johto region and a fully playable Kanto region on a single Game Boy cartridge.Satoru Iwata ⇄ HAL Laboratory — Iwata joined HAL Laboratory as a part-time employee in 1980 and full-time in 1982. He became president in 1993 and led the company through recovery from ¥1.5 billion in debt before moving to Nintendo in 2000.Satoru Iwata ⇄ Nintendo — Iwata joined Nintendo in 2000 and was appointed its fourth president in May 2002, serving until his death on July 11, 2015.Satoru Iwata ⇄ Shigeru Miyamoto — Miyamoto and Iwata served together in Nintendo's executive structure from 2002, sharing a commitment to reaching new players and jointly shaping the DS and Wii era.Satoru Iwata ⇄ Masahiro Sakurai — Sakurai worked at HAL Laboratory under Iwata's presidency, co-developing Kirby's Dream Land (1992). Their relationship continued through the early Super Smash Bros. titles and beyond.Nintendo ⇄ HAL Laboratory — HAL Laboratory has maintained a close publishing relationship with Nintendo since 1984, producing the Kirby and EarthBound series among others.Nintendo ⇄ Game Freak — Nintendo has published the mainline Pokémon RPG series developed by Game Freak since the original Game Boy titles in 1996.Nintendo ⇄ Koji Kondo — Koji Kondo joined Nintendo in 1984 and composed the soundtracks for the Super Mario Bros. and The Legend of Zelda series, among many others.Nintendo ⇄ Yoshio Sakamoto — Yoshio Sakamoto joined Nintendo in 1982 and served as director and producer on the Metroid series and WarioWare, among other titles.Konami ⇄ Hudson Soft — Konami acquired a stake in Hudson Soft in 2005 and completed the full absorption in 2012, absorbing Hudson's Bomberman and PC Engine legacy into the Konami catalogue.Square / Square Enix ⇄ Hironobu Sakaguchi — Hironobu Sakaguchi co-founded Square's game development direction and created Final Fantasy in 1987. He departed in March 2003 following the commercial failure of Final Fantasy: The Spirits Within.Square / Square Enix ⇄ Nobuo Uematsu — Nobuo Uematsu joined Square in 1986 and composed the music for the Final Fantasy series through Final Fantasy XII. He founded the independent music label Dog Ear Records in 2004.Square / Square Enix ⇄ Yuji Horii — Yuji Horii, discovered through Enix's programming contests, designed the Dragon Quest series from its 1986 debut through the present; Dragon Quest XI (2017) was the series' best-selling single title in Japan.Sega ⇄ Yu Suzuki — Yu Suzuki worked at Sega from 1983 to 2011, leading AM2 and producing the arcade and Shenmue lines. Hironobu Sakaguchi Hironobu Sakaguchi — producer Nobuo Uematsu Nobuo Uematsu — composer Yoshinori Kitase Yoshinori Kitase — director Yasunori Mitsuda Yasunori Mitsuda — composer Yuji Horii Yuji Horii — designer Koichi Sugiyama Koichi Sugiyama — composer Shigeru Miyamoto Shigeru Miyamoto — designer Takashi Tezuka Takashi Tezuka — director Koji Kondo Koji Kondo — composer Masahiro Sakurai Masahiro Sakurai — director Yoshiaki Koizumi Yoshiaki Koizumi — designer Eiji Aonuma Eiji Aonuma — director Katsuya Eguchi Katsuya Eguchi — producer Kazumi Totaka Kazumi Totaka — composer Kenji Yamamoto Kenji Yamamoto — composer Yoshio Sakamoto Yoshio Sakamoto — designer Gunpei Yokoi Gunpei Yokoi — designer Hirokazu Tanaka Hirokazu Tanaka — composer Satoru Iwata Satoru Iwata — programmer Satoshi Tajiri Satoshi Tajiri — designer Nintendo Nintendo — Studio Nintendo EAD Nintendo EAD — Studio Nintendo R&D1 Nintendo R&D1 — Studio Retro Studios Retro Studios — Studio Sega Sega — Studio Capcom Capcom — Studio HAL Laboratory HAL Laboratory — Studio Konami Konami — Studio Sony Computer Entertainment Sony Computer Entertainment — Studio Square / Square Enix Square / Square Enix — Studio Enix Enix — Studio Hitmaker (Sega AM3) Hitmaker (Sega AM3) — Studio Sega AM2 Sega AM2 — Studio Smilebit Smilebit — Studio Game Freak Game Freak — Studio Hudson Soft Hudson Soft — Studio Yu Suzuki Yu Suzuki — designer
Hover a star or a thread to read the connection.
21 people · 16 studios · 68 connections. Tap any star to meet them.

This web grows on its own. Every time a new collaboration or studio tie is recorded in the museum, a new thread appears here — no map is ever drawn by hand.