
composer
Hirokazu Tanaka
田中宏和
About
Hirokazu Tanaka is a Nintendo composer and programmer who created the sound and music for Metroid (1986), Kid Icarus, Earthbound (Mother), and Tetris for Game Boy. He later became president of Creatures Inc. His atmospheric work on the original Metroid established the tone for the entire series.
History
Hirokazu Tanaka was born on December 13, 1957, in Kyoto, Japan. At age five, his parents enrolled him at the Yamaha Music School, and from nine to eleven he studied piano. His mother played recordings of classical music and film soundtracks regularly at home. When The Monkees aired in Japan, Tanaka was nine years old and became interested in rock music. From that point until he turned thirty, he played in and out of groups on various instruments — guitar, keyboard, and drums. He was drawn to the technical side of sound. When he graduated with a degree in electronic engineering, he applied to Nintendo. In April 1980, at twenty-two, he was hired.
The first game Tanaka worked on was Space Firebird (1980). He composed music for it and constructed a new sound chip for specific sound effects. The work required both composition and hardware design — a dual skill set that would define much of his career. The following year, he worked on Donkey Kong (1981), providing sound effects for Mario's footsteps and jumps. Instead of repeating the same effect, he used subtle variations. Small details like that — things most players never consciously noticed — became his signature.
Tanaka was assigned to Gunpei Yokoi's R&D1 department, where he was put in charge of music composition for most of the games that R&D1 released for the Famicom and Game Boy. His catalog from this period includes Metroid (1986), Kid Icarus (1987), Super Mario Land (1989), Dr. Mario (1989), and many others. He also collaborated with composer Keiichi Suzuki on the music of the first two entries of the Mother series. For Metroid, Tanaka wanted to create sound without any distinction between music and sound effects. He said later: "The image I had was, 'Anything that comes out from the game is the sound that game makes.'" He was inspired by the film Birdy (1984) to create a game score that was dark until the very end, where the player would finally receive music with a strong melody. Tanaka acknowledged that he wanted not to "repeat the same game-melody clichés." The result was atmospheric, unsettling, and entirely new. It established the tone for the entire Metroid series.
In 1999, Tanaka resigned from Nintendo. The reason was straightforward: he had been offered work composing music for the Pokémon anime series, and Nintendo's policy did not allow employees to work for other companies. He joined Creatures Inc., a company co-founded by Tsunekazu Ishihara in 1995 with assistance from Satoru Iwata, who was then president of HAL Laboratory. Tanaka composed several songs for the Pokémon series and remained at Creatures. In 2001, when Ishihara left to lead the newly formed Pokémon Company, Tanaka succeeded him as president of Creatures Inc. He held that position for twenty-two years.
In April 2023, Tanaka stepped down as president and executive director of Creatures Inc., continuing instead as Creative Fellow. By that time, he was sixty-five years old. Since 2007, he had been performing and releasing music under the name Chip Tanaka, working in techno, bass music, reggae, and chiptune. The transition from Nintendo composer to label executive to electronic music performer was not a series of pivots — it was a continuous thread of someone who had never stopped exploring what sound could do. He once said, speaking about Metroid fans, that despite the franchise being over thirty years old, he could not hide his surprise that there were still so many fans out there. He added that even in his sixties, he was still encouraged by those fans to continue making music and to live his life in Japan.
Tanaka's work sits at the intersection of art and engineering. He built sound chips. He composed music. He ran a company. He performed live under a different name. What ties those roles together is not ambition or reinvention — it is a consistent belief that sound is not decoration. Sound is structure. Sound is what the game makes. That philosophy, articulated quietly in a 1986 Famicom cartridge, has outlasted formats, consoles, and careers. It is still playing.
Timeline & Works
Career milestones and all 13 games in the museum they worked on — in the order they happened.
- 1957 12
Born in Kyoto
Hirokazu Tanaka was born on December 13, 1957, in Kyoto, Japan.
people - 1980
Space Firebird
First game credit: composed music and designed a custom sound chip for Space Firebird.
product - 1980 04
Joined Nintendo
At twenty-two years old, Tanaka joined Nintendo as a composer and sound engineer.
people - 1981
Donkey Kong sound effects
Provided sound effects for Mario's footsteps and jumps in Donkey Kong, using subtle variations instead of repeating the same effect.
product - 1983
- 1985
- 1985
- 1986
Metroid
Composed the atmospheric score for Metroid, blurring the line between music and sound effects. Established the tone for the entire series.
product - 1986
- 1986
- 1988
- 1989
Dr. Mario and Super Mario Land
Composed music for Dr. Mario and Super Mario Land, two of the most recognizable Game Boy soundtracks.
product - 1989
- 1989
- 1989
- 1990
- 1990
- 1990
- 1994
- 1999
Joined Creatures Inc.
Joined Creatures Inc. full-time to compose music for the Pokémon anime series.
people - 1999
Left Nintendo
Resigned from Nintendo to compose music for the Pokémon anime series, as Nintendo did not allow employees to work for other companies.
people - 2001 02
President of Creatures Inc.
Succeeded Tsunekazu Ishihara as president of Creatures Inc. when Ishihara left to lead The Pokémon Company.
leadership - 2007
Began performing as Chip Tanaka
Started performing and releasing music under the name Chip Tanaka, working in techno, bass music, reggae, and chiptune.
people - 2023 04
Stepped down as president
Stepped down as president and executive director of Creatures Inc., continuing as Creative Fellow.
leadership
Connections
- employed nintendo (1980–1999)
Composer and sound engineer at R&D1, worked under Gunpei Yokoi.
- collaborated with gunpei-yokoi (1980–1996)
Worked in Yokoi's R&D1 department, composing music for Game & Watch, Metroid, Kid Icarus, and other titles.
Also connected to
- shigeru miyamoto 共作(earthbound) / 共作(mother) / 同社在籍(nintendo・1980–1999)
- yoshio sakamoto 共作(balloon kid) / 共作(metroid) / 同社在籍(nintendo・1982–1999)
- keiichi suzuki 共作(earthbound) / 共作(mother)
- satoru iwata 共作(super mario land) / 共作(tetris game boy)
Explore the work
Each title has its own page — history, trivia, and collector's notes.
Super Famicom / SNES · 1994
EarthBound
Itoi took five years. In America, they shipped it with scratch-and-sniff cards. …
Game Boy · 1990
Dr. Mario
He built the instrument, then wrote the music — and the constraints became the v…
Family Computer (Famicom) / NES · 1990
Dr. Mario
Mario had been a carpenter, a plumber, and a referee. In 1990, Nintendo made him…
Game Boy · 1990
Balloon Kid
They built a whole world out of a bonus level nobody wanted to leave.…
Game Boy · 1989
Tetris
You can't stop the pieces from falling. You only get to decide where they land.…
Game Boy · 1989
Super Mario Land
Twelve pixels tall. Twelve stages. Eighteen million people picked it up.…
Rooms their games live in
Sources
- 田中宏和 — Wikipedia 日本語版 — accessed 2026-06-13
- Hirokazu Tanaka — Wikipedia (English) — accessed 2026-06-13
- Shinesparkers Interview: Hirokazu Tanaka — accessed 2026-06-13
- Shooting from the Hip: An Interview with Hip Tanaka — Game Developer — accessed 2026-06-13
- Creatures Inc. Undertakes A Significant Change In Leadership — Nintendo Life — accessed 2026-06-13
- 代表取締役交代のお知らせ — 株式会社クリーチャーズ — accessed 2026-06-13