Jump & Run

The games that defined movement itself — platformers and action games where every button press has consequence.

167 games in this room

Cat crime boss named Nyamco — Namco's syllables reversed plus a cat sound. Mappy (1984, Famicom) puts a mouse cop inside. Jap

Family Computer (Famicom) / NES

Mappy

マッピー

Platform / Action · 1984

Mappy is a 1984 Famicom platform game in which the player controls Mappy, a mouse police officer who must recover stolen…

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Satoru Iwata — later Nintendo's president — programmed Balloon Fight (Famicom, 1985) as an outside contractor. Balloon Trip m

Family Computer (Famicom) / NES

Balloon Fight

バルーンファイト

Action · 1985

Balloon Fight (1984/1985) is one of Nintendo's most charming early Famicom games — an arcade-style action game where pla…

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Popo and Nana vanished for 16 years, then returned in Super Smash Bros. Melee. Ice Climber (Famicom, 1985) — Nintendo's earli

Family Computer (Famicom) / NES

Ice Climber

アイスクライマー

Platform · 1985

Released in 1985, Ice Climber is one of Nintendo's earliest Famicom platform games, starring Popo and Nana — a pair of m…

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Family Computer (Famicom) / NES

Spelunker

スペランカー

Action Platformer · 1985

Spelunker, released in December 1985, is a cave exploration platformer famous for one thing above all: the protagonist d…

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Vampire Killer has been arranged for orchestras, metal bands, and jazz. Konami wrote it for an 8-bit disk drive. Castlevania Uncommon

Family Computer Disk System

Castlevania

悪魔城ドラキュラ

Action-platform · 1986

Castlevania (Akumajo Dracula, 1986) is the first entry in Konami's gothic action-platformer series. Simon Belmont enters…

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Nintendo of America called it too hard and shipped a different game under its name. Japan-only SMB2 (FDS, 1986) — Lost Levels Uncommon

Family Computer Disk System

Super Mario Bros.: The Lost Levels

スーパーマリオブラザーズ2

Action platformer · 1986

Super Mario Bros. 2 (1986), released on the Famicom Disk System, is the direct Japanese sequel to Super Mario Bros. — a …

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Same engine as Metroid, same team, same year. Kid Icarus (1986, Famicom Disk System) waited 26 years for a sequel. Komaytos a Uncommon

Family Computer Disk System

Kid Icarus

光神話 パルテナの鏡

Action platformer · 1986

Kid Icarus (1986), released in Japan as 光神話 パルテナの鏡 (Palutena no Kagami), is a Famicom Disk System action-platformer deve…

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Nintendo's team released this two weeks after Zelda. Nazo no Murasame Castle (FDS, 1986) — Japan-only samurai action for 28 y Uncommon

Family Computer Disk System

The Mysterious Murasame Castle

謎の村雨城

Action · 1986

The Mysterious Murasame Castle is the second original title released for the Famicom Disk System, launching just two wee…

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Beat it once and a message appears: this is not the real ending. Ghosts n Goblins (1986, Famicom) — Capcom's bruising two-loo

Family Computer (Famicom) / NES

Ghosts 'n Goblins

魔界村

Platform / Run and Gun · 1986

Ghosts 'n Goblins (1985/1986) is one of gaming's most famous and brutal platformers — a side-scrolling game where knight…

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The 1985 film was a global hit, but its Famicom game never left Japan. Konami's The Goonies (1986) — North America only got a Uncommon

Family Computer (Famicom) / NES

The Goonies

グーニーズ

Action Platformer · 1986

A side-scrolling action game based on the 1985 Columbia Pictures film, released exclusively in Japan on February 21, 198…

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Protagonist was a real Hudson employee whose 16-presses-per-second was officially certified. Adventure Island (Famicom, 1986)

Family Computer (Famicom) / NES

Adventure Island

高橋名人の冒険島

Action Platformer · 1986

Released in September 1986, Takahashi Meijin no Bouken-jima — Adventure Island in the West — was one of the defining arc…

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Namco borrowed her from Norse mythology in 1986 and never officially exported her. Valkyrie no Bouken (Famicom) — Japan-only

Family Computer (Famicom) / NES

Valkyrie no Bouken: Toki no Kagi Densetsu

ワルキューレの冒険 時の鍵伝説

Action RPG · 1986

Valkyrie no Bouken: Toki no Kagi Densetsu is a 1986 Famicom action RPG in which the divine warrior Valkyrie must recover…

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Uncommon

MSX

Penguin Adventure

夢大陸アドベンチャー

Action / Racing · 1986

Konami's 1986 MSX sequel to Antarctic Adventure: Penta the penguin must fetch a golden apple to save Princess Penguette,…

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Sold 50,000 copies — nearly killed the franchise before it started. Rockman (Famicom, 1987) introduced weapon inheritance and

Family Computer (Famicom) / NES

Mega Man

ロックマン

Action-platform · 1987

Mega Man (Rockman, 1987) is Capcom's first game designed exclusively for a home console — a deliberate break from the co…

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Fuji TV made this as a theme park promo. Nintendo reskinned it and sold it as Super Mario Bros. 2. Doki Doki Panic, FDS, 1987 Uncommon

Family Computer Disk System

Yume Kojo: Doki Doki Panic

夢工場ドキドキパニック

Action platformer · 1987

Yume Kojo: Doki Doki Panic (1987) is a Famicom Disk System action platformer developed by Nintendo, created in partnersh…

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Same team as Final Fantasy — Sakaguchi, Gebelli, Uematsu. 3-D WorldRunner (Famicom Disk System, 1987) came just months before Uncommon

Family Computer Disk System

3-D WorldRunner

飛び出せ大作戦

Action / 3D Runner · 1987

3-D WorldRunner is a 1987 pseudo-3D action game developed by Square and originally released in Japan on the Famicom Disk…

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Up Up Down Down Left Right Left Right B A — 30 lives instead of 3. Contra (1988, Famicom) used the Konami Code to make the im

Family Computer (Famicom) / NES

Contra

魂斗羅

Run and Gun · 1988

Released in 1988, Contra dropped players into a relentless alien-infested war zone armed with nothing but fast reflexes …

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No Famicom action game had used animated cutscenes before. Ninja Gaiden (1988, Famicom/NES) — manga storytelling meets brutal

Family Computer (Famicom) / NES

Ninja Gaiden

忍者龍剣伝

Action Platformer · 1988

Released in 1988, Ninja Gaiden broke new ground by weaving a cinematic story between its brutal action stages — a first …

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Nagatanien, a seasoning brand, co-funded this Mario game. Three unskippable food ads run before play. Kaettekita Mario Bros. Very Rare

Family Computer Disk System

Kaettekita Mario Bros.

帰ってきたマリオブラザーズ

Action / Platform · 1988

Kaettekita Mario Bros. is a 1988 FDS title released exclusively through Nintendo's Disk Writer rewrite service — never s…

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A Hollywood film in 1989 existed solely to advertise this game before US launch. Super Mario Bros. 3 (Famicom, 1988) — six ti

Family Computer (Famicom) / NES

Super Mario Bros. 3

スーパーマリオブラザーズ3

Action / Platform · 1988

Super Mario Bros. 3 is the 1988 Famicom landmark that expanded the Mario formula into a world map structure, themed king…

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No sequel was approved. The team built Mega Man 2 on 20-hour personal days and submitted it anyway. It became the best-sellin

Family Computer (Famicom) / NES

Mega Man 2

ロックマン2 Dr.ワイリーの謎

Action / Platform · 1988

Mega Man 2 is the 1988 Famicom sequel that transformed Mega Man from a modest debut into a franchise phenomenon. The dev…

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Co-op in the arcade; none on Famicom. Double Dragon (Technos Japan, 1988) added a one-on-one fighting mode and RPG leveling n

Family Computer (Famicom) / NES

Double Dragon

ダブルドラゴン

Beat 'em up · 1988

Double Dragon arrived on Famicom in April 1988, one year after its landmark arcade debut. While the arcade original was …

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Japan's final boss is explicitly Hitler — a reference Nintendo of America removed entirely. Bionic Commando (1988, Famicom) h

Family Computer (Famicom) / NES

Bionic Commando

ヒットラーの復活 TOP SECRET

Action / Platform · 1988

Bionic Commando (1988) is one of the Famicom/NES era's most mechanically distinctive games — a platformer where the prot…

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Bio Miracle Bokutte Upa for Famicom Disk System (1988) — Konami's inventive Japan-only platformer where baby Upa inflates ene Uncommon

Family Computer Disk System

Bio Miracle Bokutte Upa

バイオミラクル ぼくってウパ

Action Platformer · 1988

One of Konami's most inventive Famicom Disk System titles, Bio Miracle Bokutte Upa stars baby prince Upa, armed with onl…

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Sold 400,000 copies at PC Engine launch. Legendary Axe (1988) — a caveman action game where charging your axe mid-swing is th

PC Engine / TurboGrafx-16

The Legendary Axe

魔境伝説

Action-Platform · 1988

Released at the PC Engine's launch window in 1988, The Legendary Axe was one of the first games to show what the hardwar…

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America changed the story to a boy chasing his pet frog. Blaster Master (1988, Famicom) — same tank, different universe from Uncommon

Family Computer (Famicom) / NES

Blaster Master

超惑星戦記メタファイト

Action-platformer · 1988

Released in Japan on June 17, 1988 as Chō Wakusei Senki Metafight, Blaster Master is a Sunsoft action game celebrated fo…

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Tarosuke dies before the player touches a button. Youkai Douchuuki (1988, PC Engine) — Japanese afterlife action with oni, te Uncommon

PC Engine / TurboGrafx-16

Youkai Douchuuki

妖怪道中記

Action Platform · 1988

Youkai Douchuuki is a 1988 PC Engine action platformer in which the boy Tarosuke dies in the opening moments and must na…

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Miyamoto had no hand in it. Super Mario Land (Game Boy, 1989) — Gunpei Yokoi took Mario to Egypt, Easter Island, a biplane, a

Game Boy

Super Mario Land

スーパーマリオランド

Platform · 1989

Released in Japan on April 21, 1989 — the same day as the Game Boy itself — Super Mario Land was one of four launch titl…

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PC Genjin — the name is a double pun: PC Engine and Pithecanthropus Computerus. Hudson Soft built this 1989 platformer as the

PC Engine / TurboGrafx-16

PC Genjin (Bonk's Adventure)

PC原人

Platform · 1989

PC Genjin — Bonk's Adventure in North America — is the platformer that Hudson Soft built to be the PC Engine's answer to…

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Its programmer said it was not good. Castlevania: The Adventure (1989, Game Boy) sold nine million dollars and launched a twe Uncommon

Game Boy

Castlevania: The Adventure

ドラキュラ伝説

Action / Platform · 1989

Castlevania: The Adventure is the first Castlevania game released on a handheld console, launching approximately six mon…

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Capcom assigned the same team behind Mega Man to a Disney duck game in 1989. DuckTales (Famicom) — and the Moon Theme became

Family Computer (Famicom) / NES

DuckTales

わんぱくダック夢冒険

Platform / Action · 1990

DuckTales (1989) is one of Capcom's finest NES/Famicom games — a non-linear platformer starring Scrooge McDuck and his p…

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Alucard debuted here, then vanished for eight years. Castlevania III (1989, Famicom) — branching paths, four characters, VRC6

Family Computer (Famicom) / NES

Castlevania III: Dracula's Curse

悪魔城伝説

Action-Platform · 1989

Released in 1989, Castlevania III: Dracula's Curse is the prequel to the original Castlevania, following Trevor Belmont …

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Early versions used Spider-Man, Batman, Godzilla, Terminator as bosses — unlicensed, later patched out. Yuzo Koshiro composed

Sega Mega Drive / Genesis

The Revenge of Shinobi

ザ・スーパー忍

Action-Platform · 1989

Released in December 1989, The Revenge of Shinobi was the first Shinobi game built for the Mega Drive and one of the con…

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Sega put the arcade on the couch without cutting a thing. Golden Axe (1989, Mega Drive) — swords, magic mounts, and gnomes yo

Sega Mega Drive / Genesis

Golden Axe

ゴールデンアックス

Beat'em up · 1989

Released for the Mega Drive on December 23, 1989, Golden Axe is a Sega beat'em up that became one of the defining titles…

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Yuji Naka — the man who later made Sonic — programmed this port. Ghouls n Ghosts (1989, Mega Drive) — one of the sharpest arc Uncommon

Sega Mega Drive / Genesis

Ghouls 'n Ghosts

大魔界村

Action-platformer · 1989

Released for the Mega Drive on August 3, 1989, Ghouls 'n Ghosts (Daimakaimura) is one of the most celebrated Capcom arca…

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Spending dropped cash on books that teach combat moves — Downtown Nekketsu Monogatari (1989, Famicom) invented the brawler-RP

Family Computer (Famicom) / NES

River City Ransom

ダウンタウン熱血物語

Beat-em-up / Action RPG · 1989

Downtown Nekketsu Monogatari — released internationally as River City Ransom — was the first entry in Technos Japan's Ku…

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Naoki Kodaka wrote Batman's soundtrack without borrowing a note from Danny Elfman — and won EGM's best movie-to-game award. S

Family Computer (Famicom) / NES

Batman: The Video Game

バットマン

Action Platformer · 1989

Batman: The Video Game, developed by Sunsoft and released in Japan in December 1989, is based loosely on Tim Burton's 19…

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Family Computer (Famicom) / NES

Teenage Mutant Ninja Turtles

激亀忍者伝

Action Platformer · 1989

Teenage Mutant Ninja Turtles — released in Japan as Gekikame Ninja Den (激亀忍者伝, 'Legend of the Radical Ninja Turtles') on…

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Double Dragon II (Famicom, 1989) finally added true 2-player co-op — and a Supreme Master mode not in the arcade. Sold 2 mill

Family Computer (Famicom) / NES

Double Dragon II: The Revenge

ダブルドラゴンII ザ・リベンジ

Beat-em-up · 1989

Double Dragon II: The Revenge, released for Famicom in December 1989, is widely considered the finest entry in the Doubl…

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Miyamoto kept a Yoshi sketch taped to his desk for five years — the Famicom couldn't render him. Super Mario World (1990) lau

Super Famicom / SNES

Super Mario World

スーパーマリオワールド

Platform · 1990

Super Mario World was the game that introduced the world to the Super Famicom. A launch title — bundled with the console…

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Five players, one TV, no CPU opponents allowed. Bomberman (PC Engine, 1990) invented the party game genre — and required a ro

PC Engine / TurboGrafx-16

Bomberman

ボンバーマン

Action / Maze · 1990

Bomberman for the PC Engine / TurboGrafx-16, released in December 1990, is the version of Bomberman that turned a single…

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Yuzo Koshiro composed the score on hardware he calls one of his personal favorites. ActRaiser (Super Famicom, 1990) blends go

Super Famicom / SNES

ActRaiser

アクトレイザー

Action / City Building · 1990

Released in 1990, ActRaiser blended two genres no one had dared combine: brutal side-scrolling action and city-building …

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Yoko Shimomura scored it before Street Fighter II made her famous. Gargoyle's Quest (1990, Game Boy) — Capcom let Ghosts 'n G Uncommon

Game Boy

Gargoyle's Quest

レッドアリーマー 魔界村外伝

Action Platformer · 1990

Released in 1990, Gargoyle's Quest put players in control of Firebrand — the flying demon gargoyle enemy from Ghosts 'n …

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Three tables scrolling as one unbroken board — no transitions. Devil's Crush (PC Engine, 1990): Compile's gothic demonic pinb Uncommon

PC Engine / TurboGrafx-16

Devil's Crush

デビルクラッシュ

Pinball / Action · 1990

Devil's Crush — known in Japan as Devil Crash — is the 1990 PC Engine pinball-action game developed by Compile and publi…

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PC Engine version runs faster than the arcade original, dividing fans to this day. Ninja Spirit (1990, PC Engine) — Irem's sh

PC Engine / TurboGrafx-16

Ninja Spirit

最後の忍道 NINJA SPIRIT

Action · 1990

Originally an arcade game by Irem in 1988, Ninja Spirit was ported to the PC Engine in 1990 and became one of the platfo…

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Capcom later admitted Mega Man 3 shipped unfinished. The soundtrack — Top Man, Snake Man — is still cited as the finest in th

Family Computer (Famicom) / NES

Mega Man 3

ロックマン3 Dr.ワイリーの最期!?

Action-Platform · 1990

Released in 1990, Mega Man 3 expanded the Capcom action-platformer formula with the introduction of the slide move, Rush…

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Two players can pick up and throw each other — not just enemies. Chip 'n Dale Rescue Rangers (1990, Famicom) — Capcom's sharp

Family Computer (Famicom) / NES

Chip 'n Dale Rescue Rangers

チップとデールの大作戦

Platform · 1990

Released in 1990, Chip 'n Dale Rescue Rangers is one of Capcom's finest licensed Disney games — a cooperative platformer…

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Sunsoft paid 150 million yen for the Batman licence and sent staff to the Tim Burton London film set before development began

Game Boy

Batman: The Video Game

バットマン

Action / Platformer · 1990

Batman: The Video Game is a 1990 Game Boy action platformer developed and published by Sunsoft, arriving in the wave of …

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Hayao Miyazaki worked on the film this is based on. Capcom's Little Nemo for Famicom (1990) — feed candy to animals, wear the Uncommon

Family Computer (Famicom) / NES

Little Nemo: The Dream Master

パジャマヒーロー NEMO

Action-platformer · 1990

Released in North America in September 1990 and Japan on December 7, 1990, Little Nemo: The Dream Master is a Capcom act…

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Tecmo branded this "Tecmo Theater Vol. 3" internally. Ninja Gaiden II (Famicom, 1990) — shadow clone mechanic, more cutscenes

Family Computer (Famicom) / NES

Ninja Gaiden II: The Dark Sword of Chaos

忍者龍剣伝II 暗黒の邪神剣

Action Platformer · 1990

Ninja Gaiden II: The Dark Sword of Chaos, released in April 1990, continued the series' groundbreaking use of anime-styl…

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Arcade Bravoman used pressure-sensitive buttons no home port could replicate. Bravoman (PC Engine, 1990) — a salaryman upgrad

PC Engine / TurboGrafx-16

Bravoman

超絶倫人ベラボーマン

Action Platformer · 1990

Bravoman — Chōzetsu Rinjin Berabōman in Japan — is an action platformer based on Namco's 1988 arcade game, following a s…

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Sega added hidden areas the arcade never had. Strider / Strider Hiryu (Mega Drive, 1990) was one of the first 8-Megabit cartr Uncommon

Sega Mega Drive / Genesis

Strider

ストライダー飛竜

Action Platformer · 1990

Released in Japan in September 1990, Strider for the Mega Drive is a home console port of Capcom's acclaimed 1989 arcade…

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Sega AM7 — not known for platformers — treated Castle of Illusion (1990, Mega Drive) with more care than most studios gave th

Sega Mega Drive / Genesis

Castle of Illusion Starring Mickey Mouse

I LOVEミッキーマウス ふしぎのお城大冒険

Action Platformer · 1990

Released in November 1990, Castle of Illusion Starring Mickey Mouse was the finest Disney-licensed game the Mega Drive w…

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Balloon Kid (Game Boy, 1990) — the Balloon Fight sequel Japan never received. Director Yoshio Sakamoto, composer Hirokazu Tan

Game Boy

Balloon Kid

バルーンキッド

Action Platformer ·

Balloon Kid takes the beloved Balloon Trip bonus mode from Balloon Fight (Famicom, 1984) and expands it into a full side…

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North America got Sonic the Hedgehog a full month before Japan did. Sega Mega Drive (1991) — speed as identity, born from an

Sega Mega Drive / Genesis

Sonic the Hedgehog

ソニック・ザ・ヘッジホッグ

Platform / Action · 1991

Sonic the Hedgehog (1991) is the game that gave Sega its identity. Born from an internal contest to find a new mascot, d…

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Yuzo Koshiro wrote his own composition software to make the Mega Drive sound like a nightclub. Streets of Rage (Mega Drive, 1

Sega Mega Drive / Genesis

Streets of Rage

ベア・ナックル 怒りの鉄拳

Beat 'em up · 1991

Streets of Rage (1991) — known in Japan as Bare Knuckle — is the beat 'em up that defined what the Mega Drive's FM sound…

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Konami banned real names in credits — the director used a pseudonym. Super Castlevania IV (Super Famicom, 1991) launched on H

Super Famicom / SNES

Super Castlevania IV

悪魔城ドラキュラ

Action Platformer · 1991

Released on Halloween 1991, Super Castlevania IV was a stunning showcase of what the Super Famicom could do. Eight-direc…

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Uncommon

Game Boy

Mega Man: Dr. Wily's Revenge

ロックマンワールド

Action / Platform · 1991

Mega Man: Dr. Wily's Revenge — known in Japan as Rockman World — is the first Mega Man game for Game Boy, developed by M…

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PC Engine's finest mascot game. Bonk's Revenge (1991) added a meat power system and ceiling-cling shortcuts that rewarded pla

PC Engine / TurboGrafx-16

Bonk's Revenge

PCくん2

Platform · 1991

Released in 1991, Bonk's Revenge is the sequel to the PC Engine's mascot platformer PC-Genjin (Bonk's Adventure), and wi…

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Christopher Belmont had already beaten Dracula. Belmont's Revenge (1991, Game Boy) brought him back to rescue his own son, wh

Game Boy

Castlevania II: Belmont's Revenge

悪魔城ドラキュラ 漆黒たる前奏曲

Action / Platformer · 1991

Released in 1991, Castlevania II: Belmont's Revenge is the second Castlevania game on Game Boy — and a transformation ra…

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Noriyuki Iwadare composed this PC Engine gem before writing Ace Attorney. Parasol Stars (1991) — Bubble Bobble III, umbrellas Uncommon

PC Engine / TurboGrafx-16

Parasol Stars: The Story of Bubble Bobble III

パラソルスター

Action-platformer · 1991

Released in Japan on February 15, 1991, Parasol Stars: The Story of Bubble Bobble III is a joyful single-screen action-p…

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Yu Suzuki drove 200 km/h through four countries and built OutRun around that feeling. Mega Drive (1991) — no opponent, just r

Sega Mega Drive / Genesis

OutRun

アウトラン

Racing · 1991

OutRun (1986 arcade / 1991 Mega Drive) is the racing game Yu Suzuki designed after driving through Europe himself — at 2…

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70,000 fans designed the bosses. Each winner received a gold cartridge. Mega Man 4 (Famicom, 1991) introduced the charge shot

Family Computer (Famicom) / NES

Mega Man 4

ロックマン4 新たなる野望!!

Action Platformer · 1991

Mega Man 4, released in December 1991, introduced the Mega Buster charge shot — hold the fire button to release a more p…

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Two full playthroughs required — the first ending reveals Arthur's rescued princess was a fake. Super Ghouls 'n Ghosts (1991,

Super Famicom / SNES

Super Ghouls 'n Ghosts

超魔界村

Action Platformer · 1991

Super Ghouls 'n Ghosts (1991) is Capcom's Super Famicom showcase — a platformer of legendary difficulty in which Knight …

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Started as a different game, rebranded mid-development. Ninja Gaiden Shadow (1991, Game Boy) — Ryu's father's handheld preque Uncommon

Game Boy

Ninja Gaiden Shadow

忍者龍剣伝GB 摩天楼決戦

Action Platformer · 1991

Ninja Gaiden Shadow (1991) is a Game Boy action platformer developed by Natsume and published by Tecmo — a prequel to th…

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Never released in Japan as a cartridge. Kid Icarus: Of Myths and Monsters (Game Boy, 1991) shares its engine with Metroid II. Uncommon

Game Boy

Kid Icarus: Of Myths and Monsters

Kid Icarus: Of Myths and Monsters

Action-Platformer ·

Kid Icarus: Of Myths and Monsters (1991) is a Game Boy exclusive produced by Gunpei Yokoi, developed by Nintendo R&D1 an…

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Sakurai was twenty-one. His goal: make a game anyone could finish. Kirby's Dream Land (1992, Game Boy) — the debut of a face

Game Boy

Kirby's Dream Land

星のカービィ

Platform · 1992

Kirby's Dream Land, released in April 1992, is the debut appearance of Kirby and the first game in the series. Its direc…

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'Sonic 2sday' — November 24, 1992 — was one of gaming's first global simultaneous launches. Sonic 2 (Mega Drive) also added T

Sega Mega Drive / Genesis

Sonic the Hedgehog 2

ソニック・ザ・ヘッジホッグ2

Platform / Action · 1992

Sonic the Hedgehog 2 (1992) introduced Tails — Miles "Tails" Prower, a two-tailed fox who follows Sonic and can be contr…

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Sunsoft built a custom chip into the cartridge so the music could exist. Gimmick! (1992, Famicom) — physics platformer, Japan Very Rare

Family Computer (Famicom) / NES

Gimmick!

ミスター・グリム's

Action Platformer · 1992

Released in 1992, Gimmick! is one of the most technically and musically extraordinary games ever made for the Famicom. U…

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Wario's name came first — face and personality followed. Super Mario Land 2 (1992, Game Boy) — where Nintendo accidentally in

Game Boy

Super Mario Land 2: 6 Golden Coins

スーパーマリオランド2 6つの金貨

Action / Platform · 1992

Super Mario Land 2: 6 Golden Coins is the 1992 Game Boy sequel that introduced Wario to the world. While Mario was away …

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Koshiro was 24 and used a PC-8801 tracker to fake Roland TB-303 filter sweeps the Mega Drive chip could not produce. Bare Knu

Sega Mega Drive / Genesis

Streets of Rage 2

ベア・ナックルII 死闘への鎮魂歌

Beat 'em up / Action · 1993

Streets of Rage 2 — known in Japan as Bare Knuckle II: Requiem for the Raging Battle — is the 1992 Mega Drive beat 'em u…

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Boxed PAL copies sell for over $1,000 — for a game you finish in thirty minutes. Trip World (1992, Game Boy). Japan and Europ Very Rare

Game Boy

Trip World

トリップワールド

Platform · 1992

A 1992 Game Boy platformer developed and published by Sunsoft, Trip World stars Yakopoo — a shape-shifting bunny-like cr…

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Possess enemy bodies to survive. Avenging Spirit (Game Boy, 1992, Jaleco) invented the mechanic Super Mario Odyssey would use Uncommon

Game Boy

Avenging Spirit

ファントム

Action / Platformer · 1992

Avenging Spirit is a 1992 Game Boy action platformer developed by C.P. Brain and published by Jaleco, ported from Jaleco…

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Sega Mega Drive / Genesis

World of Illusion Starring Mickey Mouse and Donald Duck

I LOVE ミッキー&ドナルド ふしぎなマジックボックス

Action Platformer · 1992

Released in December 1992, World of Illusion Starring Mickey Mouse and Donald Duck was the sequel to Castle of Illusion …

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Gainax designed the art. Game Arts built the code. Alisia Dragoon (Mega Drive, 1992) — auto-targeting lightning, four dragon Uncommon

Sega Mega Drive / Genesis

Alisia Dragoon

アリシアドラグーン

Action Platformer · 1992

Alisia Dragoon (1992) is Game Arts' lightning-wielding action platformer for the Mega Drive — a collaboration between th…

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Collect M-E-G-A-M-A-N hidden across eight stages to summon Beat. Mega Man 5 (1992, Famicom) — Proto Man framed as the villain

Family Computer (Famicom) / NES

Mega Man 5

ロックマン5 ブルースの罠!?

Action Platformer · 1992

Mega Man 5 (1992) is Capcom's fifth entry in the Famicom action series — a late-era platform game that refined the formu…

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Former Konami staff left and made a game that pushed Mega Drive beyond its limits. Gunstar Heroes (1993) — IGN's best Mega Dr Uncommon

Sega Mega Drive / Genesis

Gunstar Heroes

ガンスターヒーローズ

Run and gun / Action · 1993

Gunstar Heroes (1993) was Treasure's debut game — and it arrived as a technical demonstration of what the Mega Drive cou…

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Japan-only until 2007. Rondo of Blood (PC Engine, 1993) — Konami's direct prequel to Symphony of the Night, with CD voice act Uncommon

PC Engine / TurboGrafx-16

Castlevania: Rondo of Blood

悪魔城ドラキュラX 血の輪廻

Action Platformer · 1993

Released in 1993 exclusively in Japan, Rondo of Blood is widely regarded as the finest game in the classic Castlevania s…

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Largest ROM of any licensed NES cartridge — on hardware Nintendo considered obsolete. Kirby's Adventure (1993, Famicom) debut

Family Computer (Famicom) / NES

Kirby's Adventure

星のカービィ 夢の泉の物語

Action Platformer · 1993

Released in 1993 as one of the Famicom's final great titles, Kirby's Adventure introduced the Copy Ability — Kirby's ico…

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Fully upgrade X and a hidden Hadouken one-shots everything. Mega Man X for Super Famicom (1993) — wall-climb, dash, armor cap

Super Famicom / SNES

Mega Man X

ロックマンX

Action Platformer · 1993

Released in 1993, Mega Man X reinvented the Mega Man formula for the 16-bit era. While keeping the core loop of defeatin…

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Galamoth, the villain invented for this GB parody (1993), later appeared as a boss in Symphony of the Night. Konami chibi Cas Uncommon

Game Boy

Kid Dracula

悪魔城すぺしゃる ぼくドラキュラくん

Platform / Action · 1993

Kid Dracula (1993) is a charming chibi spin-off of the Castlevania series for Game Boy, starring a comically small and b…

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Konami 1993 Mega Drive. Sparkster the opossum knight with a jetpack sword. Tight action platformer and excellent Mega Drive s Uncommon

Sega Mega Drive / Genesis

Rocket Knight Adventures

ロケットナイトアドベンチャーズ

Platform / Action · 1993

Rocket Knight Adventures (1993) is one of the Mega Drive's finest original platformers — a game about a rocket-powered o…

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Disney's Aladdin (1993) for Mega Drive — Virgin Games' platformer using real Disney animation cels. Sword combat, Alan Menken

Sega Mega Drive / Genesis

Disney's Aladdin

アラジン

Platform / Action · 1993

Disney's Aladdin (1993) for Mega Drive is the landmark example of Disney's direct animation partnership with game develo…

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Nintendo of America published it — not Capcom. Mega Man 6 (1993, Famicom) — last in the series, Robot Masters designed by glo

Family Computer (Famicom) / NES

Mega Man 6

ロックマン6 史上最大の戦い!!

Action Platformer · 1993

Mega Man 6 (1993) is the final entry in the Famicom Mega Man series and one of the last major titles released on the pla…

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Sega executives saw the early demo and concluded they needed new hardware. Donkey Kong Country (Super Famicom, 1994) — pre-re

Super Famicom / SNES

Donkey Kong Country

スーパードンキーコング

Platform / Action · 1994

Released in 1994 for the Super Famicom/SNES, Donkey Kong Country stunned the world with pre-rendered 3D graphics created…

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Max out coins and Wario earns a planet with his face on it. Wario Land: Super Mario Land 3 (1994, Game Boy) — R&D1 gave the v

Game Boy

Wario Land: Super Mario Land 3

スーパーマリオランド3 ワリオランド

Action platformer · 1994

Wario Land: Super Mario Land 3 (1994) is the first Game Boy game to star Wario as protagonist — not a hero, but a greedy…

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Michael Jackson composed tracks, confirmed by Brad Buxer — name removed from credits before release. Sonic 3 (Mega Drive, 199

Sega Mega Drive / Genesis

Sonic the Hedgehog 3

ソニック・ザ・ヘッジホッグ3

Action Platformer ·

Released in 1994, Sonic the Hedgehog 3 introduced Knuckles the Echidna and a new shield system that fundamentally expand…

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Game Boy

Donkey Kong

ドンキーコング

Puzzle Platformer · 1994

Released in 1994, the Game Boy version of Donkey Kong began as a faithful recreation of the four-stage arcade game — and…

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Sonic & Knuckles has a working cartridge slot on its top. Plug Sonic 3 in and two incomplete games become one. Mega Drive, 19

Sega Mega Drive / Genesis

Sonic & Knuckles

ソニック&ナックルズ

Platformer / Action · 1994

Sonic & Knuckles is the 1994 Mega Drive platformer developed by Sega Technical Institute, released simultaneously worldw…

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Michiru Yamane debuted here, three years before Symphony of the Night. Bloodlines (1994, Mega Drive) — the only mainline Cast Uncommon

Sega Mega Drive / Genesis

Castlevania: Bloodlines

ヴァンパイアキラー

Action / Platformer · 1994

Castlevania: Bloodlines — known in Japan as Vampire Killer and in Europe as Castlevania: The New Generation — is the 199…

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Akira Yamaoka composed this before Silent Hill. Contra: Hard Corps (1994, Mega Drive) — five endings, four characters, one-hi Uncommon

Sega Mega Drive / Genesis

Contra: Hard Corps

魂斗羅 ザ・ハードコア

Run and Gun · 1994

Contra: Hard Corps (1994) is the most technically ambitious entry in the Mega Drive's run-and-gun canon — a relentlessly…

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Mega Man V for Game Boy (1994) — Capcom's final GB Mega Man title with all-original Stardroid bosses, Mega Arm weapon, and ro Uncommon

Game Boy

Mega Man V

ロックマンワールド5

Action Platformer · 1994

The fifth and final Game Boy entry in the Mega Man World series, released in Japan in July 1994. Unlike its predecessors…

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Only Wonder Boy game with a female protagonist — Japan-only for 18 years. Monster World IV (Mega Drive, 1994) by Westone. Ash Rare

Sega Mega Drive / Genesis

Monster World IV

モンスターワールドIV

Action Platformer RPG · 1994

The final chapter of the Wonder Boy / Monster World saga and the only entry to feature a female protagonist, Monster Wor…

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Shiny Entertainment's debut, shipped just one year after founding. Earthworm Jim (Mega Drive, 1994) — hand-drawn animation im

Sega Mega Drive / Genesis

Earthworm Jim

アースワームジム

Action-Platform ·

Earthworm Jim arrived on the Mega Drive in August 1994 as one of the most visually distinctive action-platformers of its…

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Released the same day as the Sega Saturn — December 9, 1994. Clockwork Knight's game disc plays full orchestral music in any

Sega Saturn

Clockwork Knight

クロックワークナイト ペパルーチョの大冒険

Action / Platformer · 1994

Clockwork Knight is a 1994 platform game developed and published by Sega as a launch title for the Sega Saturn in Japan,…

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Japan version has a playable character — Ash — cut from every Western release. Bare Knuckle III (Mega Drive, 1994) has four e

Sega Mega Drive / Genesis

Streets of Rage 3

ベア・ナックルIII

Beat 'em Up · 1994

Streets of Rage 3 (Bare Knuckle III, 1994) is the third and final chapter of Sega's defining beat 'em up trilogy — and i…

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Co-developed with Lockheed Martin's aerospace tech. Virtua Fighter (1994, Saturn) — the world's first 3D fighting game, and J

Sega Saturn

Virtua Fighter

バーチャファイター

Fighting · 1994

Virtua Fighter (1993 arcade / 1994 Saturn) is the fighting game that proved polygon-based 3D graphics could work — and t…

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Tajiri directed, Sugimori designed, Masuda scored — the exact Pokémon team, one year before Pokémon. Pulseman for Mega Drive Uncommon

Sega Mega Drive / Genesis

Pulseman

パルスマン

Action Platformer · 1994

Pulseman, published by Sega for the Mega Drive in July 1994, was developed by Game Freak — the studio best known for Pok…

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Uncommon

Sega Mega Drive / Genesis

Dynamite Headdy

ダイナマイトヘッディー

Action Platformer · 1994

Dynamite Headdy, Treasure's second Mega Drive game following Gunstar Heroes (1993), follows a puppet named Headdy whose …

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Shoryuken — Street Fighter homage — one-shots most bosses if you find the hidden room. Mega Man X2 (1994, Super Famicom) has

Super Famicom / SNES

Mega Man X2

ロックマンX2

Action Platformer · 1994

Released in December 1994, Mega Man X2 is the immediate sequel to Capcom's acclaimed Mega Man X and is built on the same…

Read more →

Sega Mega Drive / Genesis

Sparkster: Rocket Knight Adventures 2

スパークスター ロケットナイトアドベンチャーズ2

Action Platformer · 1994

Released in September 1994, Sparkster: Rocket Knight Adventures 2 is the direct sequel to Rocket Knight Adventures on th…

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No end credits — the composer went unacknowledged for years. Demon's Crest (Super Famicom, 1994): Capcom's cult dark platform Rare

Super Famicom / SNES

Demon's Crest

魔界塔士 デモンズ・クレスト

Action Platformer · 1994

Demon's Crest (1994) is Capcom's darkest Super Famicom game — an action platformer set in the demon world where players …

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Villain draws new enemies into the panels mid-fight. Comix Zone (1995, Mega Drive) — a beat 'em up literally inside a living Uncommon

Sega Mega Drive / Genesis

Comix Zone

コミックスゾーン

Beat 'em Up · 1995

Released in 1995, Comix Zone placed players inside a comic book, literally. Sketch Turner, a comic artist, is trapped in…

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Finish without all seven Rainbow Drops and you see a fake ending. Dark Matter hides from anyone who does not look. Kirby's Dr

Game Boy

Kirby's Dream Land 2

星のカービィ2

Action Platformer · 1995

Released in March 1995, Kirby's Dream Land 2 introduced three animal friends — Rick the Hamster, Coo the Owl, and Kine t…

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Ristar's concept existed before Sonic did. Sonic Team released it (1995, Mega Drive) the same month as Saturn's launch — and Uncommon

Sega Mega Drive / Genesis

Ristar

リスター・ザ・シューティングスター

Action Platformer · 1995

Released in 1995 near the end of the Mega Drive's commercial life, Ristar was Sonic Team's answer to a simple question: …

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Nintendo's marketing rejected the art — too soft, copy Donkey Kong Country. The artists refused. Yoshi's Island (1995, SFC) — Uncommon

Super Famicom / SNES

Super Mario World 2: Yoshi's Island

スーパーマリオ ヨッシーアイランド

Action / Platform · 1995

Super Mario World 2: Yoshi's Island is the 1995 Super Famicom platform game that serves as a prequel to Super Mario Worl…

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Treasure packed 31 bosses into one hour. No NA cartridge exists — only Sega Channel. Alien Soldier (Mega Drive, 1995), Japan Rare

Sega Mega Drive / Genesis

Alien Soldier

エイリアンソルジャー

Run and gun / Action · 1995

Alien Soldier is the 1995 Mega Drive run-and-gun developed by Treasure and published by Sega — one of the studio's most …

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Camera tilts down at the jump apex so you see how far down the ground is. Jumping Flash! (1995, PlayStation) — gaming's first

PlayStation

Jumping Flash!

ジャンピングフラッシュ!

Platform / Shooter · 1995

Jumping Flash! (1995) is one of PlayStation's most original launch-era games — the first platform game built entirely in…

Read more →
Rare programmer Paul Machacek convinced co-founder Tim Stamper to build an original game rather than port Donkey Kong Country

Game Boy

Donkey Kong Land

スーパードンキーコングGB

Platform · 1995

Developed by Rare and released in 1995, Donkey Kong Land brought the world of Donkey Kong Country to the Game Boy — not …

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Despite the name, Vectorman uses zero vector graphics. 23 sprites in calculated unison faked 60fps animation to rival Donkey

Sega Mega Drive / Genesis

Vectorman

ベクターマン

Action Platformer ·

Released in October 1995 as the Sega Genesis approached the end of its commercial life, Vectorman was Sega's direct resp…

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Play as Zero in Mega Man X3 (1995, Super Famicom) — but if he's defeated, he's gone for the rest of your run. The last X game Rare

Super Famicom / SNES

Mega Man X3

ロックマンX3

Action platform · 1995

Mega Man X3 (1995) is the third entry in the Mega Man X series and the last to appear on the Super Famicom / SNES. For t…

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David Wise calls this his most proud album. Donkey Kong Country 2 (Super Famicom, 1995) — Rare's pirate-themed sequel, darker

Super Famicom / SNES

Donkey Kong Country 2: Diddy's Kong Quest

スーパードンキーコング2 ディクシー&ディディー

Action Platformer · 1995

Released in November 1995, Donkey Kong Country 2: Diddy's Kong Quest is Rare's masterwork on the Super Famicom — widely …

Read more →
Sony sent Crash to taunt Nintendo outside their Kyoto HQ. Crash Bandicoot (1996, PlayStation) — built to rival Mario 64, sold

PlayStation

Crash Bandicoot

クラッシュ・バンディクー

Platform · 1996

Crash Bandicoot (1996) was Sony's answer to a question the company had not yet solved: the PlayStation did not have a ma…

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Yuji Naka gave NiGHTS no gender — the dream belongs to whoever is dreaming. NiGHTS (Saturn, 1996) was originally bundled with

Sega Saturn

NiGHTS into Dreams

ナイツ

Action / Flight · 1996

NiGHTS into Dreams is a 1996 action flight game developed by Sonic Team for the Sega Saturn, in which a jester-like crea…

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Treasure hid an entirely different final boss behind the evil route. Guardian Heroes (Saturn, 1996) — 7 endings, 40+ fighters Uncommon

Sega Saturn

Guardian Heroes

ガーディアンヒーローズ

Beat 'em up / Action RPG · 1996

Guardian Heroes (1996) is a Sega Saturn beat 'em up and action RPG hybrid developed by Treasure — their first game on CD…

Read more →
The boss-rush mode here directly inspired All-Star in Super Smash Bros. Seven games in one cartridge — Kirby Super Star (1996 Uncommon

Super Famicom / SNES

Kirby Super Star

星のカービィ スーパーデラックス

Action / Platform · 1996

Kirby Super Star — known in Japan as Hoshi no Kirby Super Deluxe — is the 1996 Super Famicom game directed by Kirby crea…

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Gathering nine friends with controllers and two multitaps was an event alone. Saturn Bomberman (1996, Sega Saturn) — ten play

Sega Saturn

Saturn Bomberman

サターンボンバーマン

Action / Multiplayer · 1996

Saturn Bomberman is the 1996 action game developed and published by Hudson Soft for the Sega Saturn, best known for its …

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David Wise rebuilt the DKC2 score from scratch — the Game Boy's limits added harmonics the original lacked. Donkey Kong Land

Game Boy

Donkey Kong Land 2

ドンキーコングランド2 ディディーのコングクエスト

Action / Platformer · 1996

Released in 1996, Donkey Kong Land 2 is Rare's Game Boy adaptation of Donkey Kong Country 2: Diddy's Kong Quest — one of…

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Rare shipped it one month after the N64 launched. Donkey Kong Country 3 (Super Famicom, 1996) — the trilogy finale, with a 10

Super Famicom / SNES

Donkey Kong Country 3: Dixie Kong's Double Trouble!

スーパードンキーコング3 謎のクレミス島

Action Platformer · 1996

Released in November 1996, Donkey Kong Country 3: Dixie Kong's Double Trouble! is the final chapter of Rare's Super Fami…

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English voice acting became a beloved internet meme. Mega Man 8 (1996, PlayStation) — Capcom's 32-bit debut with anime cutsce

PlayStation

Mega Man 8

ロックマン8 メタルヒーローズ

Action Platformer · 1996

Mega Man 8 (1996) is the series' debut on 32-bit hardware — a PlayStation action platformer that introduced fully animat…

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Nine developers — most with zero game experience — built GoldenEye 007 (1997, N64). It sold 8 million copies and defined cons

Nintendo 64

GoldenEye 007

ゴールデンアイ 007

FPS · 1997

Released in 1997, GoldenEye 007 proved that a first-person shooter could thrive on a home console — a claim most of the …

Read more →
The game that named a genre: Metroidvania. Symphony of the Night (1997, Konami) — IGA took over mid-production. Japan PS1 has Uncommon

PlayStation

Castlevania: Symphony of the Night

悪魔城ドラキュラX 月下の夜想曲

アクションRPG · 1997

Released on March 20, 1997, Symphony of the Night transformed the Castlevania series by fusing the exploration-heavy des…

Read more →
Bomberman's first 3D game — pump bombs bigger before you throw them. Bomberman 64 (N64, 1997) kept the franchise alive in thr

Nintendo 64

Bomberman 64

爆ボンバーマン

Action / Puzzle · 1997

Released in 1997, Bomberman 64 was the first full 3D entry in the long-running Bomberman series, reinventing the classic…

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Sega Saturn

Die Hard Arcade

ダイナマイト刑事

Beat 'em Up / Action · 1997

Die Hard Arcade (1996/1997) brought the 3D beat 'em up to a new level of cinematic ambition, casting players as Bruce Mc…

Read more →
N64's first 2D side-scroller — in the year everyone said 2D was dead. Treasure's Mischief Makers (1997) proved them wrong, gr Uncommon

Nintendo 64

Mischief Makers

ゆけゆけ!トラブルメーカーズ

Platform / Action · 1997

Mischief Makers (1997) is Treasure's first Nintendo platform game and the N64's first 2D side-scroller — a deliberate ch…

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Dragon Ball Z's singer voiced the giant robot theme. Mystical Ninja Starring Goemon (N64, 1997) — feudal Japan fights back wi Rare

Nintendo 64

Mystical Ninja Starring Goemon

がんばれゴエモン〜ネオ桃山幕府のおどり〜

Action Adventure · 1997

Konami's beloved Goemon franchise made its N64 debut with a game unlike almost anything else in the console's library: a…

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Rare's first N64 game was built by ~6 recent graduates. Blast Corps (1997) — demolish every building before a nuclear carrier Uncommon

Nintendo 64

Blast Corps

ブラストドーザー

Action Puzzle · 1997

Rare's first Nintendo 64 game — developed by a small team, many of them recent graduates — is one of the most purely ori…

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Looked made for children. Ended with one of the PS1's most devastating reveals. Klonoa: Door to Phantomile (1997, PlayStation Uncommon

PlayStation

Klonoa: Door to Phantomile

風のクロノア door to phantomile

2.5D Platformer · 1997

Klonoa: Door to Phantomile is a 1997 PlayStation platformer from Namco that deceives with its cheerful exterior. Beneath…

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Mega Man creator Tokuro Fujiwara left Capcom to make exactly this. Tomba! (1997, PlayStation) — now one of the priciest PS1 g Rare

PlayStation

Tomba!

お~れ!トンバ

Action Adventure · 1997

Created by Tokuro Fujiwara — the Capcom producer behind Mega Man, Ghosts 'n Goblins, and Bionic Commando — Tomba! is a 1…

Read more →
Facing the wrong direction made you harmless. Silhouette Mirage (1997, Sega Saturn) — Treasure's polarity action game. Direct Uncommon

Sega Saturn

Silhouette Mirage

シルエットミラージュ

2D Action · 1997

Treasure's 1997 Sega Saturn action game introduced a polarity mechanic that would later become the foundation for Ikarug…

Read more →
Kazumi Totaka voiced Yoshi and hid his 19-note secret melody inside. Yoshi's Story (1997, N64) — a picture-book world you can

Nintendo 64

Yoshi's Story

ヨッシーストーリー

Action Platformer · 1997

Yoshi's Story (1997) is Nintendo EAD's follow-up to the acclaimed Yoshi's Island, reimagined as a living picture book re…

Read more →
800,000 copies in Japan — the highest for any Western game to that point. Crash Bandicoot 2 (1997, PlayStation) by Naughty Do

PlayStation

Crash Bandicoot 2: Cortex Strikes Back

クラッシュ・バンディクー2 コルテックスの逆襲!

3D Platform ·

Released in November 1997, Crash Bandicoot 2: Cortex Strikes Back is widely regarded as Naughty Dog's finest achievement…

Read more →
Zero asks what am I fighting for — and Mega Man X4 (1997, PlayStation) never answers cleanly. First time Zero got a full, dis

PlayStation

Mega Man X4

ロックマンX4

Action Platformer · 1997

Released in August 1997, Mega Man X4 is the first entry in the Mega Man X series on 32-bit hardware and the first to fea…

Read more →
Released in America before Japan — rare for Nintendo. Kirby's Dream Land 3 (1997, Super Famicom) was the SNES swan song, buil Uncommon

Super Famicom / SNES

Kirby's Dream Land 3

星のカービィ3

Action Platformer · 1998

Kirby's Dream Land 3 (1997) is HAL Laboratory's final chapter in the hand-drawn Kirby aesthetic — a Super Famicom platfo…

Read more →
Koji Igarashi erased Sonia Belmont and never reinstated her. Castlevania Legends (Game Boy, 1997) — good ending shows she had Uncommon

Game Boy

Castlevania Legends

悪魔城ドラキュラ 漆黒たる前奏曲

Action-Platformer · 1997

Castlevania Legends (1997) is the third and final Game Boy entry in the Castlevania series, and the first to star a fema…

Read more →
Sonic Team relocated to San Francisco to research the city design. Sonic Adventure (1998, Dreamcast) — Sonic's 3D debut and S

Dreamcast

Sonic Adventure

ソニックアドベンチャー

Action platformer · 1998

Sonic Adventure (1998) was the Dreamcast's launch centrepiece in Japan and the first fully 3D mainline Sonic game. Devel…

Read more →
Co-op mode was cut after persistent crashes. Burning Rangers (1998, Saturn) — Sonic Team firefighting, one of the rarest Satu Rare

Sega Saturn

Burning Rangers

バーニングレンジャーズ

Action · 1998

Burning Rangers (1998) is a third-person action game developed by Sonic Team for Sega Saturn, set in a future where the …

Read more →
Grant Kirkhope composed the score in fragments that reassemble as you move between rooms. Banjo-Kazooie (1998, N64) — 3.65 mi

Nintendo 64

Banjo-Kazooie

バンジョーとカズーイの大冒険

3D platformer · 1998

Banjo-Kazooie (1998) is a Nintendo 64 3D platformer developed by Rare, following a bear and a bird as they explore nine …

Read more →
Japan's Game Boy Color launched in 1998 with this inside. Wario Land II (GBC) introduced the invincible Wario — 5 story paths

Game Boy Color

Wario Land II

ワリオランド2 盗まれた財宝

Platform · 1998

The first Wario platformer to make the hero invincible, Wario Land II transformed the series identity. Rather than dying…

Read more →
Spyro hides in a loading screen. Crash Bandicoot: Warped (Naughty Dog, 1998) — PS1 trilogy finale with motorcycle races, bipl

PlayStation

Crash Bandicoot: Warped

クラッシュ・バンディクー3 ブッとび!世界一周

3D Platform · 1998

Released in November 1998, Crash Bandicoot: Warped is the final chapter of Naughty Dog's original PlayStation trilogy an…

Read more →
Uncommon

Nintendo 64

Space Station Silicon Valley

スペース・ステーション・シリコン・バレー

3D Platform / Puzzle ·

Space Station Silicon Valley is a 1998 Nintendo 64 game in which the player survives as a bare microchip and takes contr…

Read more →

Game Boy Color

Super Mario Bros. Deluxe

スーパーマリオブラザーズデラックス

Action / Platform · 2000

Super Mario Bros. Deluxe is a 1999 Game Boy Color adaptation of the 1985 Famicom/NES classic, packed with added content …

Read more →
Schierke debuted here before her manga appearance. Miura wrote the story himself for Sword of the Berserk: Guts Rage (1999, D Uncommon

Dreamcast

Sword of the Berserk: Guts' Rage

ベルセルク 千年帝国の鷹篇 喪失花の章

Hack and Slash · 1999

A 1999 Dreamcast hack-and-slash based on Kentarō Miura's dark fantasy manga Berserk, with a new story written by Miura h…

Read more →
DualShock had been optional for two years. Ape Escape (1999, PlayStation) ended that — the first console game to require a sp

PlayStation

Ape Escape

サルゲッチュ

3D Platformer · 1999

The first video game to require both analog sticks of the PlayStation's DualShock controller, Ape Escape is a 3D platfor…

Read more →
Die Hard Arcade's sequel, stripped of the license. Sega's Dreamcast beat 'em up (1999) — a lobster, a tuna, or a rocket launc Uncommon

Dreamcast

Dynamite Cop

ダイナマイト刑事2

Beat 'em Up · 1999

Dynamite Cop (1999), known in Japan as Dynamite Deka 2, is the Dreamcast port of Sega's arcade beat 'em up sequel — a ga…

Read more →
Real street artists submitted graffiti via contest — their tags appear in-game. Jet Set Radio (2000, Dreamcast) — cel-shading Uncommon

Dreamcast

Jet Set Radio

ジェットセットラジオ

Action / Cel-shaded open world · 2000

Jet Set Radio (2000), developed by Smilebit and directed by Masayoshi Kikuchi, is a cel-shaded open-world action game se…

Read more →
Built in 18 months on Ocarina of Time's engine, Majora's Mask (N64, 2000) became Nintendo's darkest, most psychologically com

Nintendo 64

The Legend of Zelda: Majora's Mask

ゼルダの伝説 ムジュラの仮面

Action-adventure · 2000

Released in Japan on April 27, 2000, Majora's Mask was built on the engine of Ocarina of Time in just under 18 months — …

Read more →
Wario cannot die — every hazard transforms him into a puzzle tool. Wario Land 3 (2000, GBC) — GameSpot rated it 9.8/10 and it

Game Boy Color

Wario Land 3

ワリオランド3 不思議なオルゴール

Action platformer · 2000

Wario Land 3 (2000) for Game Boy Color is the highest-rated entry in the Wario Land series, praised for a radical design…

Read more →
Six years before the Wii Remote, a tilt sensor lived inside the cartridge. Kirby Tilt 'n' Tumble (2000, Game Boy Color) — nev Uncommon

Game Boy Color

Kirby Tilt 'n' Tumble

コロコロカービィ

Action / Puzzle · 2000

Kirby Tilt 'n' Tumble (2000) is one of Nintendo's earliest experiments with motion-based controls, using a tilt sensor b…

Read more →
Uncommon

Game Boy Color

Mega Man Xtreme

ロックマンX サイバーミッション

Platform / Action · 2000

Mega Man Xtreme (2000) brought the Mega Man X series to the Game Boy Color, condensing the action and boss roster of the…

Read more →
Nintendo made a Capcom game. Elite Forces (2000, GBC) was Nintendo Software Technology's very first shipped title, built unde Uncommon

Game Boy Color

Bionic Commando: Elite Forces

バイオニックコマンドー エリートフォーシーズ

Action Platformer ·

A notable footnote in game development history, Bionic Commando: Elite Forces was the debut title from Nintendo Software…

Read more →
Sakurai avoided playing this game during development so his opinions would not override the director. Kirby 64 (2000, Nintend

Nintendo 64

Kirby 64: The Crystal Shards

カービィ64 クリスタルのひみつ

Action Platformer · 2000

Kirby 64: The Crystal Shards (2000) is Kirby's only mainline entry on the Nintendo 64, and HAL Laboratory's boldest expe…

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One level exists that was never in the SNES original. DKC for GBC (Rare, 2000) hides Necky Nutmare in Chimp Caverns. Released

Game Boy Color

Donkey Kong Country

ドンキーコング2001

Action-Platformer · 2001

Donkey Kong Country for Game Boy Color (2000) is Rare's port of the landmark 1994 SNES platformer, re-released on the sm…

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Fans called the 1998 preview 'too kiddy' — so Rare made Conker's Bad Fur Day (2001, N64) an M-rated adult comedy. Never relea Rare

Nintendo 64

Conker's Bad Fur Day

コンカーのバッドファーデイ

3D Platform ·

Conker's Bad Fur Day is the 2001 Nintendo 64 game that began its life as an entirely different product: a family-friendl…

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Beat both campaigns as X and Zero to unlock a third Xtreme Mode. Mega Man Xtreme 2 (2001, GBC) — bridge between the X series

Game Boy Color

Mega Man Xtreme 2

ロックマンX2 ソウルイレイザー

Action / Platformer · 2001

Mega Man Xtreme 2 is a 2001 Game Boy Color action platformer developed and published by Capcom — a sequel to Mega Man Xt…

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Built after Sega already announced the Dreamcast's end. Sonic Adventure 2 (2001, Dreamcast) — Shadow's debut, Chao Garden, fa

Dreamcast

Sonic Adventure 2

ソニックアドベンチャー2

3D Action Platformer · 2001

Released in June 2001 to celebrate Sonic the Hedgehog's 10th anniversary, Sonic Adventure 2 was the final major Sonic ga…

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Built by 15 people, down from 120 on the prior Sonic. Sonic Adventure 2: Battle (GC, 2001) — first mainline Sonic on Nintendo

Nintendo GameCube

Sonic Adventure 2: Battle

ソニックアドベンチャー2 バトル

Action-Platformer · 2001

Sonic Adventure 2: Battle (2001) is the GameCube port of the Dreamcast's final major Sonic game and the first mainline S…

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Designers were 'very conscious to not make it look like a gun.' Super Mario Sunshine (2002, GameCube) — Mario cleans up a cri

Nintendo GameCube

Super Mario Sunshine

スーパーマリオサンシャイン

Platform / Action · 2002

Super Mario Sunshine (2002) is the second 3D Mario platformer and the first mainline Mario title released on the GameCub…

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WayForward spent years finding a publisher. Shantae (GBC, 2002) launched after the GBA was already out, with only ~20,000 cop Very Rare

Game Boy Color

Shantae

シャンティ

Action-Platformer ·

Shantae is the game that proved the Game Boy Color still had undiscovered depths three years into its lifespan. Develope…

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Fans called it Celda before anyone played it. Wind Waker (GameCube, 2002) — Nintendo chose cel-shading because photorealism a

Nintendo GameCube

The Legend of Zelda: The Wind Waker

ゼルダの伝説 風のタクト

Action-Adventure · 2002

Released on December 13, 2002 in Japan, The Wind Waker traded the dark realism fans expected after Ocarina of Time for b…

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Kamiya made Resident Evil 2, then Devil May Cry. Viewtiful Joe (2003, GameCube) was what Clover Studio built when Capcom said Uncommon

Nintendo GameCube

Viewtiful Joe

ビューティフル ジョー

Action · 2003

Released in 2003, Viewtiful Joe was the debut game of Clover Studio — Capcom's internal creative team that would later p…

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Planned for Nintendo 64 in 1996, cancelled, then finished for GameCube seven years later. Kirby Air Ride (2003) — Sakurai's l

Nintendo GameCube

Kirby Air Ride

カービィのエアライド

Racing / Action · 2003

Kirby Air Ride (2003) is one of the GameCube's most unusual Nintendo games — a racing title stripped of acceleration and…

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Treasure built a Nintendo GameCube brawler for Wario in 2003 — their only Nintendo collab. Punch, grab, piledriver through fo Uncommon

Nintendo GameCube

Wario World

ワリオワールド

3D action-platformer · 2004

Released in North America on June 23, 2003, Wario World is an unusual entry in Nintendo's lineup: a fully 3D action-plat…

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Nintendo GameCube

SoulCalibur II

ソウルキャリバーII

Fighting · 2003

SoulCalibur II (2003) is Namco's weapon-based 3D fighting game and the first major title to feature platform-exclusive g…

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Controlled entirely with bongo drums — left, right, both to jump, clap to attack. Donkey Kong Jungle Beat (GameCube, 2004), E Uncommon

Nintendo GameCube

Donkey Kong Jungle Beat

ドンキーコング ジャングルビート

Platform · 2004

Released in 2004, Donkey Kong Jungle Beat was controlled entirely by the DK Bongos — the drum peripheral originally bund…

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Three Japan-only N64 games before Western players ever saw it. Custom Robo (2004, GameCube) — 200+ parts, real-time arenas, t Uncommon

Nintendo GameCube

Custom Robo

カスタムロボ バトルレボリューション

Action RPG / Arena battle · 2004

Released in Japan on March 4, 2004, Custom Robo: Battle Revolution is the fourth entry in Noise's Custom Robo series — a…

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One year after the original, Viewtiful Joe 2 (2004, GameCube) added Silvia as a co-op partner with powers Joe didn't have. Cl

Nintendo GameCube

Viewtiful Joe 2

ビューティフル ジョー2

Action · 2004

Released in November 2004, Viewtiful Joe 2 is the sequel to the original GameCube exclusive and the second title from Cl…

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