Family Computer (Famicom) / NES · Action-platformer

Blaster Master

超惑星戦記メタファイト

Japan title: Chō Wakusei Senki Metafight (Super Planetary War Records: Metafight). North America title: Blaster Master. The NA version replaced the original sci-fi story with a boy-chases-frog narrative.

Japan: June 17, 1988 · Dev: Sunsoft · Music: Naoki Kodaka

About this game

Released in Japan on June 17, 1988 as Chō Wakusei Senki Metafight, Blaster Master is a Sunsoft action game celebrated for its innovative dual-mode structure. Players drive SOFIA — an all-terrain battle tank — across a sprawling top-down overworld, then dismount and enter dungeon interiors as a small on-foot soldier for classic side-scrolling action. This seamless switch between perspectives gave the game a depth rare for the Famicom era, and Naoki Kodaka's iconic soundtrack became one of the most beloved scores in 8-bit gaming history.

Key Features

Two interlocked gameplay modes: the armored vehicle SOFIA navigates a vast side-scrolling underground world, blasting enemies with its cannon and using special weapons like homing missiles and hover jets. In dungeons — accessed by finding hatches — players dismount to control the soldier on foot, fighting through overhead-view rooms to face a boss. SOPHIA and the soldier can both be upgraded by collecting power-ups. The structure was entirely novel for 1988 console action games.

The Story Behind

Blaster Master appeared as the Famicom was hitting its creative stride, and it immediately stood out for ambition. The concept of a vehicle-mounted world map with separate on-foot dungeon interiors anticipated the 'open-world' sensibility that would define later eras. Sunsoft — then a smaller publisher than Konami or Capcom — demonstrated that boutique studios could produce landmark designs. The game inspired a franchise that continued through Sunsoft's later years and was revived in 2017 with Blaster Master Zero, developed by Inti Creates.

Tricks & Tales

The North American localization by Sunsoft USA famously rewrote the story entirely: the original Metafight had a sci-fi soldier narrative, while the English Blaster Master replaced it with a boy chasing his pet frog Jason into a radioactive crater and finding the tank. Naoki Kodaka's Area 1 theme is among the most recognized pieces of NES music — it has been remixed and covered hundreds of times. The game's overworld structure directly influenced later games such as Cave Story and the Metroidvania genre.

Collector's Guide

Rarity uncommon
Japan Release June 17, 1988

Region & Compatibility

The Japanese Famicom version (Metafight) has a science-fiction soldier storyline. The North American NES version (Blaster Master) features a completely different narrative about a boy and his frog. Both use the same underlying game code. The Japan cartridge uses the 60-pin Famicom format.

Maintenance Tips

Blaster Master uses a standard Famicom cartridge with no battery backup. Clean the edge connector with isopropyl alcohol. The game is relatively common in both Japan and North America but complete-in-box examples are more scarce.

Available in our shop

Hand-cleaned and tested units shipped worldwide from Toyohashi, Japan. HP direct purchase exclusive: we include a printed shop owner's note card with every order.

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