Game Boy · Action / Platform

Super Mario Land 2: 6 Golden Coins

スーパーマリオランド2 6つの金貨

Released October 1992 in Japan and November 1992 in North America. First appearance of Wario as an antagonist. Produced by Gunpei Yokoi, not Shigeru Miyamoto.

Japan: October 21, 1992 · Dev: Nintendo R&D1 · Music: Kazumi Totaka

About this game

Super Mario Land 2: 6 Golden Coins is the 1992 Game Boy sequel that introduced Wario to the world. While Mario was away on a distant adventure, his jealous rival Wario seized Mario's castle — and Mario must now recover six golden coins spread across six themed worlds to reclaim his home. A significant technical leap over the original Super Mario Land, it features enlarged sprite art, four-directional scrolling, and a mid-game save feature. Composer Kazumi Totaka hid his signature 'Totaka's Song' on the Game Over screen, playable after 2 minutes and 30 seconds of waiting. The game sold over 11.18 million copies worldwide.

Key Features

Six distinct themed worlds (Mario Zone, Space Zone, Macro Zone, Pumpkin Zone, Turtle Zone, Tree Zone). Non-linear world map allowing players to choose stage order. Bunny ears Carrot power-up exclusive to this game (allows floating and wall-crawling). Mid-game save feature — unusual for a 1992 Game Boy title. Wario as final boss. Four-directional scrolling throughout.

The Story Behind

Designed by Hiroji Kiyotake and produced by Gunpei Yokoi — not Shigeru Miyamoto — Super Mario Land 2 operated outside the main Mario development lineage. Wario's name was constructed by combining 'Mario' with the Japanese word 悪い (warui, meaning 'bad'), with the 'W' on his cap being an inverted 'M.' This antagonist would go on to headline his own franchise starting with Wario Land: Super Mario Land 3 (1994) and the WarioWare series. The game's development took approximately ten months.

Tricks & Tales

Kazumi Totaka, the game's composer, hid his signature 'Totaka's Song' — a short 19-note melody he has hidden in almost every game he has ever worked on — on the Game Over screen. To hear it, leave the Game Over screen without pressing any buttons for exactly 2 minutes and 30 seconds. Totaka's Song has since been found hidden in over a dozen Nintendo games spanning multiple decades.

Collector's Guide

Rarity common
Original Price at Launch ¥4,180 at launch (Japan, 1992)
Japan Release October 21, 1992

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Hand-cleaned and tested units shipped worldwide from Toyohashi, Japan. HP direct purchase exclusive: we include a printed shop owner's note card with every order.

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