The 1990s

The golden decade. 16-bit to 32-bit to 64-bit — a generation of players who grew up inside these worlds.

447 games in this room

Miyamoto kept a Yoshi sketch taped to his desk for five years — the Famicom couldn't render him. Super Mario World (1990) lau

Super Famicom / SNES

Super Mario World

スーパーマリオワールド

Platform · 1990

Super Mario World was the game that introduced the world to the Super Famicom. A launch title — bundled with the console…

Read more →
Rare

MSX

Metal Gear 2: Solid Snake

メタルギア2 ソリッドスネーク

Action / Stealth · 1990

The true 1990 sequel Kojima made himself for the MSX2. A hit in Japan that took sixteen years to reach the rest of the w…

Read more →
Five players, one TV, no CPU opponents allowed. Bomberman (PC Engine, 1990) invented the party game genre — and required a ro

PC Engine / TurboGrafx-16

Bomberman

ボンバーマン

Action / Maze · 1990

Bomberman for the PC Engine / TurboGrafx-16, released in December 1990, is the version of Bomberman that turned a single…

Read more →
Marth appeared in Smash Bros. Melee before Western players could buy his game. Fire Emblem (1990, Famicom) — Japan-only for 3 Uncommon

Family Computer (Famicom) / NES

Fire Emblem: Shadow Dragon and the Blade of Light

ファイアーエムブレム 暗黒竜と光の剣

Tactical role-playing game (SRPG) · 1990

Released on April 20, 1990, Fire Emblem: Shadow Dragon and the Blade of Light established the tactical RPG as a genre on…

Read more →
Yuzo Koshiro composed the score on hardware he calls one of his personal favorites. ActRaiser (Super Famicom, 1990) blends go

Super Famicom / SNES

ActRaiser

アクトレイザー

Action / City Building · 1990

Released in 1990, ActRaiser blended two genres no one had dared combine: brutal side-scrolling action and city-building …

Read more →
Banned in multiple countries for its gore, it got a faithful home port anyway. Splatterhouse (PC Engine, 1990) — Namco horror Uncommon

PC Engine / TurboGrafx-16

Splatterhouse

スプラッターハウス

Beat 'em Up / Horror Action · 1990

Released in 1990, the PC Engine port of Splatterhouse brought Namco's horror arcade brawler into living rooms with remar…

Read more →
Yoko Shimomura scored it before Street Fighter II made her famous. Gargoyle's Quest (1990, Game Boy) — Capcom let Ghosts 'n G Uncommon

Game Boy

Gargoyle's Quest

レッドアリーマー 魔界村外伝

Action Platformer · 1990

Released in 1990, Gargoyle's Quest put players in control of Firebrand — the flying demon gargoyle enemy from Ghosts 'n …

Read more →
Three tables scrolling as one unbroken board — no transitions. Devil's Crush (PC Engine, 1990): Compile's gothic demonic pinb Uncommon

PC Engine / TurboGrafx-16

Devil's Crush

デビルクラッシュ

Pinball / Action · 1990

Devil's Crush — known in Japan as Devil Crash — is the 1990 PC Engine pinball-action game developed by Compile and publi…

Read more →
Kenji Ito's first professional credit. He composed Sa·Ga 2 sitting next to Uematsu, who was writing Final Fantasy IV next doo

Game Boy

Final Fantasy Legend II

Sa・Ga2 秘宝伝説

RPG · 1990

Final Fantasy Legend II — known in Japan as Sa·Ga 2: Hihou Densetsu — is the sequel to the game that brought JRPGs to Ni…

Read more →
F-Zero (Super Famicom, 1990) has no multiplayer — two Mode 7 tracks would have halved the frame rate. The launch title that s

Super Famicom / SNES

F-Zero

F-ZERO

Racing · 1990

F-Zero (1990) was one of Nintendo's showcase launch titles for the Super Famicom, designed to demonstrate Mode 7 — the h…

Read more →
Dr. Mario for Game Boy (1990) — Nintendo's iconic puzzle game with the legendary 'Fever' and 'Chill' themes. Sold 2 million c

Game Boy

Dr. Mario

ドクターマリオ

Puzzle · 1990

Released simultaneously with the NES version on July 27, 1990, the Game Boy edition of Dr. Mario proved that the puzzle …

Read more →
Players memorised spawn timings to the frame for the 2-minute mode. Super Star Soldier (1990, PC Engine) — Japan's original c

PC Engine / TurboGrafx-16

Super Star Soldier

スーパースターソルジャー

Shooter · 1990

Released in 1990, Super Star Soldier is the PC Engine entry in Hudson Soft's celebrated Star Soldier shooter series, and…

Read more →
PC Engine version runs faster than the arcade original, dividing fans to this day. Ninja Spirit (1990, PC Engine) — Irem's sh

PC Engine / TurboGrafx-16

Ninja Spirit

最後の忍道 NINJA SPIRIT

Action · 1990

Originally an arcade game by Irem in 1988, Ninja Spirit was ported to the PC Engine in 1990 and became one of the platfo…

Read more →
Capcom later admitted Mega Man 3 shipped unfinished. The soundtrack — Top Man, Snake Man — is still cited as the finest in th

Family Computer (Famicom) / NES

Mega Man 3

ロックマン3 Dr.ワイリーの最期!?

Action-Platform · 1990

Released in 1990, Mega Man 3 expanded the Capcom action-platformer formula with the introduction of the slide move, Rush…

Read more →
Two players can pick up and throw each other — not just enemies. Chip 'n Dale Rescue Rangers (1990, Famicom) — Capcom's sharp

Family Computer (Famicom) / NES

Chip 'n Dale Rescue Rangers

チップとデールの大作戦

Platform · 1990

Released in 1990, Chip 'n Dale Rescue Rangers is one of Capcom's finest licensed Disney games — a cooperative platformer…

Read more →
Gunpei Yokoi produced Solar Striker (Game Boy, 1990). 1.2 million sold — saves nothing. Minakuchi Engineering's credited debu

Game Boy

Solar Striker

ソーラーストライカー

Shoot'em Up / Vertical Scrolling · 1990

Released in January 1990, Solar Striker was one of the first Game Boy titles to prove that a small grey screen could car…

Read more →
Sunsoft paid 150 million yen for the Batman licence and sent staff to the Tim Burton London film set before development began

Game Boy

Batman: The Video Game

バットマン

Action / Platformer · 1990

Batman: The Video Game is a 1990 Game Boy action platformer developed and published by Sunsoft, arriving in the wave of …

Read more →
Torneko the merchant starred in a spin-off that launched the Mystery Dungeon franchise. Dragon Quest IV (1990, Famicom) inven

Family Computer (Famicom) / NES

Dragon Quest IV: Chapters of the Chosen

ドラゴンクエストIV 導かれし者たち

Role-playing game (RPG) · 1990

Released on February 11, 1990, Dragon Quest IV was the final and most ambitious Dragon Quest on the Famicom. Its revolut…

Read more →
Hayao Miyazaki worked on the film this is based on. Capcom's Little Nemo for Famicom (1990) — feed candy to animals, wear the Uncommon

Family Computer (Famicom) / NES

Little Nemo: The Dream Master

パジャマヒーロー NEMO

Action-platformer · 1990

Released in North America in September 1990 and Japan on December 7, 1990, Little Nemo: The Dream Master is a Capcom act…

Read more →
Nasir Gebelli's airship code was so intricate, nobody could port it for 16 years. Final Fantasy III (1990, Famicom) — Japan-o Uncommon

Family Computer (Famicom) / NES

Final Fantasy III

ファイナルファンタジーIII

Role-Playing Game · 1990

Final Fantasy III, released in Japan in April 1990, introduced the Job System — the ability for players to freely change…

Read more →
Nintendo prototyped it as 'Virus' with no Mario character at all. Dr. Mario (Famicom, 1990) — Gunpei Yokoi's puzzle, Hirokazu

Family Computer (Famicom) / NES

Dr. Mario

ドクターマリオ

Puzzle · 1990

Dr. Mario, released simultaneously on Famicom and Game Boy in July 1990, challenges players to eliminate viruses by drop…

Read more →
Tecmo branded this "Tecmo Theater Vol. 3" internally. Ninja Gaiden II (Famicom, 1990) — shadow clone mechanic, more cutscenes

Family Computer (Famicom) / NES

Ninja Gaiden II: The Dark Sword of Chaos

忍者龍剣伝II 暗黒の邪神剣

Action Platformer · 1990

Ninja Gaiden II: The Dark Sword of Chaos, released in April 1990, continued the series' groundbreaking use of anime-styl…

Read more →
60 fps despite extreme bullet density. MUSHA Aleste (Mega Drive, 1990) — samurai mechs with Noh masks. Now one of the most va Uncommon

Sega Mega Drive / Genesis

MUSHA Aleste

MUSHA アレスタ

Vertical Scrolling Shooter · 1990

MUSHA Aleste, released in December 1990, is part of Compile's Aleste shoot-em-up series but stands apart from its predec…

Read more →

Sega Mega Drive / Genesis

Thunder Force III

サンダーフォースIII

Scrolling Shooter · 1990

Thunder Force III, released in June 1990, introduced a branching stage-select system — players could choose their order …

Read more →
Arcade Bravoman used pressure-sensitive buttons no home port could replicate. Bravoman (PC Engine, 1990) — a salaryman upgrad

PC Engine / TurboGrafx-16

Bravoman

超絶倫人ベラボーマン

Action Platformer · 1990

Bravoman — Chōzetsu Rinjin Berabōman in Japan — is an action platformer based on Namco's 1988 arcade game, following a s…

Read more →
Sega added hidden areas the arcade never had. Strider / Strider Hiryu (Mega Drive, 1990) was one of the first 8-Megabit cartr Uncommon

Sega Mega Drive / Genesis

Strider

ストライダー飛竜

Action Platformer · 1990

Released in Japan in September 1990, Strider for the Mega Drive is a home console port of Capcom's acclaimed 1989 arcade…

Read more →
Sega AM7 — not known for platformers — treated Castle of Illusion (1990, Mega Drive) with more care than most studios gave th

Sega Mega Drive / Genesis

Castle of Illusion Starring Mickey Mouse

I LOVEミッキーマウス ふしぎのお城大冒険

Action Platformer · 1990

Released in November 1990, Castle of Illusion Starring Mickey Mouse was the finest Disney-licensed game the Mega Drive w…

Read more →

Super Famicom / SNES

Pilotwings

パイロットウイングス

Flight Simulation · 1990

Released on December 21, 1990 alongside the Super Famicom's Japanese launch, Pilotwings was Nintendo's showcase for what…

Read more →

Family Computer (Famicom) / NES

Image Fight

イメージファイト

Vertically scrolling shooter · 1990

Image Fight began as Irem's 1988 arcade shooter and reached the Famicom in 1990. The game is known for its demanding dif…

Read more →
First Dragon Ball Z console game ever. Kyoshu! Saiyajin (Famicom, 1990) — top-selling stores received a non-sale gold cartrid

Family Computer (Famicom) / NES

Dragon Ball Z: Kyoshu! Saiyajin

ドラゴンボールZ 強襲!サイヤ人

Card-based RPG · 1990

Dragon Ball Z: Kyoshu! Saiyajin is a card-based role-playing game for the Famicom, released in Japan by Bandai in 1990. …

Read more →

PC Engine / TurboGrafx-16

Momotarou Densetsu Turbo

桃太郎伝説ターボ

Role-playing game · 1990

Momotarou Densetsu Turbo is Hudson Soft's PC Engine remake of the Famicom RPG Momotarou Densetsu, released in July 1990 …

Read more →

Game Boy

Nemesis

ネメシス

Horizontal Scrolling Shooter · 1990

Nemesis (1990) is the Game Boy debut of the Gradius series — a horizontal scrolling shooter that arrived just nine month…

Read more →
Balloon Kid (Game Boy, 1990) — the Balloon Fight sequel Japan never received. Director Yoshio Sakamoto, composer Hirokazu Tan

Game Boy

Balloon Kid

バルーンキッド

Action Platformer ·

Balloon Kid takes the beloved Balloon Trip bonus mode from Balloon Fight (Famicom, 1984) and expands it into a full side…

Read more →
Space Invaders — the Game Boy release of 1990 by Taito. Its history, the people behind it, and what to know before you buy.

Game Boy

Space Invaders

スペースインベーダー

shoot 'em up · 1990

Space Invaders is a Game Boy game released in 1990, developed by Taito. It is a shoot 'em up.…

Read more →
The Secret of Monkey Island for mega drive (1990) — collector's guide and memories from players worldwide.

Sega Mega Drive / Genesis

The Secret of Monkey Island

モンキーアイランド

adventure video game · 1990

The Secret of Monkey Island is a 1990 adventure video game for the mega drive, developed by Lucasfilm Games, directed by…

Read more →
SimEarth for pc engine (1990) — collector's guide and memories from players worldwide.

PC Engine / TurboGrafx-16

SimEarth

シムアース

life simulation game · 1990

SimEarth is a 1990 life simulation game for the pc engine, developed by Maxis.…

Read more →
Nintendo World Cup for famicom (1990) — collector's guide and memories from players worldwide.

Family Computer (Famicom) / NES

Nintendo World Cup

熱血高校ドッジボール部 サッカー編

association football video game · 1990

Nintendo World Cup is a 1990 association football video game for the famicom, developed by Technōs Japan Corporation, wi…

Read more →
Might and Magic Book One: The Secret of the Inner Sanctum for pc engine (1990) — collector's guide and memories from players

PC Engine / TurboGrafx-16

Might and Magic Book One: The Secret of the Inner Sanctum

Might and Magic Book One: The Secret of the Inner Sanctum

role-playing video game · 1990

Might and Magic Book One: The Secret of the Inner Sanctum is a 1990 role-playing video game for the pc engine, developed…

Read more →
J.J. & Jeff (PC Engine, 1990) — Hudson Soft's platform game. History, trivia, and what to know before buying the Japanese ori

PC Engine / TurboGrafx-16

J.J. & Jeff

カトちゃんケンちゃん

platform game · 1990

J.J. & Jeff is a platform game for the PC Engine (1990), from Hudson Soft. Part of Enjoy Game Japan Museum's record of J…

Read more →

PC Engine / TurboGrafx-16

Mado King Granzort

魔動王グランゾート

Action · 1990

Mado King Granzort is a 1990 action for the pc engine, developed by Hudson Soft.…

Read more →
Development took 58,240 hours by Nintendo's own accounting. A Link to the Past (Super Famicom, 1991) — two worlds, the Master

Super Famicom / SNES

The Legend of Zelda: A Link to the Past

ゼルダの伝説 神々のトライフォース

Action-adventure · 1991

A Link to the Past returned Zelda to the top-down perspective of the original NES game after Zelda II's controversial si…

Read more →
North America got Sonic the Hedgehog a full month before Japan did. Sega Mega Drive (1991) — speed as identity, born from an

Sega Mega Drive / Genesis

Sonic the Hedgehog

ソニック・ザ・ヘッジホッグ

Platform / Action · 1991

Sonic the Hedgehog (1991) is the game that gave Sega its identity. Born from an internal contest to find a new mascot, d…

Read more →
Yuzo Koshiro wrote his own composition software to make the Mega Drive sound like a nightclub. Streets of Rage (Mega Drive, 1

Sega Mega Drive / Genesis

Streets of Rage

ベア・ナックル 怒りの鉄拳

Beat 'em up · 1991

Streets of Rage (1991) — known in Japan as Bare Knuckle — is the beat 'em up that defined what the Mega Drive's FM sound…

Read more →
Konami banned real names in credits — the director used a pseudonym. Super Castlevania IV (Super Famicom, 1991) launched on H

Super Famicom / SNES

Super Castlevania IV

悪魔城ドラキュラ

Action Platformer · 1991

Released on Halloween 1991, Super Castlevania IV was a stunning showcase of what the Super Famicom could do. Eight-direc…

Read more →
Every Metroid killed triggers a quake. Game Boy (1991) tracked the countdown. The baby at the end sets up Super Metroid compl

Game Boy

Metroid II: Return of Samus

メトロイドII RETURN OF SAMUS

Action Platformer · 1992

Released in 1991, Metroid II: Return of Samus was the first Metroid game for a handheld console — and it used the Game B…

Read more →
Active Time Battle began when a developer fell asleep mid-fight. Final Fantasy IV (1991, Super Famicom) — Cecil's dark knight

Super Famicom / SNES

Final Fantasy IV

ファイナルファンタジーIV

RPG · 1991

Released in 1991 as the first Final Fantasy on Super Famicom hardware, Final Fantasy IV introduced the Active Time Battl…

Read more →
Square borrowed the Final Fantasy name just to get it released. Seiken Densetsu (1991, Game Boy) — the game inside launched t Uncommon

Game Boy

Final Fantasy Adventure

聖剣伝説 〜ファイナルファンタジー外伝〜

Action RPG · 1991

Final Fantasy Adventure is the 1991 Game Boy game that launched the entire Mana franchise — though at the time it was ma…

Read more →
Uncommon

Game Boy

Mega Man: Dr. Wily's Revenge

ロックマンワールド

Action / Platform · 1991

Mega Man: Dr. Wily's Revenge — known in Japan as Rockman World — is the first Mega Man game for Game Boy, developed by M…

Read more →
Publisher Palsoft bankrupt at launch. Magical Chase (1991, PC Engine) — built by the Ogre Battle team, scored by Sakimoto. On Ultra Rare

PC Engine / TurboGrafx-16

Magical Chase

マジカルチェイス

Horizontal Shooter · 1991

Magical Chase (1991) is one of the rarest and most visually stunning shooters on the PC Engine, starring Ripple the appr…

Read more →
Two people used a 1980 text roguelike as the blueprint. ToeJam & Earl (Mega Drive, 1991) — alien rappers, random Earth, funk

Sega Mega Drive / Genesis

ToeJam & Earl

トージャム&アール

Action / Roguelike · 1991

ToeJam & Earl (1991) is one of the most original games on the Mega Drive — a funk-soaked, jazz-inflected roguelike about…

Read more →
Final Fantasy Legend III (Sa·Ga 3: Jikuu no Hasha) for Game Boy (1991) — Square's epic time-travelling RPG with music by Ryuj Uncommon

Game Boy

Final Fantasy Legend III

Sa・Ga 3 時空の覇者

RPG · 1991

The third and final SaGa title for Game Boy, released in Japan in December 1991 as Sa·Ga 3: Jikuu no Hasha — Ruler of Ti…

Read more →

PC Engine / TurboGrafx-16

Ys III: Wanderers from Ys

イースIII ワンダラーズ フロム イース

Action-RPG · 1991

Originally released for PC-8801 in 1989, Ys III: Wanderers from Ys received its definitive home version on PC Engine CD-…

Read more →
PC Engine's finest mascot game. Bonk's Revenge (1991) added a meat power system and ceiling-cling shortcuts that rewarded pla

PC Engine / TurboGrafx-16

Bonk's Revenge

PCくん2

Platform · 1991

Released in 1991, Bonk's Revenge is the sequel to the PC Engine's mascot platformer PC-Genjin (Bonk's Adventure), and wi…

Read more →
Christopher Belmont had already beaten Dracula. Belmont's Revenge (1991, Game Boy) brought him back to rescue his own son, wh

Game Boy

Castlevania II: Belmont's Revenge

悪魔城ドラキュラ 漆黒たる前奏曲

Action / Platformer · 1991

Released in 1991, Castlevania II: Belmont's Revenge is the second Castlevania game on Game Boy — and a transformation ra…

Read more →
Noriyuki Iwadare composed this PC Engine gem before writing Ace Attorney. Parasol Stars (1991) — Bubble Bobble III, umbrellas Uncommon

PC Engine / TurboGrafx-16

Parasol Stars: The Story of Bubble Bobble III

パラソルスター

Action-platformer · 1991

Released in Japan on February 15, 1991, Parasol Stars: The Story of Bubble Bobble III is a joyful single-screen action-p…

Read more →
Yu Suzuki drove 200 km/h through four countries and built OutRun around that feeling. Mega Drive (1991) — no opponent, just r

Sega Mega Drive / Genesis

OutRun

アウトラン

Racing · 1991

OutRun (1986 arcade / 1991 Mega Drive) is the racing game Yu Suzuki designed after driving through Europe himself — at 2…

Read more →
70,000 fans designed the bosses. Each winner received a gold cartridge. Mega Man 4 (Famicom, 1991) introduced the charge shot

Family Computer (Famicom) / NES

Mega Man 4

ロックマン4 新たなる野望!!

Action Platformer · 1991

Mega Man 4, released in December 1991, introduced the Mega Buster charge shot — hold the fire button to release a more p…

Read more →
The Western TurboGrafx-16 Mini included this but the Japanese PC Engine Mini did not. Salamander (1991, PC Engine) — Konami a

PC Engine / TurboGrafx-16

Salamander

沙羅曼蛇

Scrolling Shooter · 1991

Salamander for PC Engine, released in December 1991, is a port of Konami's 1986 arcade shoot-em-up — the companion/spin-…

Read more →

PC Engine / TurboGrafx-16

Neutopia II

ニュートピアII

Action Adventure · 1991

Released in September 1991 as the sequel to Neutopia, Neutopia II is Hudson Soft's second instalment in their answer to …

Read more →
Two full playthroughs required — the first ending reveals Arthur's rescued princess was a fake. Super Ghouls 'n Ghosts (1991,

Super Famicom / SNES

Super Ghouls 'n Ghosts

超魔界村

Action Platformer · 1991

Super Ghouls 'n Ghosts (1991) is Capcom's Super Famicom showcase — a platformer of legendary difficulty in which Knight …

Read more →
Four people built it in a studio less than a year old. Shining in the Darkness (Mega Drive, 1991) — the first Shining game, a

Sega Mega Drive / Genesis

Shining in the Darkness

シャイニング&ザ・ダクネス

RPG / Dungeon Crawler · 1991

Shining in the Darkness (1991) is the origin of Sega's long-running Shining series — a first-person 3D dungeon RPG devel…

Read more →
Started as a different game, rebranded mid-development. Ninja Gaiden Shadow (1991, Game Boy) — Ryu's father's handheld preque Uncommon

Game Boy

Ninja Gaiden Shadow

忍者龍剣伝GB 摩天楼決戦

Action Platformer · 1991

Ninja Gaiden Shadow (1991) is a Game Boy action platformer developed by Natsume and published by Tecmo — a prequel to th…

Read more →

Sega Mega Drive / Genesis

Fastest 1

ファステスト・ワン

Racing (Formula One) · 1991

A Formula One racing game developed and published by Human Entertainment, released only in Japan in 1991. It leaned towa…

Read more →
North America knew it as Ultimate Qix. Volfied (1991, Mega Drive) — Taito's Qix-successor — had you claiming screen territory

Sega Mega Drive / Genesis

Volfied

ヴォルフィード

Action (Area-claiming / Qix-style) · 1991

A home conversion of Taito's 1989 arcade game, brought to the Mega Drive in Japan in 1991. A successor to Qix, it tasks …

Read more →
Grid tactics meets side-scrolling combat mid-battle. Ninja Burai Densetsu (1991, Mega Drive) — topple Nobunaga with ninja and

Sega Mega Drive / Genesis

Ninja Burai Densetsu

忍者武雷伝説

Tactical strategy RPG · 1991

A turn-based tactical strategy game for the Mega Drive, released in Japan in 1991. The player commands a band of ninja a…

Read more →
Tetris became 3D — rotate polycubes along all three axes to clear layers. Block Out (1991, Mega Drive) adds the dimension tha

Sega Mega Drive / Genesis

Block Out

ブロックアウト

Puzzle (3D falling-block) · 1991

A puzzle game for the Mega Drive based on the 3D falling-block concept created by California Dreams. Rather than the fla…

Read more →
Eight heroes, one at a time. AD&D: Heroes of the Lance (Famicom, 1991) turns the Dragonlance novel into a side-scrolling dung

Family Computer (Famicom) / NES

Advanced Dungeons & Dragons: Heroes of the Lance

AD&D ヒーロー・オブ・ランス

Side-scrolling Action · 1991

A side-scrolling action game based on the Dragonlance setting of Advanced Dungeons & Dragons, drawn from the novel Drago…

Read more →
Someone decided Ultraman should be a turn-based RPG and gathered every Ultra Brother into one party. Ultraman Club 3 (Famicom

Family Computer (Famicom) / NES

Ultraman Club 3: Matamata Shutsugeki!! Ultra Kyoudai

ウルトラマン倶楽部3 またまた出撃!! ウルトラ兄弟

RPG · 1991

A turn-based RPG in which the player commands the Ultra Brothers through random-encounter battles, in the style of the e…

Read more →

Family Computer (Famicom) / NES

Family Circuit '91

ファミリーサーキット'91

Racing · 1991

Family Circuit '91 is a top-down racing game for the Famicom, developed by Game Studio and published by Namco in 1991. A…

Read more →

Sega Mega Drive / Genesis

Advanced Daisenryaku: Deutsch Dengeki Sakusen

アドバンスド大戦略 ―ドイツ電撃作戦―

Turn-based strategy (wargame) · 1991

A turn-based military strategy game released by Sega for the Mega Drive in 1991, based on SystemSoft's Daisenryaku warga…

Read more →
No continues. Death sends you back to a mid-stage checkpoint. Irem's Super R-Type (1991, Super Famicom) — considered brutal e

Super Famicom / SNES

Super R-Type

スーパーR-TYPE

Horizontal-scrolling shoot 'em up · 1991

Super R-Type was Irem's contribution to the early Super Famicom shoot 'em up library, arriving in Japan in July 1991. Dr…

Read more →

Family Computer (Famicom) / NES

Daikoukai Jidai (Uncharted Waters)

大航海時代

Historical seafaring simulation / RPG · 1991

Daikoukai Jidai, known in the West as Uncharted Waters, reached the Famicom in March 1991, adapting Koei's earlier compu…

Read more →
Never released in Japan as a cartridge. Kid Icarus: Of Myths and Monsters (Game Boy, 1991) shares its engine with Metroid II. Uncommon

Game Boy

Kid Icarus: Of Myths and Monsters

Kid Icarus: Of Myths and Monsters

Action-Platformer ·

Kid Icarus: Of Myths and Monsters (1991) is a Game Boy exclusive produced by Gunpei Yokoi, developed by Nintendo R&D1 an…

Read more →
Contra: Operation C for Game Boy (1991) — Konami fit the full Contra experience onto a handheld and invented the homing gun a Uncommon

Game Boy

Contra: Operation C

コントラ

Run-and-Gun · 1991

Released in January 1991, Contra: Operation C brought the relentless run-and-gun action of the Contra series to the Game…

Read more →
Cosmic Fantasy 2 for pc engine (1991) — collector's guide and memories from players worldwide.

PC Engine / TurboGrafx-16

Cosmic Fantasy 2

コズミック・ファンタジー2

role-playing video game · 1991

Cosmic Fantasy 2 is a 1991 role-playing video game for the pc engine, developed by Telenet Japan.…

Read more →
Cadash for pc engine (1991) — collector's guide and memories from players worldwide.

PC Engine / TurboGrafx-16

Cadash

カダッシュ

platform game · 1991

Cadash is a 1991 platform game for the pc engine, developed by Taito.…

Read more →
Coryoon for pc engine (1991) — collector's guide and memories from players worldwide.

PC Engine / TurboGrafx-16

Coryoon

こりゅん

shoot 'em up · 1991

Coryoon is a 1991 shoot 'em up for the pc engine.…

Read more →
Crisis Force for famicom (1991) — collector's guide and memories from players worldwide.

Family Computer (Famicom) / NES

Crisis Force

クライシスフォース

shoot 'em up · 1991

Crisis Force is a 1991 shoot 'em up for the famicom, developed by Konami.…

Read more →
Éric Chahi built Another World (1991) almost alone over two years — engine, polygons, rotoscoped animation. No dialogue, no t

Super Famicom / SNES

Another World

アウターワールド

action-adventure game · 1991

Another World is a 1991 action-adventure game for the super famicom, developed by Delphine Software International.…

Read more →

PC Engine / TurboGrafx-16

1943: The Battle of Midway

1943 ミッドウェイ海戦

shoot 'em up · 1991

1943: The Battle of Midway is Capcom's 1987 WWII vertical shoot-'em-up. Its PC Engine release (1991, Japan only) was an …

Read more →
Sakurai was twenty-one. His goal: make a game anyone could finish. Kirby's Dream Land (1992, Game Boy) — the debut of a face

Game Boy

Kirby's Dream Land

星のカービィ

Platform · 1992

Kirby's Dream Land, released in April 1992, is the debut appearance of Kirby and the first game in the series. Its direc…

Read more →
'Sonic 2sday' — November 24, 1992 — was one of gaming's first global simultaneous launches. Sonic 2 (Mega Drive) also added T

Sega Mega Drive / Genesis

Sonic the Hedgehog 2

ソニック・ザ・ヘッジホッグ2

Platform / Action · 1992

Sonic the Hedgehog 2 (1992) introduced Tails — Miles "Tails" Prower, a two-tailed fox who follows Sonic and can be contr…

Read more →
500 million yen development budget in 1992 — possibly history first AAA game. Tengai Makyou II (PC Engine, Japan-only), score Uncommon

PC Engine / TurboGrafx-16

Tengai Makyou II: Manjimaru

天外魔境II 卍MARU

Role-playing game · 1992

Tengai Makyou II: Manjimaru (1992) is the most ambitious RPG ever produced for the PC Engine, and by some measures one o…

Read more →

Super Famicom / SNES

Parodius Da!

パロディウスだ! 〜神話からお笑いへ〜

Horizontal scrolling shooter · 1992

Parodius Da! (1992) is Konami parodying itself. The ship is a flying octopus, or a penguin, or Vic Viper from Gradius — …

Read more →
Yoko Shimomura was 24 when she composed Ryu's theme. Street Fighter II (Super Famicom, 1992) — sold 6 million, revived Japane

Super Famicom / SNES

Street Fighter II: The World Warrior

ストリートファイターII ザ・ワールド ウォーリアー

Fighting · 1992

The Super Famicom port of Street Fighter II, released in June 1992, became one of the fastest-selling home console games…

Read more →
Western players waited 16 years for this one. Dragon Quest V (1992, Super Famicom) — Japan-only RPG whose monster system dire

Super Famicom / SNES

Dragon Quest V: Hand of the Heavenly Bride

ドラゴンクエストV 天空の花嫁

Role-playing game (RPG) · 1992

Released on September 27, 1992, Dragon Quest V: Hand of the Heavenly Bride is widely regarded as one of the most emotion…

Read more →
Compile invented this franchise and went bankrupt. Sega bought the name. Puyo Puyo (1992, Mega Drive) — Japan-only. Abroad it

Sega Mega Drive / Genesis

Puyo Puyo

ぷよぷよ

Puzzle · 1992

Released for the Mega Drive on December 18, 1992, Puyo Puyo became one of Japan's most beloved and enduring puzzle games…

Read more →
Atlus set the final boss of an SFC RPG as God himself, in 1992. Shin Megami Tensei — Japan-only — is the ancestor of every Pe Uncommon

Super Famicom / SNES

Shin Megami Tensei

真・女神転生

Role-playing game (RPG) · 1992

Released on October 30, 1992, Shin Megami Tensei for Super Famicom is the game that established Atlus as a developer of …

Read more →
Technosoft's team were heavy metal fans who engineered the FM chip to sound like electric guitar. Thunder Force IV (1992, Meg Uncommon

Sega Mega Drive / Genesis

Thunder Force IV

サンダーフォースIV

Shoot 'em up ·

Thunder Force IV (1992) is a horizontal shoot 'em up developed and self-published by Technosoft for the Sega Mega Drive,…

Read more →
Uncommon

PC Engine / TurboGrafx-16

Gate of Thunder

ゲート・オブ・サンダー

Shoot 'em Up · 1992

Released in 1992, Gate of Thunder was the first shoot 'em up developed specifically for the PC Engine Super CD-ROM² form…

Read more →
Sunsoft built a custom chip into the cartridge so the music could exist. Gimmick! (1992, Famicom) — physics platformer, Japan Very Rare

Family Computer (Famicom) / NES

Gimmick!

ミスター・グリム's

Action Platformer · 1992

Released in 1992, Gimmick! is one of the most technically and musically extraordinary games ever made for the Famicom. U…

Read more →
Starts as peaceful ocean swimming. Then alien time-travel. Ecco the Dolphin (Mega Drive, 1992) never told you where it was go

Sega Mega Drive / Genesis

Ecco the Dolphin

エコー・ザ・ドルフィン

Action Adventure · 1993

Released in 1992, Ecco the Dolphin was unlike anything Sega had published: a game in which you played as a dolphin navig…

Read more →
Uncommon

PC Engine / TurboGrafx-16

Soldier Blade

ソルジャーブレイド

Shoot 'em up · 1992

Released in 1992, Soldier Blade is the fourth entry in Hudson Soft's Star Soldier series and one of the finest vertical …

Read more →
Wario's name came first — face and personality followed. Super Mario Land 2 (1992, Game Boy) — where Nintendo accidentally in

Game Boy

Super Mario Land 2: 6 Golden Coins

スーパーマリオランド2 6つの金貨

Action / Platform · 1992

Super Mario Land 2: 6 Golden Coins is the 1992 Game Boy sequel that introduced Wario to the world. While Mario was away …

Read more →
Kart racing was not a genre before 1992. Super Mario Kart (SFC) faked 3D via Mode 7 flat-bitmap rotation — then launched a 20

Super Famicom / SNES

Super Mario Kart

スーパーマリオカート

Racing · 1992

Super Mario Kart is the 1992 Super Famicom game that founded the Mario Kart franchise and invented the kart racing genre…

Read more →
Publishers held it from the West for 7 years — too complex. Final Fantasy V (1992, Super Famicom) — Japan-only; 22 jobs that Uncommon

Super Famicom / SNES

Final Fantasy V

ファイナルファンタジーV

Role-playing · 1992

Final Fantasy V is the 1992 Super Famicom RPG that never reached Western players in its era — Japan-exclusive until the …

Read more →
Koshiro was 24 and used a PC-8801 tracker to fake Roland TB-303 filter sweeps the Mega Drive chip could not produce. Bare Knu

Sega Mega Drive / Genesis

Streets of Rage 2

ベア・ナックルII 死闘への鎮魂歌

Beat 'em up / Action · 1993

Streets of Rage 2 — known in Japan as Bare Knuckle II: Requiem for the Raging Battle — is the 1992 Mega Drive beat 'em u…

Read more →
Rare

PC Engine / TurboGrafx-16

Snatcher

スナッチャー

Cyberpunk adventure / Visual novel · 1992

Snatcher for PC Engine CD-ROM² — known as the 'CD-ROMantic' edition — is the 1992 cyberpunk adventure game created by Hi…

Read more →
One of the playable ships is an actual PC Engine console that fires HuCards. Star Parodier (PC Engine CD, 1992) — Hudson's se Uncommon

PC Engine / TurboGrafx-16

Star Parodier

スターパロジャー

Vertical Shooter · 1992

Star Parodier (1992) is Hudson's self-aware parody of its own Star Soldier vertical shooter series, replacing the hard s…

Read more →
Boxed PAL copies sell for over $1,000 — for a game you finish in thirty minutes. Trip World (1992, Game Boy). Japan and Europ Very Rare

Game Boy

Trip World

トリップワールド

Platform · 1992

A 1992 Game Boy platformer developed and published by Sunsoft, Trip World stars Yakopoo — a shape-shifting bunny-like cr…

Read more →
Kill an enemy, free a soul, watch a villager reappear. Soul Blazer (1992, Super Famicom) — a king sold his subjects to a demo Uncommon

Super Famicom / SNES

Soul Blazer

ソウルブレイダー

Action RPG · 1992

The first entry in Quintet's World Trilogy — the series that would conclude with Illusion of Gaia and Terranigma — Soul …

Read more →
Developed without knowing Fire Emblem existed. Shining Force (1992, Mega Drive) — the grid RPG that defined the tactical genr Uncommon

Sega Mega Drive / Genesis

Shining Force: The Legacy of Great Intention

シャイニング・フォース 神々の遺産

Tactical RPG · 1992

The game that defined tactical RPG gaming in the West, Shining Force arrived on Mega Drive in March 1992 as the second e…

Read more →
Indiana Jones-inspired Mega Drive RPG where the camera that makes the world beautiful also makes every jump nearly impossible Uncommon

Sega Mega Drive / Genesis

Landstalker: The Treasures of King Nole

ランドストーカー 皇帝の財宝

Isometric Action RPG · 1992

Landstalker is Climax Entertainment's 1992 isometric action RPG for the Mega Drive — a precision platforming adventure i…

Read more →
EGM named it TurboGrafx-16 Game of the Year 1992 — a punk cyborg comedy shooter with baby-head enemies. Air Zonk (PC Engine, Uncommon

PC Engine / TurboGrafx-16

Air Zonk

PCデンジン パンキックサイボーグ

Shooter · 1992

Released in 1992, Air Zonk is a horizontal shoot-'em-up spin-off of the Bonk series, reimagining the stone-age caveman h…

Read more →

Family Computer (Famicom) / NES

Fire Emblem Gaiden

ファイアーエムブレム外伝

Tactical-RPG · 1992

Released in March 1992, Fire Emblem Gaiden is the second Fire Emblem game and a direct departure from the first — a Japa…

Read more →
Possess enemy bodies to survive. Avenging Spirit (Game Boy, 1992, Jaleco) invented the mechanic Super Mario Odyssey would use Uncommon

Game Boy

Avenging Spirit

ファントム

Action / Platformer · 1992

Avenging Spirit is a 1992 Game Boy action platformer developed by C.P. Brain and published by Jaleco, ported from Jaleco…

Read more →
Nintendo's last game for the Famicom Disk System ended without ceremony — April 1992, while most players had already moved to Uncommon

Family Computer Disk System

Clu Clu Land D

クルクルランド

Action Puzzle · 1992

Clu Clu Land D, released on April 28, 1992, is the Famicom Disk System-exclusive enhanced version of Nintendo's 1984 Clu…

Read more →
Mode 7 rotates the battlefield around you mid-fight. Contra Spirits (1992, Super Famicom) — Konami's most spectacular and dem

Super Famicom / SNES

Contra III: The Alien Wars

魂斗羅スピリッツ

Run-and-Gun · 1992

Released in Japan in February 1992, Contra III: The Alien Wars — known as Contra Spirits in Japan — is Konami's definiti…

Read more →
Uncommon

Game Boy

For the Frog the Bell Tolls

カエルの為に鐘は鳴る

Action RPG · 1992

Released in September 1992 exclusively in Japan, For the Frog the Bell Tolls is a Game Boy action RPG from Nintendo R&D1…

Read more →

Super Famicom / SNES

Romancing SaGa

ロマンシング サ・ガ

RPG · 1992

Released in January 1992, Romancing SaGa was Square's declaration that RPGs did not have to follow a single story in ord…

Read more →

Sega Mega Drive / Genesis

World of Illusion Starring Mickey Mouse and Donald Duck

I LOVE ミッキー&ドナルド ふしぎなマジックボックス

Action Platformer · 1992

Released in December 1992, World of Illusion Starring Mickey Mouse and Donald Duck was the sequel to Castle of Illusion …

Read more →
Gainax designed the art. Game Arts built the code. Alisia Dragoon (Mega Drive, 1992) — auto-targeting lightning, four dragon Uncommon

Sega Mega Drive / Genesis

Alisia Dragoon

アリシアドラグーン

Action Platformer · 1992

Alisia Dragoon (1992) is Game Arts' lightning-wielding action platformer for the Mega Drive — a collaboration between th…

Read more →
Collect M-E-G-A-M-A-N hidden across eight stages to summon Beat. Mega Man 5 (1992, Famicom) — Proto Man framed as the villain

Family Computer (Famicom) / NES

Mega Man 5

ロックマン5 ブルースの罠!?

Action Platformer · 1992

Mega Man 5 (1992) is Capcom's fifth entry in the Famicom action series — a late-era platform game that refined the formu…

Read more →

Sega Mega Drive / Genesis

Bare Knuckle II (Streets of Rage 2)

ベア・ナックルII 死闘への鎮魂歌

Beat 'em up · 1992

Known overseas as Streets of Rage 2, Bare Knuckle II is Sega's 1992 beat 'em up for the Mega Drive, carrying the Japanes…

Read more →
Holyfield was undisputed heavyweight champion when this shipped. Sega's Real Deal Boxing (Mega Drive, 1992) — career mode wit

Sega Mega Drive / Genesis

Evander Holyfield's "Real Deal" Boxing

イベンダー・ホリフィールド ボクシング

Sports (Boxing) · 1992

A boxing game built around heavyweight champion Evander Holyfield, released by Sega in 1992. The player creates a fighte…

Read more →
Warrior of Rome II in the West — in Japan, Koei's Caesar no Yabou II (1992, Mega Drive) had you ruling a province to become E

Sega Mega Drive / Genesis

Caesar no Yabou II (Ambition of Caesar II)

シーザーの野望II

Strategy (Real-time tactics) · 1992

A real-time strategy game developed and published by Micronet for the Mega Drive in Japan in 1992, and the sequel to Cae…

Read more →

Sega Mega Drive / Genesis

Joe Montana II: Sports Talk Football

ジョー・モンタナ II スポーツトーク フットボール

Sports (American football) · 1992

An American football game for the Mega Drive, the sequel to Sega's original Joe Montana Football, released in Japan in e…

Read more →
Casting spells costs HP, not MP — every spell brings you closer to death. Lennus (1992, Super Famicom) — Paladin's Quest in t

Super Famicom / SNES

Lennus: Kodai Kikai no Kioku (Paladin's Quest)

レナス 古代機械の記憶

Role-playing · 1992

Lennus: Kodai Kikai no Kioku is a Super Famicom role-playing game developed by Copya System and published by Asmik in 19…

Read more →

PC Engine / TurboGrafx-16

Spriggan Mark 2: Re-Terraform Project

スプリガン mark2

horizontally scrolling shooter · 1992

Spriggan Mark 2: Re-Terraform Project is a 1992 horizontally scrolling shooter for the PC Engine Super CD-ROM². Develope…

Read more →

Family Computer (Famicom) / NES

Recca

サマーカーニバル'92 烈火

shoot 'em up · 1992

Recca is a 1992 shoot 'em up for the famicom, developed by KID.…

Read more →

Game Boy

Mortal Kombat

モータルコンバット

fighting game · 1992

Mortal Kombat is a 1992 fighting game for the game boy, developed by Midway Games, with music by Dan Forden. It belongs …

Read more →
Dune II for mega drive (1992) — collector's guide and memories from players worldwide.

Sega Mega Drive / Genesis

Dune II

Dune II

real-time strategy · 1992

Dune II is a 1992 real-time strategy for the mega drive, developed by Westwood Studios, with music by Frank Klepacki. It…

Read more →
Started as after-hours staff tinkering. Link's Awakening (Game Boy, 1993) — no Hyrule, no Triforce. Koizumi wrote the dream e Uncommon

Game Boy

The Legend of Zelda: Link's Awakening

ゼルダの伝説 夢をみる島

Action-adventure · 1993

Released in Japan on June 6, 1993, The Legend of Zelda: Link's Awakening is the first Zelda game on a handheld console —…

Read more →
Former Konami staff left and made a game that pushed Mega Drive beyond its limits. Gunstar Heroes (1993) — IGN's best Mega Dr Uncommon

Sega Mega Drive / Genesis

Gunstar Heroes

ガンスターヒーローズ

Run and gun / Action · 1993

Gunstar Heroes (1993) was Treasure's debut game — and it arrived as a technical demonstration of what the Mega Drive cou…

Read more →
At ¥8,800, one of the priciest Mega Drive games ever. Phantasy Star IV (1993) concludes a saga begun in 1987 — worth every ye Uncommon

Sega Mega Drive / Genesis

Phantasy Star IV: The End of the Millennium

ファンタシースターIV 千年紀の終わりに

Role-playing game · 1993

Phantasy Star IV: The End of the Millennium (1993) is the conclusion to the original Phantasy Star saga — a science-fant…

Read more →
Mega Drive sequel Western players rank above the original. Shining Force II (1993) — bigger overworld, 30+ recruits, the Shin Uncommon

Sega Mega Drive / Genesis

Shining Force II

シャイニング・フォースII 古えの封印

シミュレーションRPG · 1993

Released in Japan on October 1, 1993, Shining Force II built on the tactical RPG formula of its predecessor with a large…

Read more →
Nintendo-Sony's CD deal collapsed. Square rebuilt Secret of Mana (1993, Super Famicom) for cartridge, cutting 40% — what surv

Super Famicom / SNES

Secret of Mana

聖剣伝説2

Action RPG · 1993

Released in 1993, Secret of Mana introduced seamless real-time combat with a 'Ring Menu' system, three-player co-op via …

Read more →
Japan-only until 2007. Rondo of Blood (PC Engine, 1993) — Konami's direct prequel to Symphony of the Night, with CD voice act Uncommon

PC Engine / TurboGrafx-16

Castlevania: Rondo of Blood

悪魔城ドラキュラX 血の輪廻

Action Platformer · 1993

Released in 1993 exclusively in Japan, Rondo of Blood is widely regarded as the finest game in the classic Castlevania s…

Read more →
Largest ROM of any licensed NES cartridge — on hardware Nintendo considered obsolete. Kirby's Adventure (1993, Famicom) debut

Family Computer (Famicom) / NES

Kirby's Adventure

星のカービィ 夢の泉の物語

Action Platformer · 1993

Released in 1993 as one of the Famicom's final great titles, Kirby's Adventure introduced the Copy Ability — Kirby's ico…

Read more →
Fully upgrade X and a hidden Hadouken one-shots everything. Mega Man X for Super Famicom (1993) — wall-climb, dash, armor cap

Super Famicom / SNES

Mega Man X

ロックマンX

Action Platformer · 1993

Released in 1993, Mega Man X reinvented the Mega Man formula for the 16-bit era. While keeping the core loop of defeatin…

Read more →
Argonaut built a 3D chip and hid it in the cartridge. Star Fox (Super Famicom, 1993) — first polygon rail shooter on a home c Uncommon

Super Famicom / SNES

Star Fox

スターフォックス

Rail shooter / 3D shooter · 1993

Star Fox is the 1993 Super Famicom game that demonstrated 3D polygon graphics were possible on a home console — not thro…

Read more →
Winds of Thunder (1993, PC Engine) used its entire CD for heavy metal, not cutscenes. Gaming's most committed soundtrack choi Uncommon

PC Engine / TurboGrafx-16

Lords of Thunder

ウィンズ・オブ・サンダー

Shoot 'em up / Action · 1993

Lords of Thunder — known in Japan as Winds of Thunder — is the 1993 PC Engine Super CD-ROM² shoot 'em up developed by Re…

Read more →
Galamoth, the villain invented for this GB parody (1993), later appeared as a boss in Symphony of the Night. Konami chibi Cas Uncommon

Game Boy

Kid Dracula

悪魔城すぺしゃる ぼくドラキュラくん

Platform / Action · 1993

Kid Dracula (1993) is a charming chibi spin-off of the Castlevania series for Game Boy, starring a comically small and b…

Read more →
Konami 1993 Mega Drive. Sparkster the opossum knight with a jetpack sword. Tight action platformer and excellent Mega Drive s Uncommon

Sega Mega Drive / Genesis

Rocket Knight Adventures

ロケットナイトアドベンチャーズ

Platform / Action · 1993

Rocket Knight Adventures (1993) is one of the Mega Drive's finest original platformers — a game about a rocket-powered o…

Read more →
Disney's Aladdin (1993) for Mega Drive — Virgin Games' platformer using real Disney animation cels. Sword combat, Alan Menken

Sega Mega Drive / Genesis

Disney's Aladdin

アラジン

Platform / Action · 1993

Disney's Aladdin (1993) for Mega Drive is the landmark example of Disney's direct animation partnership with game develo…

Read more →
Masahiro Sakurai replaced the pinball with Kirby. Kirby's Pinball Land (1993, Game Boy) — boss fights, battery saves, and a g

Game Boy

Kirby's Pinball Land

カービィのピンボール

Pinball · 1993

Released in November 1993, Kirby's Pinball Land takes the most rule-bound game in the arcade — pinball — and quietly dis…

Read more →
Subtitle named after a Queen song, score by a pre-famous Sakimoto. Ogre Battle: March of the Black Queen (Super Famicom, 1993 Uncommon

Super Famicom / SNES

Ogre Battle: The March of the Black Queen

伝説のオウガバトル

Real-Time Tactical RPG · 1993

Directed by Yasumi Matsuno — who would go on to create Final Fantasy Tactics and Vagrant Story — Ogre Battle: The March …

Read more →
Falcom licensed Ys IV to two studios at once — two different games, both official. Dawn of Ys (1993, PC Engine, Hudson) has f Uncommon

PC Engine / TurboGrafx-16

Ys IV: The Dawn of Ys

イースIV ザ・ドーン・オブ・イース

Action RPG · 1993

Ys IV: The Dawn of Ys is the PC Engine Super CD-ROM² exclusive entry in Falcom's celebrated action RPG series — a title …

Read more →
Literary manga artist Moto Hagio designed the characters. Illusion of Gaia (Super Famicom, Quintet/Enix, 1993) — action RPG v Uncommon

Super Famicom / SNES

Illusion of Gaia

ガイア幻想紀

Action RPG · 1993

Illusion of Gaia — Gaia Gensōki in Japan — is the second entry in Quintet's informal trilogy alongside Soul Blazer (1992…

Read more →
Uncommon

Super Famicom / SNES

Romancing SaGa 2

ロマンシング サ・ガ2

Role-Playing Game · 1993

Romancing SaGa 2, released in December 1993, is defined by its generational succession system: the player does not contr…

Read more →
Yoko Shimomura composed this before leaving Capcom for Square. Breath of Fire (Super Famicom, 1993) — Capcom's first RPG, Nor

Super Famicom / SNES

Breath of Fire

ブレス オブ ファイアー 竜の戦士

RPG · 1993

Released in April 1993, Breath of Fire was Capcom's first original RPG — a genre the arcade giant had never attempted be…

Read more →
Neverland's debut RPG showed its ending in the prologue. Lufia & the Fortress of Doom (1993, Super Famicom) — puzzle dungeons

Super Famicom / SNES

Lufia & the Fortress of Doom

エストポリス伝記

RPG · 1993

Released in June 1993, Estpolis Denki — known in the West as Lufia & the Fortress of Doom — was the debut RPG from devel…

Read more →
Hudson designed the Super Multitap alongside this game. Super Bomberman (Super Famicom, 1993) — five-player chaos that define

Super Famicom / SNES

Super Bomberman

スーパーボンバーマン

Action · 1993

Released in April 1993, Super Bomberman brought the series to the Super Famicom and, more crucially, delivered a five-pl…

Read more →
Cotton doesn't want to save the world — she wants candy. 1993 PC Engine shooter starring a greedy witch voiced by Chibi Maruk Uncommon

PC Engine / TurboGrafx-16

Cotton: Fantastic Night Dreams

コットン ファンタスティック・ナイト・ドリームズ

Shoot 'em Up · 1993

Released in February 1993 for the PC Engine Super CD-ROM², Cotton: Fantastic Night Dreams is a horizontal scrolling shoo…

Read more →
NEC published it, not Capcom — and Street Fighter II': Champion Edition (PC Engine, 1993) still beat most rival ports on a Hu

PC Engine / TurboGrafx-16

Street Fighter II': Champion Edition

ストリートファイターII' チャンピオンエディション

Fighting · 1993

Released in June 1993, the PC Engine version of Street Fighter II': Champion Edition was remarkable for one reason above…

Read more →
Nintendo of America published it — not Capcom. Mega Man 6 (1993, Famicom) — last in the series, Robot Masters designed by glo

Family Computer (Famicom) / NES

Mega Man 6

ロックマン6 史上最大の戦い!!

Action Platformer · 1993

Mega Man 6 (1993) is the final entry in the Famicom Mega Man series and one of the last major titles released on the pla…

Read more →

Super Famicom / SNES

Shin Momotaro Densetsu

新桃太郎伝説

RPG · 1993

Shin Momotaro Densetsu is a role-playing game released for the Super Famicom by Hudson Soft in 1993. Drawing on Japanese…

Read more →
Unlike every earlier R-Type, R-Type III (1993, Super Famicom) was built for home consoles only — three Force types, Mode 7 bo

Super Famicom / SNES

R-Type III: The Third Lightning

R-TYPE III

Side-scrolling Shooter · 1993

R-Type III: The Third Lightning is a side-scrolling shooter released for the Super Famicom by Irem in 1993. Part of the …

Read more →
Not a fighting game — you charge a gauge, pick moves, and watch anime sequences play out. Yu Yu Hakusho (Super Famicom, 1993)

Super Famicom / SNES

Yu Yu Hakusho

幽☆遊☆白書

Battle · 1993

Yu Yu Hakusho is a battle game released by Namco for the Super Famicom in 1993, based on Yoshihiro Togashi's manga and a…

Read more →
Capcom packed Champion Edition onto a single HuCard, barrel bonus and four bosses included. Street Fighter II' Dash (PC Engin

PC Engine / TurboGrafx-16

Street Fighter II' Dash: Champion Edition

ストリートファイターII' ダッシュ チャンピオンエディション

Fighting · 1993

This PC Engine HuCard brought Capcom's Champion Edition to NEC's machine in June 1993, a notable feat for a console more…

Read more →

Super Famicom / SNES

Pop'n TwinBee

ポップンツインビー

shoot 'em up · 1993

Pop'n TwinBee is a 1993 shoot 'em up for the super famicom, developed by Konami, with music by Michiru Yamane.…

Read more →
FIFA International Soccer for game boy (1993) — collector's guide and memories from players worldwide.

Game Boy

FIFA International Soccer

FIFA インターナショナルサッカー

association football video game · 1993

FIFA International Soccer is a 1993 association football video game for the game boy, developed by EA Vancouver, with mu…

Read more →
SimCity 2000 (Super Famicom, 1995) — Will Wright's 'software toy' where there's no score, no ending, just the question: what

Super Famicom / SNES

SimCity 2000

シムシティ2000

city-building game · 1993

SimCity 2000 is a 1993 city-building game for the super famicom, developed by Maxis. It belongs to the SimCity series.…

Read more →
Super Mario All-Stars (1993) brought four NES Mario games to SNES with updated graphics and saves — but kept the original fee

Super Famicom / SNES

Super Mario All-Stars

スーパーマリオコレクション

platform game · 1993

Super Mario All-Stars is a 1993 platform game for the super famicom, developed by Nintendo Entertainment Analysis & Deve…

Read more →
Sonic the Hedgehog CD for mega drive (1993) — collector's guide and memories from players worldwide.

Sega Mega Drive / Genesis

Sonic the Hedgehog CD

ソニック・ザ・ヘッジホッグCD

platform game · 1993

Sonic the Hedgehog CD is a 1993 platform game for the mega drive, developed by Sonic Team, directed by Naoto Ohshima, wi…

Read more →

Neo Geo

Fatal Fury Special

餓狼伝説スペシャル

fighting game · 1993

Fatal Fury Special is a fighting game for the Neo Geo (1993), from SNK. Part of Enjoy Game Japan Museum's record of Japa…

Read more →
Samurai Shodown (Neo Geo, 1993) — SNK's fighting game. History, trivia, and what to know before buying the Japanese original.

Neo Geo

Samurai Shodown

サムライスピリッツ

fighting game · 1993

Samurai Shodown is a fighting game for the Neo Geo (1993), from SNK. Part of Enjoy Game Japan Museum's record of Japanes…

Read more →
Japan received an easier version than the West — a rare reversal. Super Metroid (1994, Super Famicom) — the game that named a Uncommon

Super Famicom / SNES

Super Metroid

スーパーメトロイド

Action-adventure · 1994

Super Metroid is the third entry in the Metroid series and the game that codified the Metroidvania genre. Directed by Yo…

Read more →
Kefka wins mid-game — destroys the world, story continues in the ruins. Final Fantasy VI (1994, Super Famicom). 14 characters Uncommon

Super Famicom / SNES

Final Fantasy VI

ファイナルファンタジーVI

Role-playing · 1994

Final Fantasy VI is widely considered the finest entry in the Final Fantasy series and one of the greatest RPGs ever mad…

Read more →
Sega executives saw the early demo and concluded they needed new hardware. Donkey Kong Country (Super Famicom, 1994) — pre-re

Super Famicom / SNES

Donkey Kong Country

スーパードンキーコング

Platform / Action · 1994

Released in 1994 for the Super Famicom/SNES, Donkey Kong Country stunned the world with pre-rendered 3D graphics created…

Read more →
Satoru Iwata rewrote the entire engine in weeks and rescued it. MOTHER2 / EarthBound (Super Famicom, 1994) almost never shipp Uncommon

Super Famicom / SNES

EarthBound

MOTHER2 ギーグの逆襲

RPG · 1994

Released in Japan on August 27, 1994, MOTHER2 / EarthBound is an RPG unlike any other — set in a modern American-styled …

Read more →
Koji Igarashi — later director of Castlevania: Symphony of the Night — worked the scenario. Tokimeki Memorial (1994, PC Engin Uncommon

PC Engine / TurboGrafx-16

Tokimeki Memorial

ときめきメモリアル

Dating simulation · 1994

Released on May 27, 1994, Tokimeki Memorial is the game that established the dating simulation genre in Japan and ignite…

Read more →
Gainax made Evangelion one year after this. Princess Maker 2 (PC Engine, 1994) — raise a girl from 10 to 18, 30+ endings. Jap Uncommon

PC Engine / TurboGrafx-16

Princess Maker 2

プリンセスメーカー2

Life simulation · 1994

Released for the PC Engine Super CD-ROM² on September 30, 1994, Princess Maker 2 is the definitive version of Gainax's i…

Read more →
Max out coins and Wario earns a planet with his face on it. Wario Land: Super Mario Land 3 (1994, Game Boy) — R&D1 gave the v

Game Boy

Wario Land: Super Mario Land 3

スーパーマリオランド3 ワリオランド

Action platformer · 1994

Wario Land: Super Mario Land 3 (1994) is the first Game Boy game to star Wario as protagonist — not a hero, but a greedy…

Read more →
Michael Jackson composed tracks, confirmed by Brad Buxer — name removed from credits before release. Sonic 3 (Mega Drive, 199

Sega Mega Drive / Genesis

Sonic the Hedgehog 3

ソニック・ザ・ヘッジホッグ3

Action Platformer ·

Released in 1994, Sonic the Hedgehog 3 introduced Knuckles the Echidna and a new shield system that fundamentally expand…

Read more →

Game Boy

Donkey Kong

ドンキーコング

Puzzle Platformer · 1994

Released in 1994, the Game Boy version of Donkey Kong began as a faithful recreation of the four-stage arcade game — and…

Read more →
Square's 1994 Super Famicom RPG across seven eras — the prehistoric chapter has zero dialogue. Japan-only for 28 years. Live Rare

Super Famicom / SNES

Live A Live

ライブ・ア・ライブ

RPG · 1994

Released in 1994, Live A Live is one of Square's most experimental RPGs — seven self-contained scenarios set across radi…

Read more →
Sonic & Knuckles has a working cartridge slot on its top. Plug Sonic 3 in and two incomplete games become one. Mega Drive, 19

Sega Mega Drive / Genesis

Sonic & Knuckles

ソニック&ナックルズ

Platformer / Action · 1994

Sonic & Knuckles is the 1994 Mega Drive platformer developed by Sega Technical Institute, released simultaneously worldw…

Read more →
Michiru Yamane debuted here, three years before Symphony of the Night. Bloodlines (1994, Mega Drive) — the only mainline Cast Uncommon

Sega Mega Drive / Genesis

Castlevania: Bloodlines

ヴァンパイアキラー

Action / Platformer · 1994

Castlevania: Bloodlines — known in Japan as Vampire Killer and in Europe as Castlevania: The New Generation — is the 199…

Read more →
Akira Yamaoka composed this before Silent Hill. Contra: Hard Corps (1994, Mega Drive) — five endings, four characters, one-hi Uncommon

Sega Mega Drive / Genesis

Contra: Hard Corps

魂斗羅 ザ・ハードコア

Run and Gun · 1994

Contra: Hard Corps (1994) is the most technically ambitious entry in the Mega Drive's run-and-gun canon — a relentlessly…

Read more →
Mega Man V for Game Boy (1994) — Capcom's final GB Mega Man title with all-original Stardroid bosses, Mega Arm weapon, and ro Uncommon

Game Boy

Mega Man V

ロックマンワールド5

Action Platformer · 1994

The fifth and final Game Boy entry in the Mega Man World series, released in Japan in July 1994. Unlike its predecessors…

Read more →
Only Wonder Boy game with a female protagonist — Japan-only for 18 years. Monster World IV (Mega Drive, 1994) by Westone. Ash Rare

Sega Mega Drive / Genesis

Monster World IV

モンスターワールドIV

Action Platformer RPG · 1994

The final chapter of the Wonder Boy / Monster World saga and the only entry to feature a female protagonist, Monster Wor…

Read more →
Shiny Entertainment's debut, shipped just one year after founding. Earthworm Jim (Mega Drive, 1994) — hand-drawn animation im

Sega Mega Drive / Genesis

Earthworm Jim

アースワームジム

Action-Platform ·

Earthworm Jim arrived on the Mega Drive in August 1994 as one of the most visually distinctive action-platformers of its…

Read more →
Released the same day as the Sega Saturn — December 9, 1994. Clockwork Knight's game disc plays full orchestral music in any

Sega Saturn

Clockwork Knight

クロックワークナイト ペパルーチョの大冒険

Action / Platformer · 1994

Clockwork Knight is a 1994 platform game developed and published by Sega as a launch title for the Sega Saturn in Japan,…

Read more →
Japan version has a playable character — Ash — cut from every Western release. Bare Knuckle III (Mega Drive, 1994) has four e

Sega Mega Drive / Genesis

Streets of Rage 3

ベア・ナックルIII

Beat 'em Up · 1994

Streets of Rage 3 (Bare Knuckle III, 1994) is the third and final chapter of Sega's defining beat 'em up trilogy — and i…

Read more →
Yuzo Koshiro composed using only the FM chip — zero PCM samples. Beyond Oasis (1994, Mega Drive) is the purest FM soundtrack Uncommon

Sega Mega Drive / Genesis

Beyond Oasis

ザ・ストーリー・オブ・トア ~光を継ぐ者~

Action RPG · 1994

Released in Japan on December 9, 1994, The Story of Thor (Beyond Oasis in North America) is an action RPG developed by A…

Read more →
Co-developed with Lockheed Martin's aerospace tech. Virtua Fighter (1994, Saturn) — the world's first 3D fighting game, and J

Sega Saturn

Virtua Fighter

バーチャファイター

Fighting · 1994

Virtua Fighter (1993 arcade / 1994 Saturn) is the fighting game that proved polygon-based 3D graphics could work — and t…

Read more →
Tajiri directed, Sugimori designed, Masuda scored — the exact Pokémon team, one year before Pokémon. Pulseman for Mega Drive Uncommon

Sega Mega Drive / Genesis

Pulseman

パルスマン

Action Platformer · 1994

Pulseman, published by Sega for the Mega Drive in July 1994, was developed by Game Freak — the studio best known for Pok…

Read more →
Uncommon

Sega Mega Drive / Genesis

Dynamite Headdy

ダイナマイトヘッディー

Action Platformer · 1994

Dynamite Headdy, Treasure's second Mega Drive game following Gunstar Heroes (1993), follows a puppet named Headdy whose …

Read more →
Shoryuken — Street Fighter homage — one-shots most bosses if you find the hidden room. Mega Man X2 (1994, Super Famicom) has

Super Famicom / SNES

Mega Man X2

ロックマンX2

Action Platformer · 1994

Released in December 1994, Mega Man X2 is the immediate sequel to Capcom's acclaimed Mega Man X and is built on the same…

Read more →
Uncommon

Super Famicom / SNES

Super Punch-Out!!

スーパーパンチアウト!!

Boxing · 1998

Released in North America in October 1994, Super Punch-Out!! is the Super Famicom successor to the beloved NES Punch-Out…

Read more →
Blood turned gray on Super Famicom — still over a million sold in Japan. Samurai Shodown (1994, SFC) brought weapon fighting

Super Famicom / SNES

Samurai Shodown

サムライスピリッツ

Fighting · 1994

Released in September 1994, Samurai Shodown for Super Famicom is the home port of SNK's seminal 1993 arcade weapon-based…

Read more →

PlayStation

Ridge Racer

リッジレーサー

Racing · 1994

Ridge Racer launched alongside the original PlayStation in Japan on December 3, 1994, and became the console's defining …

Read more →
Special Tee Shot — a finished golf game with no Kirby — was repurposed when Kirby proved popular. Kirby's Dream Course (1994,

Super Famicom / SNES

Kirby's Dream Course

カービィボウル

Sports / Puzzle · 1994

Released in September 1994, Kirby's Dream Course is a miniature golf game where Kirby is the ball — launched from a tee,…

Read more →

Sega Mega Drive / Genesis

Sparkster: Rocket Knight Adventures 2

スパークスター ロケットナイトアドベンチャーズ2

Action Platformer · 1994

Released in September 1994, Sparkster: Rocket Knight Adventures 2 is the direct sequel to Rocket Knight Adventures on th…

Read more →
The North American translation was so bad fans retranslated it in 1999. Breath of Fire II (SFC, 1994) — Capcom RPG with a hid

Super Famicom / SNES

Breath of Fire II

ブレス オブ ファイア II 使命の子

RPG · 1994

Breath of Fire II (1994) is Capcom's deepening of their Super Famicom RPG series — a story of Ryu, a young dragon-bloode…

Read more →
Uncommon

Super Famicom / SNES

Wild Guns

ワイルドガンズ

Shooting / Action · 1994

Wild Guns (1994) is Natsume's sharp-shooting action game set in a steam-powered Wild West — a gallery-shooter where cowb…

Read more →
No end credits — the composer went unacknowledged for years. Demon's Crest (Super Famicom, 1994): Capcom's cult dark platform Rare

Super Famicom / SNES

Demon's Crest

魔界塔士 デモンズ・クレスト

Action Platformer · 1994

Demon's Crest (1994) is Capcom's darkest Super Famicom game — an action platformer set in the demon world where players …

Read more →
Square and Enix made exactly one game together before merging. Itadaki Street 2 (1994, Super Famicom) — Monopoly-style board

Super Famicom / SNES

Itadaki Street 2: Neon Sign wa Bara Iro ni

いただきストリート2 〜ネオンサインはバラ色に〜

Board Game · 1994

Itadaki Street 2: Neon Sign wa Bara Iro ni is a board game released for the Super Famicom in 1994 and published by Enix.…

Read more →

Super Famicom / SNES

Super Tetris 3

スーパーテトリス3

Puzzle · 1994

Super Tetris 3 is a Super Famicom puzzle game published by Bullet-Proof Software and developed by TOSE, released in Japa…

Read more →
YHVH — God of the Abrahamic traditions — sits in the final boss slot. Shin Megami Tensei II (Super Famicom, 1994) asks if you Uncommon

Super Famicom / SNES

Shin Megami Tensei II

真・女神転生II

RPG · 1994

Shin Megami Tensei II is a 1994 Super Famicom RPG set in a domed city called Center, built over the ruins of Tokyo after…

Read more →
Umihara Kawase (Super Famicom, 1994) invented a movement vocabulary no other platformer had: an elastic fishing line with rea

Super Famicom / SNES

Umihara Kawase

海腹川背

platform game · 1994

Released on December 23, 1994 for the Super Famicom, Umihara Kawase is a physics-based platformer built around a single …

Read more →

Super Famicom / SNES

Hagane: The Final Conflict

ハガネ

Action Platformer · 1994

Steelix is a 1994 software for the super famicom.…

Read more →

Super Famicom / SNES

Sid Meier's Civilization

シヴィライゼーション 世界七大文明

turn-based strategy video game · 1994

Sid Meier's Civilization is a Super Famicom game released in 1994, developed by MicroProse, published by Asmik. It is a …

Read more →
Wolfenstein 3D SNES port (1994) — heavily censored version of id Software's genre-defining PC shooter, with Nazi symbols remo

Super Famicom / SNES

Wolfenstein 3D

Wolfenstein 3D

first-person shooter · 1994

Wolfenstein 3D is a 1994 first-person shooter port for the Super Famicom and Super Nintendo, developed by id Software an…

Read more →
Mortal Kombat II — the Mega Drive release of 1994 by Probe Software for Acclaim Entertainment. Its history, the people behind

Sega Mega Drive / Genesis

Mortal Kombat II

モータルコンバットII

fighting game · 1994

Mortal Kombat II is a Mega Drive game released in 1994, developed by Probe Software, published by Acclaim Entertainment.…

Read more →
The Need for Speed for playstation (1994) — collector's guide and memories from players worldwide.

PlayStation

The Need for Speed

オーバードライビンDX

racing video game · 1994

The Need for Speed is a 1994 racing video game for the playstation, developed by EA Vancouver, with music by Jeff van Dy…

Read more →
Transport Tycoon for sega saturn (1994) — collector's guide and memories from players worldwide.

Sega Saturn

Transport Tycoon

トランスポートタイクーン

business simulation game · 1994

Transport Tycoon is a 1994 business simulation game for the sega saturn, developed by クリス・ソイヤー, with music by John Broom…

Read more →
Samurai Shodown II (Neo Geo, 1994) — SNK's fighting game. History, trivia, and what to know before buying the Japanese origin

Neo Geo

Samurai Shodown II

真サムライスピリッツ 覇王丸地獄変

fighting game · 1994

Samurai Shodown II is a fighting game for the Neo Geo (1994), from SNK. Part of Enjoy Game Japan Museum's record of Japa…

Read more →

Neo Geo

Aero Fighters 2

ソニックウイングス2

shoot 'em up · 1994

Aero Fighters 2 is a shoot 'em up for the Neo Geo (1994), from Video System. Part of Enjoy Game Japan Museum's record of…

Read more →
Art of Fighting 2 (Neo Geo, 1994) — SNK's fighting game. History, trivia, and what to know before buying the Japanese origina

Neo Geo

Art of Fighting 2

龍虎の拳2

fighting game · 1994

Art of Fighting 2 is a fighting game for the Neo Geo (1994), from SNK. Part of Enjoy Game Japan Museum's record of Japan…

Read more →
SNK's team didn't want another 1v1 fighter. The King of Fighters '94 (Neo Geo, 1994) invented the 3-on-3 format — when one fa

Neo Geo

The King of Fighters '94

ザ・キング・オブ・ファイターズ'94

Fighting · 1994

The King of Fighters '94, released in August 1994 for Neo Geo MVS arcade cabinets and later that year for the Neo Geo AE…

Read more →
Mitsuda composed until he developed a stomach ulcer. Chrono Trigger (1995, Super Famicom) — Sakaguchi, Horii, and Toriyama's Uncommon

Super Famicom / SNES

Chrono Trigger

クロノトリガー

Role-playing · 1995

Chrono Trigger is the Super Famicom RPG most frequently named on "greatest games" lists. Created by a "Dream Team" of Hi…

Read more →
700,000 copies in two days. Virtua Fighter 2 (1995, Sega Saturn) pushed the Saturn's market lead over PlayStation from 3:1 to

Sega Saturn

Virtua Fighter 2

バーチャファイター2

Fighting · 1995

Virtua Fighter 2 sold over 700,000 copies in Japan within its first two days of release in November 1995 — a record that…

Read more →
Matsuno wrote the entire scenario alone. Tactics Ogre (1995, Super Famicom) — Japan-only tactical RPG where every faction bel Uncommon

Super Famicom / SNES

Tactics Ogre: Let Us Cling Together

タクティクスオウガ

Tactical RPG · 1995

Released in 1995, Tactics Ogre is the pinnacle of tactical RPG storytelling. Created by Yasumi Matsuno — the mind behind…

Read more →
Japan's best-selling game of 1995, released on the old hardware as PlayStation launched. Dragon Quest VI (Super Famicom) — Ja

Super Famicom / SNES

Dragon Quest VI: Realms of Revelation

ドラゴンクエストVI 幻の大地

Role-Playing Game · 1995

Released in December 1995, Dragon Quest VI was the series' swan song on the Super Famicom and its most ambitious chapter…

Read more →
Villain draws new enemies into the panels mid-fight. Comix Zone (1995, Mega Drive) — a beat 'em up literally inside a living Uncommon

Sega Mega Drive / Genesis

Comix Zone

コミックスゾーン

Beat 'em Up · 1995

Released in 1995, Comix Zone placed players inside a comic book, literally. Sketch Turner, a comic artist, is trapped in…

Read more →
Finish without all seven Rainbow Drops and you see a fake ending. Dark Matter hides from anyone who does not look. Kirby's Dr

Game Boy

Kirby's Dream Land 2

星のカービィ2

Action Platformer · 1995

Released in March 1995, Kirby's Dream Land 2 introduced three animal friends — Rick the Hamster, Coo the Owl, and Kine t…

Read more →
Ristar's concept existed before Sonic did. Sonic Team released it (1995, Mega Drive) the same month as Saturn's launch — and Uncommon

Sega Mega Drive / Genesis

Ristar

リスター・ザ・シューティングスター

Action Platformer · 1995

Released in 1995 near the end of the Mega Drive's commercial life, Ristar was Sonic Team's answer to a simple question: …

Read more →
Team Andromeda invented a language for the vocals. Panzer Dragoon (1995, Sega Saturn) — a rail shooter built like mythology. Uncommon

Sega Saturn

Panzer Dragoon

パンツァードラグーン

Rail Shooter · 1995

Released alongside the Sega Saturn's Japanese launch in March 1995, Panzer Dragoon was a 3D rail shooter that made an im…

Read more →
Nintendo's marketing rejected the art — too soft, copy Donkey Kong Country. The artists refused. Yoshi's Island (1995, SFC) — Uncommon

Super Famicom / SNES

Super Mario World 2: Yoshi's Island

スーパーマリオ ヨッシーアイランド

Action / Platform · 1995

Super Mario World 2: Yoshi's Island is the 1995 Super Famicom platform game that serves as a prequel to Super Mario Worl…

Read more →
Sega Rally was the first racing game where gravel felt different from tarmac. Saturn (1995), produced by the man who later ma

Sega Saturn

Sega Rally Championship

セガラリーチャンピオンシップ

Racing / Rally racing · 1995

Sega Rally Championship is the 1995 Sega Saturn port of AM3's arcade rally racing game, one of the most acclaimed Saturn…

Read more →
Lock on 8 enemies, release all fire at once. Layer Section (1995, Sega Saturn) — Taito's RayForce port with Zuntata's acclaim Uncommon

Sega Saturn

Layer Section

レイヤーセクション

Shoot 'em up / Vertical rail shooter · 1995

Layer Section is the 1995 Sega Saturn port of Taito's 1994 arcade game RayForce — a vertical rail shooter with a mechani…

Read more →
Treasure packed 31 bosses into one hour. No NA cartridge exists — only Sega Channel. Alien Soldier (Mega Drive, 1995), Japan Rare

Sega Mega Drive / Genesis

Alien Soldier

エイリアンソルジャー

Run and gun / Action · 1995

Alien Soldier is the 1995 Mega Drive run-and-gun developed by Treasure and published by Sega — one of the studio's most …

Read more →
'Let's Go Away' was sung by a sound designer with no singing training. Daytona USA (Saturn, 1995) — 100,000 arcade cabinets s

Sega Saturn

Daytona USA

デイトナUSA

Racing · 1995

Daytona USA (1995 Saturn) is the home port of what became the most successful arcade racing game of all time. Developed …

Read more →
Shoot the weapon out of their hand — bonus points. Virtua Cop (1995, Sega Saturn) introduced that mechanic. Time Crisis and H

Sega Saturn

Virtua Cop

バーチャコップ

Light Gun Shooter · 1995

Virtua Cop (1995 Saturn) brought the transformative arcade light gun shooter home for the first time. Originally running…

Read more →
Seiken Densetsu 3 (1995) for Super Famicom — Square's Japan-only Mana sequel with 6 heroes, branching story paths, and Hiroki Uncommon

Super Famicom / SNES

Seiken Densetsu 3

聖剣伝説3

Action RPG · 1995

Seiken Densetsu 3 (1995) is one of the finest action RPGs on the Super Famicom and among the most accomplished Japan-onl…

Read more →
Vocal singing on a 16-bit cartridge — no Super Famicom game had done it before. Tales of Phantasia (1995) launched the Tales Uncommon

Super Famicom / SNES

Tales of Phantasia

テイルズ オブ ファンタジア

Action RPG · 1995

Tales of Phantasia (1995) is the origin of one of JRPG's most enduring franchises — the Tales series — and arrived as th…

Read more →
Miss the recruit window and that character is gone forever. Suikoden (PlayStation, 1995) — 108 Stars, only the full set unloc Uncommon

PlayStation

Suikoden

幻想水滸伝

RPG · 1995

Suikoden (1995) is one of the PlayStation's most distinctive RPGs — a fast-loading, quick-battle system with 108 recruit…

Read more →
Camera tilts down at the jump apex so you see how far down the ground is. Jumping Flash! (1995, PlayStation) — gaming's first

PlayStation

Jumping Flash!

ジャンピングフラッシュ!

Platform / Shooter · 1995

Jumping Flash! (1995) is one of PlayStation's most original launch-era games — the first platform game built entirely in…

Read more →
Rare programmer Paul Machacek convinced co-founder Tim Stamper to build an original game rather than port Donkey Kong Country

Game Boy

Donkey Kong Land

スーパードンキーコングGB

Platform · 1995

Developed by Rare and released in 1995, Donkey Kong Land brought the world of Donkey Kong Country to the Game Boy — not …

Read more →
Yuzo Koshiro scored a lab section uncredited. Terranigma (Super Famicom, 1995) — Quintet built a world from scratch. Never re Uncommon

Super Famicom / SNES

Terranigma

天地創造

Action RPG · 1995

The final entry in Quintet's informal World Trilogy — following Soul Blazer and Illusion of Gaia — Terranigma is an acti…

Read more →
Square's director was told not to make a mech game. He built a prototype in secret. Front Mission (1995, SFC) — tactics RPG s Uncommon

Super Famicom / SNES

Front Mission

フロントミッション

Tactical RPG · 1995

The first entry in Square's long-running tactical mecha franchise, Front Mission is set in 2090 on the contested island …

Read more →
Despite the name, Vectorman uses zero vector graphics. 23 sprites in calculated unison faked 60fps animation to rival Donkey

Sega Mega Drive / Genesis

Vectorman

ベクターマン

Action Platformer ·

Released in October 1995 as the Sega Genesis approached the end of its commercial life, Vectorman was Sega's direct resp…

Read more →
Only ~12 games ever used the Arcade Card expansion. Sapphire (PC Engine CD, 1995) is one — and among the rarest, selling for Ultra Rare

PC Engine / TurboGrafx-16

Sapphire: Ginga Fukei Densetsu

銀河婦警伝説サファイア

Vertical Shooter · 1995

Released in November 1995 as the PC Engine's lifespan neared its end, Sapphire is simultaneously one of the most technic…

Read more →
28 bosses, but any single run only fights seven. Darius Gaiden (Saturn, 1995) — Taito's fish-mech shooter with Zuntata's avan Uncommon

Sega Saturn

Darius Gaiden

ダライアス外伝

Shoot'em Up / Horizontal Scrolling · 1995

Darius Gaiden is the 1994 horizontal shoot'em up developed by Taito, known for its fish-themed mechanical bosses, multip…

Read more →
Gunpei Yokoi — inventor of the Game Boy — produced this just before leaving Nintendo. Kirby's Block Ball (1995, Game Boy): Ki

Game Boy

Kirby's Block Ball

カービィのブロックボール

Action / Puzzle (Breakout) · 1995

Kirby's Block Ball is a 1995 breakout-style action game developed by HAL Laboratory for the Game Boy, in which Kirby him…

Read more →
Play as Zero in Mega Man X3 (1995, Super Famicom) — but if he's defeated, he's gone for the rest of your run. The last X game Rare

Super Famicom / SNES

Mega Man X3

ロックマンX3

Action platform · 1995

Mega Man X3 (1995) is the third entry in the Mega Man X series and the last to appear on the Super Famicom / SNES. For t…

Read more →
No combat — only hiding and running. Clock Tower (1995, Super Famicom) predated Resident Evil and invented pursue-and-hide ho Uncommon

Super Famicom / SNES

Clock Tower

クロックタワー

Point-and-Click Survival Horror Adventure · 1995

Clock Tower, released in September 1995, is a point-and-click survival horror adventure designed by Hifumi Kono as a dir…

Read more →
David Wise calls this his most proud album. Donkey Kong Country 2 (Super Famicom, 1995) — Rare's pirate-themed sequel, darker

Super Famicom / SNES

Donkey Kong Country 2: Diddy's Kong Quest

スーパードンキーコング2 ディクシー&ディディー

Action Platformer · 1995

Released in November 1995, Donkey Kong Country 2: Diddy's Kong Quest is Rare's masterwork on the Super Famicom — widely …

Read more →

Super Famicom / SNES

Panel de Pon

パネルでポン

Puzzle · 1995

Released in October 1995, Panel de Pon is a puzzle game from Intelligent Systems that tasks players with swapping adjace…

Read more →

Sega Mega Drive / Genesis

Light Crusader

ライトクルセイダー

Action RPG · 1995

Released in May 1995, Light Crusader was the final Mega Drive game from Treasure — the studio that had already delivered…

Read more →
Camelot started Shining Wisdom on Mega Drive, then shifted mid-development to Saturn. Its hero shares a name with Fire Emblem

Sega Saturn

Shining Wisdom

シャイニング・ウィズダム

Action RPG · 1995

Released in August 1995, Shining Wisdom is the eighth entry in Sega's Shining series and the first developed by Camelot …

Read more →
Opens with its own ending — hero dies in the prologue, then asks you to spend 40 hours learning why. Lufia II (1995, Super Fa Uncommon

Super Famicom / SNES

Lufia II: Rise of the Sinistrals

エストポリス伝記II

RPG · 1995

Lufia II: Rise of the Sinistrals (1995) is both a prequel to the original Lufia and one of the most acclaimed RPGs on th…

Read more →

Sega Saturn

Golden Axe: The Duel

ゴールデンアックス・ザ・デュエル

Fighting · 1995

Golden Axe: The Duel reimagines Sega's beloved fantasy hack-and-slash series as a one-on-one weapons fighter. Originally…

Read more →
No walls anywhere — a cornered fighter could just keep running. Galaxy Fight (1995, Sega Saturn) — Sunsoft first fighter, uni

Sega Saturn

Galaxy Fight: Universal Warriors

ギャラクシーファイト ユニバーサル・ウォリアーズ

Fighting · 1995

Galaxy Fight: Universal Warriors was Sunsoft's first fighting game, originally released for SNK's Neo Geo before reachin…

Read more →
Acclaim brought 12 monster fighters to Sega Saturn in 1995 — multi-tiered stages let you jump between floors mid-battle.

Sega Saturn

Battle Monsters

バトルモンスターズ

2D Fighting (horror-fantasy) · 1995

Battle Monsters is a 2D fighting game with a dark fantasy-horror theme, developed by Scarab and published by Naxat Soft …

Read more →
Data East based this Saturn fighter on an anime that had already ended — Metal Fighter Miku (1995), near-future women's wrest

Sega Saturn

Metal Fighter Miku

メタルファイターMIKU

Adventure · 1995

Metal Fighter Miku is a Sega Saturn adventure game released only in Japan, based on the 1994 anime series of the same na…

Read more →
Astal for sega saturn (1995) — collector's guide and memories from players worldwide.

Sega Saturn

Astal

アスタル

platform game · 1995

Astal is a 1995 platform game for the sega saturn, developed by セガ, with music by Tatsuyuki Maeda.…

Read more →
Only 10,000 copies made. Manfred Trenz spent three years building this. One of the rarest Super Famicom titles in existence.

Super Famicom / SNES

Rendering Ranger: R2

レンダリング・レンジャー R2

action game · 1995

Rendering Ranger: R2 is a 1995 action game for the super famicom, developed by Rainbow Arts.…

Read more →
Mortal Kombat 3 for mega drive (1995) — collector's guide and memories from players worldwide.

Sega Mega Drive / Genesis

Mortal Kombat 3

モータルコンバット3

fighting game · 1995

Mortal Kombat 3 is a 1995 fighting game for the mega drive, developed by Midway Games, with music by Dan Forden. It belo…

Read more →
Rayman for sega saturn (1995) — collector's guide and memories from players worldwide.

Sega Saturn

Rayman

レイマン

2D platform game · 1995

Rayman is a 1995 2d platform game for the sega saturn, developed by Ubisoft Montpellier, directed by Michel Ancel, with …

Read more →
Fatal Fury 3: Road to the Final Victory (Neo Geo, 1995) — SNK's fighting game. History, trivia, and what to know before buyin

Neo Geo

Fatal Fury 3: Road to the Final Victory

餓狼伝説3 遥かなる闘い

fighting game · 1995

Fatal Fury 3: Road to the Final Victory is a fighting game for the Neo Geo (1995), from SNK. Part of Enjoy Game Japan Mu…

Read more →
Samurai Shodown III (Neo Geo, 1995) — SNK's fighting game. History, trivia, and what to know before buying the Japanese origi

Neo Geo

Samurai Shodown III

サムライスピリッツ 斬紅郎無双剣

fighting game · 1995

Samurai Shodown III is a fighting game for the Neo Geo (1995), from SNK. Part of Enjoy Game Japan Museum's record of Jap…

Read more →
Real Bout Fatal Fury (Neo Geo, 1995) — SNK's fighting game. History, trivia, and what to know before buying the Japanese orig

Neo Geo

Real Bout Fatal Fury

リアルバウト餓狼伝説

fighting game · 1995

Real Bout Fatal Fury is a fighting game for the Neo Geo (1995), from SNK. Part of Enjoy Game Japan Museum's record of Ja…

Read more →

Game Boy

Mario's Picross

マリオのピクロス

puzzle game · 1995

Mario's Picross is a puzzle game for the Game Boy (1995), from Nintendo. Part of Enjoy Game Japan Museum's record of Jap…

Read more →
ADK abandoned the pressure-sensitive controls that had defined World Heroes for three games and rebuilt it as a four-button f Uncommon

Neo Geo

World Heroes Perfect

ワールドヒーローズパーフェクト

Fighting · 1995

World Heroes Perfect (1995) is the fourth and final entry in ADK's World Heroes fighting game series for the Neo Geo. Re…

Read more →
Rare

3DO

Policenauts

ポリスノーツ

Adventure · 1995

Hideo Kojima's science fiction detective story, written and directed by him, first sold on the PC-9821 in 1994. Its firs…

Read more →
Months of testing an empty room before a single world was built. Super Mario 64 (N64, 1996) — the BLJ speedrun glitch has its

Nintendo 64

Super Mario 64

スーパーマリオ64

Platform / Action · 1996

Super Mario 64 was the Nintendo 64's Japanese launch title and one of the most consequential games ever made. It invente…

Read more →
Blue shell targets only human racers, never CPU. Mario Kart 64 (N64, 1996) sold 9.87 million and defined Saturday-night couch

Nintendo 64

Mario Kart 64

マリオカート64

Racing · 1996

Mario Kart 64 was the second entry in the Mario Kart series and the first to render its tracks in full 3D polygonal envi…

Read more →
Mew was added without the director's knowledge, hidden for a future event players discovered first. Pokémon Red & Green (1996 Uncommon

Game Boy

Pokémon Red and Green

ポケットモンスター 赤・緑

Role-playing / Monster collection · 1996

Pokémon Red and Green launched in Japan on February 27, 1996, after six years of development by Game Freak and creator S…

Read more →
Capcom coined "survival horror" to market this game. Biohazard / Resident Evil (1996, PlayStation) — Shinji Mikami, ink ribbo

PlayStation

Resident Evil

バイオハザード

Survival horror · 1996

Resident Evil (Biohazard in Japan, 1996) is the game that created the survival horror genre — and named it. Directed by …

Read more →
Sony sent Crash to taunt Nintendo outside their Kyoto HQ. Crash Bandicoot (1996, PlayStation) — built to rival Mario 64, sold

PlayStation

Crash Bandicoot

クラッシュ・バンディクー

Platform · 1996

Crash Bandicoot (1996) was Sony's answer to a question the company had not yet solved: the PlayStation did not have a ma…

Read more →
Choosing silence in Sakura Wars weakened your team in battle. Sega's 1996 Saturn tactical RPG made timed dialogue a combat me Uncommon

Sega Saturn

Sakura Wars

サクラ大戦

Tactical RPG / Visual novel · 1996

Sakura Wars is a 1996 Sega Saturn exclusive that blended tactical RPG combat with visual novel-style relationship mechan…

Read more →
Yuji Naka gave NiGHTS no gender — the dream belongs to whoever is dreaming. NiGHTS (Saturn, 1996) was originally bundled with

Sega Saturn

NiGHTS into Dreams

ナイツ

Action / Flight · 1996

NiGHTS into Dreams is a 1996 action flight game developed by Sonic Team for the Sega Saturn, in which a jester-like crea…

Read more →
Fumito Ueda — later Ico, SotC — drew art here as a junior. Panzer Dragoon Zwei (Saturn, 1996), Team Andromeda's dragon-evolut Uncommon

Sega Saturn

Panzer Dragoon Zwei

パンツァードラグーン ツヴァイ

Rail shooter · 1996

Panzer Dragoon Zwei is a 1996 rail shooter developed by Team Andromeda for the Sega Saturn — the sequel to the original …

Read more →
Treasure hid an entirely different final boss behind the evil route. Guardian Heroes (Saturn, 1996) — 7 endings, 40+ fighters Uncommon

Sega Saturn

Guardian Heroes

ガーディアンヒーローズ

Beat 'em up / Action RPG · 1996

Guardian Heroes (1996) is a Sega Saturn beat 'em up and action RPG hybrid developed by Treasure — their first game on CD…

Read more →
The lead developer vanished in 1995 and J-Force went bankrupt mid-project. Sega finished Dragon Force (Saturn, 1996) — EGM Sa Uncommon

Sega Saturn

Dragon Force

ドラゴンフォース

Strategy RPG · 1996

Dragon Force (1996) is a Sega Saturn strategy RPG in which eight rulers of the continent of Legendra vie for dominance —…

Read more →
Yoko Shimomura scored this while finishing Street Fighter II at Capcom. Super Mario RPG (SFC, 1996) — Nintendo and Square's l Uncommon

Super Famicom / SNES

Super Mario RPG: Legend of the Seven Stars

スーパーマリオRPG

RPG · 1996

Released in 1996, Super Mario RPG was the unexpected result of a collaboration between Nintendo and Square — the studio …

Read more →
The harmonica motif was copied from Ennio Morricone. Wild Arms (1996, PlayStation) — a JRPG set on a dying frontier planet, b

PlayStation

Wild Arms

ワイルドアームズ

RPG · 1996

Released in 1996, Wild Arms blended the JRPG genre with a Western frontier aesthetic — gunslingers, deserts, ruins, and …

Read more →
The boss-rush mode here directly inspired All-Star in Super Smash Bros. Seven games in one cartridge — Kirby Super Star (1996 Uncommon

Super Famicom / SNES

Kirby Super Star

星のカービィ スーパーデラックス

Action / Platform · 1996

Kirby Super Star — known in Japan as Hoshi no Kirby Super Deluxe — is the 1996 Super Famicom game directed by Kirby crea…

Read more →
Wait on the Dolphin Park sound screen long enough and you hear Totaka's hidden 19-note melody. Wave Race 64 (1996, N64) — wat

Nintendo 64

Wave Race 64

ウェーブレース64

Racing / Jet ski · 1996

Wave Race 64 is the 1996 Nintendo 64 launch-window jet ski racing game produced by Shigeru Miyamoto, remembered above al…

Read more →
Masaya Matsuura co-founded synth-pop band PSY·S before making PaRappa the Rapper (1996, PlayStation) — the game that invented

PlayStation

PaRappa the Rapper

パラッパラッパー

Rhythm / Music game · 1996

PaRappa the Rapper is the 1996 PlayStation rhythm game created by Masaya Matsuura and developed by NanaOn-Sha — widely c…

Read more →
Miyamoto calls it one of his personal favorites — yet almost nobody knows it. Mole Mania (Game Boy, 1996) launched the same m Uncommon

Game Boy

Mole Mania

モグラ~ニャ

Puzzle · 1996

Mole Mania (1996) is a puzzle game produced by Shigeru Miyamoto for the original Game Boy — and one of his least-discuss…

Read more →
N64 launch title. Pilotwings 64 (1996) contains miniature Mount Rushmore and Statue of Liberty on its island — a detail most

Nintendo 64

Pilotwings 64

パイロットウイングス64

Flight Simulation · 1996

Pilotwings 64 (1996) was one of the three games Nintendo chose to launch the Nintendo 64, and its selection was delibera…

Read more →
Square's Kazushige Nojima directed this before Final Fantasy VII. Bahamut Lagoon (1996, Super Famicom) stayed Japan-only for Uncommon

Super Famicom / SNES

Bahamut Lagoon

バハムートラグーン

Tactical RPG · 1996

Bahamut Lagoon (1996) is one of Square's most overlooked gems — a tactical RPG set in a world of floating islands where …

Read more →
Motoi Sakuraba's debut in the Shining series, setting its sound identity. Holy Ark (1996, Saturn) — first-person dungeon RPG, Rare

Sega Saturn

Shining the Holy Ark

シャイニング・ザ・ホーリィアーク

Dungeon RPG · 1996

Shining the Holy Ark is the Saturn's spiritual heir to Shining in the Darkness — a first-person dungeon crawler RPG that…

Read more →
Which enemy you shot determined the stage route — not just skill, but attention. Virtua Cop 2 (1996, Sega Saturn) hid half it

Sega Saturn

Virtua Cop 2

バーチャコップ2

Light Gun Shooter · 1996

Following the success of the original Virtua Cop in arcades and on Saturn, Sega AM2 returned in 1995 with a sequel that …

Read more →
Gathering nine friends with controllers and two multitaps was an event alone. Saturn Bomberman (1996, Sega Saturn) — ten play

Sega Saturn

Saturn Bomberman

サターンボンバーマン

Action / Multiplayer · 1996

Saturn Bomberman is the 1996 action game developed and published by Hudson Soft for the Sega Saturn, best known for its …

Read more →
Daytona USA's Hornet car is a playable fighter — ramming opponents. Fighters Megamix (1996, Saturn) was AM2's first home-excl

Sega Saturn

Fighters Megamix

ファイターズメガミックス

Fighting · 1996

Fighters Megamix is a 1996 crossover fighting game developed by Sega AM2 exclusively for the Sega Saturn — the first maj…

Read more →
David Wise rebuilt the DKC2 score from scratch — the Game Boy's limits added harmonics the original lacked. Donkey Kong Land

Game Boy

Donkey Kong Land 2

ドンキーコングランド2 ディディーのコングクエスト

Action / Platformer · 1996

Released in 1996, Donkey Kong Land 2 is Rare's Game Boy adaptation of Donkey Kong Country 2: Diddy's Kong Quest — one of…

Read more →
Parent company went bankrupt mid-development. Three people finished it. Harvest Moon (Super Famicom, 1996) invented the cozy

Super Famicom / SNES

Harvest Moon

牧場物語

Farm Life Simulation · 1996

Harvest Moon — Bokujō Monogatari in Japan — was conceived by director Yasuhiro Wada as a deliberate counterpoint to the …

Read more →
Rare shipped it one month after the N64 launched. Donkey Kong Country 3 (Super Famicom, 1996) — the trilogy finale, with a 10

Super Famicom / SNES

Donkey Kong Country 3: Dixie Kong's Double Trouble!

スーパードンキーコング3 謎のクレミス島

Action Platformer · 1996

Released in November 1996, Donkey Kong Country 3: Dixie Kong's Double Trouble! is the final chapter of Rare's Super Fami…

Read more →
Chapter five wipes out most of your first-generation cast — permanently. Fire Emblem: Genealogy of the Holy War (1996, Super

Super Famicom / SNES

Fire Emblem: Genealogy of the Holy War

ファイアーエムブレム 聖戦の系譜

Strategy RPG · 1996

Released in May 1996, Fire Emblem: Genealogy of the Holy War is the most ambitious entry in the series that Intelligent …

Read more →
Uncommon

PlayStation

Revelations: Persona

女神異聞録ペルソナ

RPG · 1996

Released in September 1996, Megami Ibunroku Persona was the first game in what would become the Persona series — a spin-…

Read more →

PlayStation

Arc the Lad II

アークザラッド2

Strategy RPG · 1996

Released in November 1996, Arc the Lad II is the direct continuation of the original Arc the Lad — and one of the first …

Read more →
Game Arts remade the 1992 Sega CD classic as Lunar: Silver Star Story Complete (1996, Saturn) — full voice acting, new score, Uncommon

Sega Saturn

Lunar: Silver Star Story Complete

ルナ シルバースターストーリー コンプリート

RPG · 1996

Released on Sega Saturn in October 1996, Lunar: Silver Star Story Complete is a full remake of the 1992 Sega CD classic,…

Read more →
English voice acting became a beloved internet meme. Mega Man 8 (1996, PlayStation) — Capcom's 32-bit debut with anime cutsce

PlayStation

Mega Man 8

ロックマン8 メタルヒーローズ

Action Platformer · 1996

Mega Man 8 (1996) is the series' debut on 32-bit hardware — a PlayStation action platformer that introduced fully animat…

Read more →

Super Famicom / SNES

Star Ocean

スターオーシャン

Action RPG · 1996

Star Ocean is an action role-playing game released for the Super Famicom in 1996. It was the debut title of tri-Ace, a s…

Read more →

Sega Saturn

Ninku: Tsuyokina Yatsura no Daigekitotsu!

NINKU -忍空- 〜強気な奴等の大激突!〜

2D Fighting (anime tie-in) · 1996

Ninku: Tsuyokina Yatsura no Daigekitotsu! is a 2D fighting game for the Sega Saturn, published by Sega and based on the …

Read more →
Six players via Saturn Multitap. Rise 2: Resurrection (1996, Sega Saturn) — Acclaim's robot brawler sequel with visible mecha

Sega Saturn

Rise 2: Resurrection

ライズ・オブ・ザ・ロボット2 〜Resurrection Rise 2〜

Fighting · 1996

Rise 2: Resurrection is a one-on-one fighting game developed by Mirage Media and published by Acclaim, reaching the Sega…

Read more →
LucasArts started building this 18 months before N64 was finalized. Shadows of the Empire (N64, 1996) — a Star Wars story lau

Nintendo 64

Star Wars: Shadows of the Empire

スター・ウォーズ 帝国の影

Action · 1997

Star Wars: Shadows of the Empire (1996) is an early Nintendo 64 action game by LucasArts set between The Empire Strikes …

Read more →

Sega Saturn

Albert Odyssey: Legend of Eldean

アルバートオデッセイ

role-playing video game · 1996

Albert Odyssey: Legend of Eldean is a 1996 role-playing video game for the sega saturn, developed by Sun Corporation, wi…

Read more →

Nintendo 64

Wonder Project J2

ワンダープロジェクトJ2

life simulation game · 1996

Wonder Project J2 is a 1996 life simulation game for the nintendo 64, developed by Givro, with music by Akihiko Mori.…

Read more →

Nintendo 64

Quake

Quake

first-person shooter · 1996

Quake is a 1996 first-person shooter for the nintendo 64, developed by id Software, directed by John Romero, with music …

Read more →

Sega Mega Drive / Genesis

FIFA 97

FIFAサッカー97

association football video game · 1996

FIFA 97 is a 1996 association football video game for the mega drive, developed by EA Vancouver. It belongs to the FIFAシ…

Read more →
Tomb Raider (1996, PlayStation) — the grid-based 3D game that made Lara Croft possible. Every jump measured exactly two squar

PlayStation

Tomb Raider

トゥームレイダー

action-adventure game · 1996

Tomb Raider (1996) is a third-person 3D action-adventure game developed by Core Design and published by Eidos Interactiv…

Read more →
Myst — the PlayStation release of 1996 by Alfa System for Psygnosis. Its history, the people behind it, and what to know befo

PlayStation

Myst

MYST

graphic adventure game · 1996

Myst is a PlayStation game released in 1996, developed by Alfa System, published by Psygnosis. It is a graphic adventure…

Read more →
WarCraft II: Tides of Darkness for playstation (1996) — collector's guide and memories from players worldwide.

PlayStation

WarCraft II: Tides of Darkness

WarCraft II: Tides of Darkness

real-time strategy · 1996

WarCraft II: Tides of Darkness is a 1996 real-time strategy for the playstation, developed by Blizzard Entertainment. It…

Read more →
Sonic 3D Blast (1996, Mega Drive/Saturn) — Sonic Team was deep in NiGHTS. Traveller's Tales built it in eight months. The Sat

Sega Saturn

Sonic 3D Blast

ソニック3Dブラスト

isometric platformer · 1996

Sonic 3D Blast is a 1996 isometric platformer for the sega saturn, developed by Traveller's Tales, with music by Jun Sen…

Read more →
Every copy shipped with a Rumble Pak — home console force feedback, first time ever. Star Fox 64 (N64, 1997) outsold Mario 64

Nintendo 64

Star Fox 64

スターフォックス64

Rail Shooter / Action · 1997

Star Fox 64 was the first home console game to ship bundled with the Rumble Pak — the first force-feedback device for ho…

Read more →
Square asked Nintendo to switch to CDs. Nintendo refused. Final Fantasy VII (1997, PlayStation) — the defection that decided

PlayStation

Final Fantasy VII

ファイナルファンタジーVII

Role-playing game · 1997

Final Fantasy VII (1997) is the game whose development decision defined a console generation. Originally planned for the…

Read more →
Yamauchi could not drive when he started. Gran Turismo (1997, PlayStation) — five years, 140 licensed cars, the PS1 best-sell

PlayStation

Gran Turismo

グランツーリスモ

Racing simulation · 1997

Gran Turismo (1997) is the game that invented the modern racing simulation genre for home consoles. Designed by Kazunori…

Read more →
Cancel an enemy spell mid-cast by hitting them at the right instant. Grandia (1997, Sega Saturn) — Game Arts RPG whose IP sys Uncommon

Sega Saturn

Grandia

グランディア

Role-playing game · 1997

Grandia is a 1997 role-playing game developed by Game Arts for the Sega Saturn — the studio's follow-up to the Lunar ser…

Read more →
Nine developers — most with zero game experience — built GoldenEye 007 (1997, N64). It sold 8 million copies and defined cons

Nintendo 64

GoldenEye 007

ゴールデンアイ 007

FPS · 1997

Released in 1997, GoldenEye 007 proved that a first-person shooter could thrive on a home console — a claim most of the …

Read more →
The game that named a genre: Metroidvania. Symphony of the Night (1997, Konami) — IGA took over mid-production. Japan PS1 has Uncommon

PlayStation

Castlevania: Symphony of the Night

悪魔城ドラキュラX 月下の夜想曲

アクションRPG · 1997

Released on March 20, 1997, Symphony of the Night transformed the Castlevania series by fusing the exploration-heavy des…

Read more →

Nintendo 64

Diddy Kong Racing

ディディーコングレーシング

Racing · 1997

Released in 1997, Diddy Kong Racing distinguished itself from Mario Kart 64 by adding a full adventure mode with an over…

Read more →
Bomberman's first 3D game — pump bombs bigger before you throw them. Bomberman 64 (N64, 1997) kept the franchise alive in thr

Nintendo 64

Bomberman 64

爆ボンバーマン

Action / Puzzle · 1997

Released in 1997, Bomberman 64 was the first full 3D entry in the long-running Bomberman series, reinventing the classic…

Read more →
Uncommon

Sega Saturn

Shining Force III

シャイニングフォースIII

Tactical RPG · 1997

Released in 1997, Shining Force III was Camelot Software Planning's final Shining game — and their most ambitious. Conce…

Read more →
Deliberately modeled on A Link to the Past — then added permanent villager deaths. Alundra (PlayStation, 1997) does not flinc Uncommon

PlayStation

Alundra

アランドラ

Action RPG · 1997

Released in 1997, Alundra is an action RPG following a young Dreamwalker who can enter and traverse the nightmares of ot…

Read more →
Uncommon

Sega Saturn

Thunder Force V

サンダーフォースV

Shoot 'em up / Side-scrolling shooter · 1997

Thunder Force V is the 1997 Sega Saturn shoot 'em up developed and published by Technosoft, the fifth and final mainline…

Read more →
Same month as Final Fantasy VII — June 1997. Matsuno's political RPG where Ramza wins the war but history records him as a he

PlayStation

Final Fantasy Tactics

ファイナルファンタジータクティクス

Tactical RPG / Strategy · 1997

Final Fantasy Tactics is the 1997 PlayStation tactical RPG directed by Yasumi Matsuno, set in the politically complex ki…

Read more →
Kamitani's studio collapsed in 1996. Atlus rescued the team and finished Princess Crown — Saturn 1997, Japan-only action RPG, Rare

Sega Saturn

Princess Crown

プリンセスクラウン

Action RPG · 1997

Princess Crown (1997) is the Sega Saturn action RPG that served as the creative origin of Vanillaware — the studio that …

Read more →

Sega Saturn

Die Hard Arcade

ダイナマイト刑事

Beat 'em Up / Action · 1997

Die Hard Arcade (1996/1997) brought the 3D beat 'em up to a new level of cinematic ambition, casting players as Bruce Mc…

Read more →
N64's first 2D side-scroller — in the year everyone said 2D was dead. Treasure's Mischief Makers (1997) proved them wrong, gr Uncommon

Nintendo 64

Mischief Makers

ゆけゆけ!トラブルメーカーズ

Platform / Action · 1997

Mischief Makers (1997) is Treasure's first Nintendo platform game and the N64's first 2D side-scroller — a deliberate ch…

Read more →
Square made a shooter exactly once. Einhänder (PlayStation, 1997) — a robotic arm steals enemy guns mid-flight. Never release Uncommon

PlayStation

Einhänder

アインハンダー

Shooter · 1997

Einhänder (1997) is the most unexpected title in Square's catalog — a side-scrolling 3D shoot-em-up from a company almos…

Read more →
Dragon Ball Z's singer voiced the giant robot theme. Mystical Ninja Starring Goemon (N64, 1997) — feudal Japan fights back wi Rare

Nintendo 64

Mystical Ninja Starring Goemon

がんばれゴエモン〜ネオ桃山幕府のおどり〜

Action Adventure · 1997

Konami's beloved Goemon franchise made its N64 debut with a game unlike almost anything else in the console's library: a…

Read more →
Rare's first N64 game was built by ~6 recent graduates. Blast Corps (1997) — demolish every building before a nuclear carrier Uncommon

Nintendo 64

Blast Corps

ブラストドーザー

Action Puzzle · 1997

Rare's first Nintendo 64 game — developed by a small team, many of them recent graduates — is one of the most purely ori…

Read more →
Looked made for children. Ended with one of the PS1's most devastating reveals. Klonoa: Door to Phantomile (1997, PlayStation Uncommon

PlayStation

Klonoa: Door to Phantomile

風のクロノア door to phantomile

2.5D Platformer · 1997

Klonoa: Door to Phantomile is a 1997 PlayStation platformer from Namco that deceives with its cheerful exterior. Beneath…

Read more →
Mega Man creator Tokuro Fujiwara left Capcom to make exactly this. Tomba! (1997, PlayStation) — now one of the priciest PS1 g Rare

PlayStation

Tomba!

お~れ!トンバ

Action Adventure · 1997

Created by Tokuro Fujiwara — the Capcom producer behind Mega Man, Ghosts 'n Goblins, and Bionic Commando — Tomba! is a 1…

Read more →
Facing the wrong direction made you harmless. Silhouette Mirage (1997, Sega Saturn) — Treasure's polarity action game. Direct Uncommon

Sega Saturn

Silhouette Mirage

シルエットミラージュ

2D Action · 1997

Treasure's 1997 Sega Saturn action game introduced a polarity mechanic that would later become the foundation for Ikarug…

Read more →
Saturn got a bonus stage the arcade never had. DoDonPachi (Sega Saturn, 1997) — Cave's bullet hell peak, Japan-only with Atlu Uncommon

Sega Saturn

DoDonPachi

怒首領蜂

Bullet Hell Shooter · 1997

DoDonPachi — literally 'Angry Boss Bee' — is Cave's 1997 masterpiece and the game that crystallised the bullet hell sub-…

Read more →
Saturn needed a separate 4MB RAM cartridge just to hold the full roster. X-Men vs. Street Fighter (1997) — Japan-only on Satu Uncommon

Sega Saturn

X-Men vs. Street Fighter

エックスメン VS. ストリートファイター

Fighting · 1997

X-Men vs. Street Fighter is Capcom's 1996 landmark crossover fighting game that brought Marvel's X-Men characters — Wolv…

Read more →
Yasuhiro Wada left rural Japan for Tokyo and built the farm he missed. Harvest Moon GB (Game Boy, 1997) — the first portable Uncommon

Game Boy

Harvest Moon GB

牧場物語GB

Simulation / Farming · 1997

Harvest Moon GB is a farming simulation game developed and published by Victor Interactive Software for the Game Boy in …

Read more →
Kazumi Totaka voiced Yoshi and hid his 19-note secret melody inside. Yoshi's Story (1997, N64) — a picture-book world you can

Nintendo 64

Yoshi's Story

ヨッシーストーリー

Action Platformer · 1997

Yoshi's Story (1997) is Nintendo EAD's follow-up to the acclaimed Yoshi's Island, reimagined as a living picture book re…

Read more →
Jazz piano in a fantasy RPG — Capcom's deliberate call. Breath of Fire III (PS1, 1997) — 3D environments, hand-drawn sprites,

PlayStation

Breath of Fire III

ブレス オブ ファイアIII

Role-Playing Game · 1997

Breath of Fire III, released in September 1997, was the first entry in the franchise to use three-dimensional environmen…

Read more →
Mega Man Legends 3 was cancelled after fans voted to greenlight it. The 1997 original (PlayStation) — first 3D Mega Man, open

PlayStation

Mega Man Legends

ロックマン DASH 鋼の冒険心

3D Action Adventure · 1997

Mega Man Legends — Rockman DASH in Japan — was the first fully 3D game in the Mega Man franchise, representing a radical…

Read more →
Saturn port arrived weeks after the arcade — same hardware underneath. Cotton 2 (Success, 1997) — Japan-only witch horizontal Uncommon

Sega Saturn

Cotton 2: Magical Night Dreams

コットン2 マジカルナイトドリームス

Horizontal Scrolling Shooter · 1997

Cotton 2: Magical Night Dreams, released on Sega Saturn in December 1997, is the sequel to Success's Cotton: Fantastic N…

Read more →
800,000 copies in Japan — the highest for any Western game to that point. Crash Bandicoot 2 (1997, PlayStation) by Naughty Do

PlayStation

Crash Bandicoot 2: Cortex Strikes Back

クラッシュ・バンディクー2 コルテックスの逆襲!

3D Platform ·

Released in November 1997, Crash Bandicoot 2: Cortex Strikes Back is widely regarded as Naughty Dog's finest achievement…

Read more →
Zero asks what am I fighting for — and Mega Man X4 (1997, PlayStation) never answers cleanly. First time Zero got a full, dis

PlayStation

Mega Man X4

ロックマンX4

Action Platformer · 1997

Released in August 1997, Mega Man X4 is the first entry in the Mega Man X series on 32-bit hardware and the first to fea…

Read more →

Game Boy

Game & Watch Gallery

ゲームボーイギャラリー

Mini-game Collection · 1997

Game & Watch Gallery, released in Japan in February 1997, brought Gunpei Yokoi's original hand-held Game & Watch titles …

Read more →

PlayStation

SaGa Frontier

サガ フロンティア

RPG · 1997

Released in July 1997, SaGa Frontier is the seventh entry in Square's SaGa series and its PlayStation debut. The game of…

Read more →

PlayStation

I.Q.: Intelligent Qube

アイキュー インテリジェント キューブ

Puzzle · 1997

Released in January 1997, I.Q.: Intelligent Qube is a 3D puzzle game published by Sony in which the player stands on a p…

Read more →
Guess the height wrong and your counter fails. Dead or Alive (Saturn, 1997) — Team Ninja's Hold System fighter. Japan-exclusi Uncommon

Sega Saturn

Dead or Alive

デッドオアアライブ

Fighting · 1997

Released for the Sega Saturn in Japan in October 1997, Dead or Alive is the first entry in Tecmo's fighting game series …

Read more →
Hit a downed opponent and your own health depletes as punishment. Bushido Blade (1997, PlayStation) — Square swordfighting, n

PlayStation

Bushido Blade

ブシドーブレード

Fighting · 1997

Released in March 1997, Bushido Blade is Square's most unconventional fighting game — a 3D swordfight where there is no …

Read more →
Released in America before Japan — rare for Nintendo. Kirby's Dream Land 3 (1997, Super Famicom) was the SNES swan song, buil Uncommon

Super Famicom / SNES

Kirby's Dream Land 3

星のカービィ3

Action Platformer · 1998

Kirby's Dream Land 3 (1997) is HAL Laboratory's final chapter in the hand-drawn Kirby aesthetic — a Super Famicom platfo…

Read more →
The developers later co-founded Vanillaware. Snowboard Kids (1997, N64) — Atlus's four-player cartoon snowboard racer, an N64 Uncommon

Nintendo 64

Snowboard Kids

スノーボードキッズ

Racing / Sports · 1997

Snowboard Kids (1997) is Racdym and Atlus's cheerful N64 snowboarding racer — a cartoon-styled game where a cast of chil…

Read more →
Thor, Freya, and Loki as playable fighters — Ragnagard / Shinouken (1997, Saturn) is SNK's overlooked Neo Geo mythology brawl

Sega Saturn

Ragnagard (Shinouken)

神凰拳

Fighting · 1997

Known in Japan as Shinouken, Ragnagard is a 2D fighting game developed by Saurus and System Vision for SNK's Neo Geo. Th…

Read more →
Japan-only and almost forgotten. D-Xhird (1997, Sega Saturn) is Nextech and Takara's 3D weapon fighter — a quiet companion to

Sega Saturn

D-Xhird

ディ・サード

3D Weapon-based Fighting · 1997

D-Xhird is a 3D weapon-based fighting game developed by Nextech and published by Takara for the Sega Saturn. Released on…

Read more →
One million yen on TV if you didn't flinch. Denryū Iraira Bō (N64, 1997) — Japan-only wire-maze game from a variety show. You

Nintendo 64

Ucchannanchan no Honō no Challenger: Denryū Iraira Bō

ウッチャンナンチャンの炎のチャレンジャー 電流イライラ棒

Action puzzle · 1997

A Japan-only action puzzle game for the Nintendo 64, released in late 1997 and based on a segment from the Japanese vari…

Read more →
Uncommon

Sega Saturn

Devil Summoner: Soul Hackers

デビルサマナー ソウルハッカーズ

RPG / Dungeon Crawler · 1997

Devil Summoner: Soul Hackers is a 1997 Sega Saturn RPG set in the fictional near-future city of Amami City, where a grou…

Read more →
Uncommon

Nintendo 64

Doom 64

ドゥーム64

First-Person Shooter · 1997

Doom 64 (1997) is not a port — it is a wholly original N64-exclusive entry in the Doom franchise, built from the ground …

Read more →
Koji Igarashi erased Sonia Belmont and never reinstated her. Castlevania Legends (Game Boy, 1997) — good ending shows she had Uncommon

Game Boy

Castlevania Legends

悪魔城ドラキュラ 漆黒たる前奏曲

Action-Platformer · 1997

Castlevania Legends (1997) is the third and final Game Boy entry in the Castlevania series, and the first to star a fema…

Read more →
Kirby's Star Stacker (Game Boy, 1997) — HAL Laboratory's first original-mechanic puzzle game. Rick, Kine, and Coo fall in pai Uncommon

Game Boy

Kirby's Star Stacker

カービィのきらきらきっず

Puzzle · 1997

Released in January 1997, Kirby's Star Stacker arrived as HAL Laboratory's first puzzle game built on an entirely origin…

Read more →

Sega Saturn

Terra Diver

蒼穹紅蓮隊

shoot 'em up · 1997

Terra Diver is a 1997 shoot 'em up for the sega saturn, developed by Raizing, with music by Hitoshi Sakimoto.…

Read more →

Sega Saturn

Elevator Action Returns

エレベーターアクション リターンズ

action game · 1997

Elevator Action Returns is a 1997 action game for the sega saturn, developed by Taito. It belongs to the Elevator Action…

Read more →
Arkanoid: Doh It Again for Super Famicom (1997) — the third installment with 99 levels, edit mode, and Mouse support. Collect

Super Famicom / SNES

Arkanoid: Doh It Again

アルカノイド Doh It Again

Breakout clone · 1997

Arkanoid: Doh It Again is a 1997 breakout game for the Super Famicom, the third installment in the Arkanoid series. Deve…

Read more →
Quake II for nintendo 64 (1997) — collector's guide and memories from players worldwide.

Nintendo 64

Quake II

Quake II

first-person shooter · 1997

Quake II is a 1997 first-person shooter for the nintendo 64, developed by id Software, directed by Kevin Cloud, with mus…

Read more →

Nintendo 64

Duke Nukem 64

Duke Nukem 3D

first-person shooter ·

Duke Nukem 64 is a Nintendo 64 game released in 1997, developed by Eurocom, published by GT Interactive. It is a first-p…

Read more →

Sega Mega Drive / Genesis

FIFA: Road to World Cup 98

FIFA: Road to World Cup 98

association football video game · 1997

FIFA: Road to World Cup 98 is a 1997 association football video game for the mega drive, developed by EA Vancouver. It b…

Read more →
Command & Conquer: Red Alert (PlayStation, 1997) — alternate-history Cold War RTS with Frank Klepacki's iconic 'Hell March' s

PlayStation

Command & Conquer: Red Alert

コマンド&コンカー:レッドアラート

real-time strategy ·

Command & Conquer: Red Alert is a 1997 real-time strategy for the PlayStation, developed by Westwood Studios, with music…

Read more →
Croc: Legend of the Gobbos for sega saturn (1997) — collector's guide and memories from players worldwide.

Sega Saturn

Croc: Legend of the Gobbos

クロック!パウパウアイランド

platform game · 1997

Croc: Legend of the Gobbos is a 1997 platform game for the sega saturn, developed by Argonaut Games. It belongs to the C…

Read more →
Sonic R for sega saturn (1997) — collector's guide and memories from players worldwide.

Sega Saturn

Sonic R

ソニックR

racing video game · 1997

Sonic R is a 1997 racing video game for the sega saturn, developed by Traveller's Tales, with music by Richard Jacques. …

Read more →
Pre-orders so intense that shops stopped accepting them three weeks before launch. Ocarina of Time (N64, 1998) — still the hi

Nintendo 64

The Legend of Zelda: Ocarina of Time

ゼルダの伝説 時のオカリナ

Action-Adventure · 1998

Ocarina of Time is the highest-rated game in recorded review history and the first Legend of Zelda title rendered in thr…

Read more →
Hideo Kojima's 1998 masterpiece: the stealth game that asked whether you had to fight, and proved video games could carry the

PlayStation

Metal Gear Solid

メタルギアソリッド

Action-adventure / Stealth · 1998

Metal Gear Solid (1998) is the game that defined the stealth genre and demonstrated that video games could carry the nar…

Read more →
Sonic Team relocated to San Francisco to research the city design. Sonic Adventure (1998, Dreamcast) — Sonic's 3D debut and S

Dreamcast

Sonic Adventure

ソニックアドベンチャー

Action platformer · 1998

Sonic Adventure (1998) was the Dreamcast's launch centrepiece in Japan and the first fully 3D mainline Sonic game. Devel…

Read more →
Released in Japan a full month before the Game Boy Color existed. Dragon Warrior Monsters (1998, GBC) — Terry's Wonderland, 2 Uncommon

Game Boy Color

Dragon Warrior Monsters

ドラゴンクエストモンスターズ テリーのワンダーランド

Monster-Collecting RPG · 1998

Dragon Warrior Monsters — known in Japan as Dragon Quest Monsters: Terry's Wonderland — is a monster-collecting RPG rele…

Read more →
Source code is lost — a remaster is impossible. Panzer Dragoon Saga (Saturn, 1998) earned perfect scores, shipped ~6,000 copi Very Rare

Sega Saturn

Panzer Dragoon Saga

AZEL -パンツァードラグーン RPG-

RPG · 1998

Released in Japan on January 29, 1998, Panzer Dragoon Saga is the most celebrated — and most elusive — game in the Panze…

Read more →
Masuda composed the whole soundtrack on a home Commodore Amiga and wrote his own porting tool. Pokémon Yellow (1998, Game Boy

Game Boy

Pokémon Yellow Version: Special Pikachu Edition

ポケットモンスター ピカチュウ

RPG · 1998

Released in Japan on September 12, 1998, Pokémon Yellow was created directly in response to the explosive success of the…

Read more →
Hudson Soft's name appears nowhere on the box. Pokémon Trading Card Game (1998, GBC) — 20 cards exist only in this game, neve

Game Boy Color

Pokémon Trading Card Game

ポケモンカードGB

Card game / Strategy · 1998

Pokémon Trading Card Game (1998) for Game Boy Color is a digital adaptation of the Pokémon TCG developed by Hudson Soft …

Read more →
Co-op mode was cut after persistent crashes. Burning Rangers (1998, Saturn) — Sonic Team firefighting, one of the rarest Satu Rare

Sega Saturn

Burning Rangers

バーニングレンジャーズ

Action · 1998

Burning Rangers (1998) is a third-person action game developed by Sonic Team for Sega Saturn, set in a future where the …

Read more →
Grant Kirkhope composed the score in fragments that reassemble as you move between rooms. Banjo-Kazooie (1998, N64) — 3.65 mi

Nintendo 64

Banjo-Kazooie

バンジョーとカズーイの大冒険

3D platformer · 1998

Banjo-Kazooie (1998) is a Nintendo 64 3D platformer developed by Rare, following a bear and a bird as they explore nine …

Read more →
No items, no luck — thirty racers at 60fps on N64. F-Zero X (1998) is the purest racing game Nintendo ever built. Skill is ev

Nintendo 64

F-Zero X

F-ZERO X

Racing · 1998

Released in 1998, F-Zero X achieved something that seemed impossible: 30 racers on screen simultaneously at a locked 60 …

Read more →
Seven weapons available from the start — you begin powerful and grow stronger. Radiant Silvergun (Sega Saturn, 1998, Treasure Rare

Sega Saturn

Radiant Silvergun

レイディアントシルバーガン

Shoot 'em Up · 1998

Released in 1998, Radiant Silvergun is widely considered one of the greatest shoot 'em ups ever made — and one of the de…

Read more →
Rejected as too dark for Final Fantasy VII. Budget ran out before disc two was done. Xenogears (1998, PlayStation) — Square's

PlayStation

Xenogears

ゼノギアス

Role-Playing Game · 1998

Released in 1998, Xenogears is one of the most narratively ambitious games Square ever produced. Weaving philosophy, psy…

Read more →
Rare

PlayStation

Suikoden II

幻想水滸伝II

Role-Playing Game · 1998

Released in 1998, Suikoden II is the most beloved entry in the Suikoden series and is regularly cited among the greatest…

Read more →
Yoko Shimomura was told to make the score feel inhuman. Parasite Eve (1998, PlayStation) — Square's survival horror RPG set i

PlayStation

Parasite Eve

パラサイト・イヴ

Survival Horror / RPG · 1998

Released in 1998, Parasite Eve fused survival horror with RPG mechanics in a way no game had before. Set across six days…

Read more →
Bundled with Game Boy Color just as the original was bundled with the Game Boy. Tetris DX (1998) added saves, ghost piece, an

Game Boy Color

Tetris DX

テトリスDX

Puzzle · 1998

Tetris DX (1998) is the definitive portable edition of Tetris for its era — a full-color reimagining of the 1989 Game Bo…

Read more →
Kenji Kawai — Ghost in the Shell — scored the final Saturn game in Europe. Deep Fear (1998): underwater survival horror. Neve Rare

Sega Saturn

Deep Fear

ディープフィアー

Survival Horror · 1998

Deep Fear (1998) is Sega's survival horror answer to Resident Evil — and the final Sega Saturn game released in Europe. …

Read more →
Nine months from announcement to ship. 1080° Snowboarding (N64, 1998) launched the same year snowboarding debuted at the Wint

Nintendo 64

1080° Snowboarding

1080° スノーボーディング

Sports / Snowboarding · 1998

1080° Snowboarding (1998) arrived at the peak of snowboarding's cultural moment — Tony Hawk's generation, the X Games, s…

Read more →
Sound director Sano fought to use big-beat music; series director Harada hated it at first. Tekken 3 (PlayStation, 1998) — 8.

PlayStation

Tekken 3

鉄拳3

Fighting · 1998

Tekken 3 (1998) is the apex of the PlayStation-era 3D fighting game — a title that sold 8.5 million copies worldwide and…

Read more →
Hideki Kamiya was 26 when the first version was scrapped and he rebuilt from scratch. Resident Evil 2 (1998, PlayStation) — L

PlayStation

Resident Evil 2

バイオハザード2

Survival Horror · 1998

Resident Evil 2 (1998) is the apex of the original PlayStation survival horror genre — a cinematic, dual-campaign action…

Read more →
Acquire was founded specifically to make this one game. Tenchu: Stealth Assassins (PlayStation, 1998) beat Metal Gear Solid t

PlayStation

Tenchu: Stealth Assassins

天誅 SHINOBI GAISEN

Stealth / Action · 1998

Tenchu: Stealth Assassins (1998) arrived the same year as Metal Gear Solid and established stealth gameplay on PlayStati…

Read more →
Japan's Game Boy Color launched in 1998 with this inside. Wario Land II (GBC) introduced the invincible Wario — 5 story paths

Game Boy Color

Wario Land II

ワリオランド2 盗まれた財宝

Platform · 1998

The first Wario platformer to make the hero invincible, Wario Land II transformed the series identity. Rather than dying…

Read more →
VF3 never reached Western arcades. Virtua Fighter 3tb (1998) was the only way overseas fans could play it — Dreamcast Japan l

Dreamcast

Virtua Fighter 3tb

バーチャファイター3tb

3D Fighting · 1998

One of four launch titles for the Sega Dreamcast in Japan on November 27, 1998, Virtua Fighter 3tb was Sega's opening st…

Read more →
GTA III started here. DMA Design built Body Harvest (N64, 1998) as a 3D open-world proof of concept — then applied those less Uncommon

Nintendo 64

Body Harvest

ボディハーベスト

Open-World Action ·

Body Harvest is the game that laid the groundwork for the open-world action genre — developed by DMA Design, the studio …

Read more →
Designed with no background music — Sting planned binaural footsteps instead. Baroque (1998, Saturn) is a roguelike where eac Rare

Sega Saturn

Baroque

バロック

Roguelike Dungeon Crawler · 1998

Baroque is one of the Saturn library's most singular achievements: a roguelike first-person dungeon crawler set in a pos…

Read more →
Kohei Tanaka — One Piece, Dragon Ball Z — composed the score. Dragon Force II (Saturn, 1998) is Japan-only and considered dee Uncommon

Sega Saturn

Dragon Force II: Kamisarishi Daichi ni

ドラゴンフォースⅡ 神去りし大地に

Strategy RPG · 1998

Released in April 1998, Dragon Force II: Kamisarishi Daichi ni is the sequel to one of the Saturn's defining strategy RP…

Read more →
Sting's drummer composed the soundtrack. Spyro the Dragon (PlayStation, 1998) — Insomniac's purple dragon built in seven mont

PlayStation

Spyro the Dragon

スパイロ・ザ・ドラゴン

3D platformer · 1999

Released in North America on September 9, 1998, Spyro the Dragon is the PlayStation 3D platformer that established Insom…

Read more →

Nintendo 64

Mario Party

マリオパーティ

Party · 1998

Released in December 1998, Mario Party created an entirely new genre — the competitive party video game. Up to four play…

Read more →
Spyro hides in a loading screen. Crash Bandicoot: Warped (Naughty Dog, 1998) — PS1 trilogy finale with motorcycle races, bipl

PlayStation

Crash Bandicoot: Warped

クラッシュ・バンディクー3 ブッとび!世界一周

3D Platform · 1998

Released in November 1998, Crash Bandicoot: Warped is the final chapter of Naughty Dog's original PlayStation trilogy an…

Read more →
Rare

Sega Saturn

Battle Garegga

バトルガレッガ

Vertical Shoot 'em Up · 1998

Released for the Sega Saturn in February 1998, Battle Garegga is the Saturn port of Raizing's 1996 arcade masterpiece — …

Read more →
Saturn's 4MB RAM cartridge made the difference. Vampire Savior (1998) matched the CPS-2 arcade board sprite-for-sprite — the Uncommon

Sega Saturn

Vampire Savior: The Lord of Vampire

ヴァンパイア セイヴァー THE LORD OF VAMPIRE

Fighting · 1998

Released for Sega Saturn in Japan in April 1998, Vampire Savior: The Lord of Vampire is the third and most celebrated en…

Read more →
Bundled with a Final Fantasy VIII demo in Japan. Brave Fencer Musashi (PS1, 1998) — the Square action RPG many players discov Uncommon

PlayStation

Brave Fencer Musashi

ブレイヴフェンサー武蔵伝

Action RPG · 1998

Brave Fencer Musashi (1998) is Square's fast-paced 3D action RPG on PlayStation — a comedic adventure starring a miniatu…

Read more →
Rare

PlayStation

Tail Concerto

テイルコンチェルト

Action / Adventure · 1998

Tail Concerto (1998) is CyberConnect's debut title — a 3D action-adventure set in a floating sky-island world populated …

Read more →
No arenas, no multiplayer bombs. Bomberman Quest (GBC, 1998) dropped Bomberman into a solo RPG world — and the bomb mechanics Uncommon

Game Boy Color

Bomberman Quest

ボンバーマンクエスト

Action RPG · 1998

Bomberman Quest (1998) is an action RPG spin-off in the Bomberman series for Game Boy Color — a genre departure that see…

Read more →

Dreamcast

July

ジュライ

Adventure / Visual Novel · 1998

July is an adventure / visual novel developed and published by FortyFive for the Sega Dreamcast, released in Japan on No…

Read more →
Color Dungeon entry code only appears on GBC — invisible on original Game Boy. Link's Awakening DX (1998, Game Boy Color) add Uncommon

Game Boy Color

The Legend of Zelda: Link's Awakening DX

ゼルダの伝説 夢をみる島DX

Action-Adventure · 1998

The Legend of Zelda: Link's Awakening DX (1998) is the Game Boy Color enhanced version of the beloved 1993 Game Boy orig…

Read more →
Uncommon

Nintendo 64

Space Station Silicon Valley

スペース・ステーション・シリコン・バレー

3D Platform / Puzzle ·

Space Station Silicon Valley is a 1998 Nintendo 64 game in which the player survives as a bare microchip and takes contr…

Read more →
Pokémon Yellow (Game Boy, 1998) introduced the franchise's friendship mechanic with a Pikachu that follows you. The anime cam

Game Boy

Pokémon Yellow

ポケットモンスター ピカチュウ

role-playing video game · 1998

Pokémon Yellow is a 1998 role-playing video game for the game boy, developed by Game Freak, directed by Satoshi Tajiri, …

Read more →
Frogger for Game Boy (1998) — Majesco's handheld port of Konami's 1981 arcade classic. Collector's guide, gameplay notes, and

Game Boy

Frogger

フロッガー

action game ·

Frogger for Game Boy (1998) is a handheld port of Konami's 1981 arcade classic, developed by Morning Star Multimedia and…

Read more →
Mortal Kombat 4 — the Game Boy Color release of 1998 by Digital Eclipse for Midway Games. Its history, the people behind it,

Game Boy Color

Mortal Kombat 4

モータルコンバット4

fighting game · 1998

Mortal Kombat 4 is a Game Boy Color game released in 1998, developed by Digital Eclipse, published by Midway Games. It i…

Read more →

Game Boy

Oddworld Adventures

エイブ・ア・ゴーゴー

2D platform game · 1998

Oddworld Adventures is a Game Boy game released in 1998, developed by Saffire, published by GT Interactive. It is a 2D p…

Read more →
Diablo — the PlayStation release of 1998 by Climax Studios for Electronic Arts. Its history, the people behind it, and what t

PlayStation

Diablo

ディアブロ

action role-playing game · 1998

Diablo is a PlayStation game released in 1998, developed by Climax Studios, published by Electronic Arts. It is a action…

Read more →
Sakurai built it in secret, in his spare time — Nintendo's own teams called it unmarketable. Super Smash Bros. (1999, N64) la Uncommon

Nintendo 64

Super Smash Bros.

大乱闘スマッシュブラザーズ

Fighting / Platform · 1999

Super Smash Bros. is the game that Masahiro Sakurai built in secret. Working without Nintendo's knowledge, Sakurai creat…

Read more →
$47 million — the most expensive game ever made in 1999. Shenmue (Dreamcast) gave every NPC a daily schedule and a living Yok Uncommon

Dreamcast

Shenmue

シェンムー 一章 横須賀

Open-world action adventure · 1999

Shenmue (1999), directed by Yu Suzuki with an estimated budget of $47 million, was the most expensive video game ever ma…

Read more →
Launched 9/9/99 alongside the Dreamcast in North America. Power Stone (Capcom, 1999) ran on the same NAOMI board — a near-per

Dreamcast

Power Stone

パワーストーン

Arena fighting · 1999

Power Stone (1999) by Capcom is a fully 3D arena fighting game that originated on Sega's NAOMI arcade board before its D…

Read more →
Beat the Elite Four and it keeps going — Kanto waits, and Red stands silent at Mt. Silver. Pokémon Gold/Silver (1999, Game Bo

Game Boy Color

Pokémon Gold Version / Silver Version

ポケットモンスター 金・銀

RPG · 1999

Pokémon Gold and Silver are the definitive Game Boy Color games — the titles that proved the platform could sustain the …

Read more →
Critics who played both said the home version was better than the arcade. Soulcalibur (1999, Dreamcast) — Metacritic 98, the

Dreamcast

Soulcalibur

ソウルキャリバー

Fighting · 1999

Soulcalibur (1999) is a 3D weapons-based fighting game developed by Project Soul for Sega Dreamcast, and one of the most…

Read more →
Only 500 console bundles were produced at launch. Seaman (1999, Dreamcast) — a fish with a human face that remembered if you Uncommon

Dreamcast

Seaman

シーマン 〜禁断のペット〜

Virtual pet / simulation · 1999

Seaman (1999) is a Dreamcast virtual pet game developed by Yoot Saito and Vivarium, published by Sega. Players raise a h…

Read more →
PlayStation's draw-distance limit accidentally became gaming's most terrifying fog. Silent Hill (1999, PS1) — Konami's landma

PlayStation

Silent Hill

サイレントヒル

Survival horror · 1999

Silent Hill (1999) is a survival horror game developed by Team Silent at Konami, in which writer Harry Mason searches fo…

Read more →
Its sequel took 22 years to arrive. Pokémon Snap (1999, Nintendo 64) — HAL Laboratory's photography game where no Pokémon is

Nintendo 64

Pokémon Snap

ポケモンスナップ

Photography / Rail Shooter · 1999

Released in 1999, Pokémon Snap placed players on a fixed rail through environments teeming with Pokémon, armed with only…

Read more →
Built by tri-Ace and released at the very end of the PlayStation era. Valkyrie Profile (1999, tri-Ace) — Lenneth collects fal Uncommon

PlayStation

Valkyrie Profile

ヴァルキリープロファイル

Role-Playing Game · 1999

Released in 1999, Valkyrie Profile placed players in the role of Lenneth, a Valkyrie collecting the souls of fallen warr…

Read more →
Japan got a 42-Pokémon Stadium in 1998 that never left. Pokémon Stadium (1999, Nintendo 64) was the world's first look at all

Nintendo 64

Pokémon Stadium

ポケモンスタジアム2

Strategy · 1999

Released in 1999, Pokémon Stadium brought all 151 original Pokémon to Nintendo 64 in fully animated 3D battles for the f…

Read more →
Yasunori Mitsuda says Chrono Cross is the score he is most proud of — more than Chrono Trigger. PlayStation, 1999. Over 40 pl

PlayStation

Chrono Cross

クロノ・クロス

RPG · 1999

Released in 1999, Chrono Cross is the successor to Chrono Trigger — a game that redefined expectations so completely tha…

Read more →
Rumble built into the cartridge, not an accessory. Pokémon Pinball (1999, Game Boy Color) needed 2 AA batteries just for the

Game Boy Color

Pokémon Pinball

ポケモンピンボール

Puzzle · 1999

Released in 1999, Pokémon Pinball is one of the most successful genre spinoffs in the Pokémon franchise — a pinball game…

Read more →
Two years before Survivor aired on TV, Konami built it as a game. Survival Kids (1999, Game Boy Color) — crafting, hunger, th Uncommon

Game Boy Color

Survival Kids

サバイバルキッズ 孤島の冒険者

Survival / Adventure · 1999

Survival Kids is a 1999 Game Boy Color survival game in which a child stranded on a deserted island must gather resource…

Read more →

Game Boy Color

Super Mario Bros. Deluxe

スーパーマリオブラザーズデラックス

Action / Platform · 2000

Super Mario Bros. Deluxe is a 1999 Game Boy Color adaptation of the 1985 Famicom/NES classic, packed with added content …

Read more →
Michael Jackson personally asked Sega for a role after playing this game. Space Channel 5 (1999, Dreamcast) — Mizuguchi's 196

Dreamcast

Space Channel 5

スペースチャンネル5

Rhythm / Music game · 1999

Space Channel 5 is the 1999 Dreamcast rhythm game directed by Tetsuya Mizuguchi and developed by United Game Artists, a …

Read more →
Faye Wong's 'Eyes on Me' was the first pop song commissioned for mainline Final Fantasy. Square's 1999 PlayStation RPG sold 8

PlayStation

Final Fantasy VIII

ファイナルファンタジーVIII

RPG · 1999

Final Fantasy VIII is the 1999 Square RPG, the direct successor to Final Fantasy VII on PlayStation. Players control Squ…

Read more →
Uncommon

Game Boy Color

Conker's Pocket Tales

コンカーのポケットテイルズ

Action / Adventure ·

Conker's Pocket Tales (1999) is the Game Boy Color debut of Rare's mischievous squirrel, and the only entry in the serie…

Read more →
NAOMI arcade board and Dreamcast used identical hardware. House of the Dead 2 (Dreamcast, 1999) — one of history's most faith

Dreamcast

The House of the Dead 2

ザ ハウス オブ ザ デッド 2

Light Gun Shooter / Horror · 1999

The House of the Dead 2 (1999) is the Dreamcast's definitive light gun shooter and the game that made the console's laun…

Read more →
Grant Kirkhope was told to make the DK Rap as bad as possible — and it became iconic. Donkey Kong 64 (N64, 1999), five Kongs,

Nintendo 64

Donkey Kong 64

ドンキーコング64

Platform / Collectathon · 1999

Donkey Kong 64 (1999) is the definitive collectathon — the genre's grandest, most expansive expression, and for many its…

Read more →
Developed by TOSE — the ghost studio that made hundreds of games, never taking public credit. Harvest Moon 2 GBC (1999), the Uncommon

Game Boy Color

Harvest Moon 2 GBC

牧場物語GB2

Simulation / RPG · 1999

The first Harvest Moon title developed natively for Game Boy Color, released in Japan in August 1999. Players inherit a …

Read more →
R-Type DX for Game Boy Color (1999) — Irem's legendary shoot 'em up trilogy on GBC, with colour-enhanced R-Type I and II plus Uncommon

Game Boy Color

R-Type DX

R-TYPE DX

Shoot 'em Up · 1999

Released in 1999, R-Type DX is a Game Boy Color compilation that bundles enhanced colour versions of both R-Type and R-T…

Read more →
More enemy bullets on screen means a bigger explosion. Bangai-O (1999, Dreamcast) built its entire design around that single Uncommon

Dreamcast

Bangai-O

爆裂無敵バンガイオー

Multidirectional Shooter · 1999

A frantic multidirectional shooter from Treasure, released for the Dreamcast in December 1999. Players pilot the mecha B…

Read more →
Schierke debuted here before her manga appearance. Miura wrote the story himself for Sword of the Berserk: Guts Rage (1999, D Uncommon

Dreamcast

Sword of the Berserk: Guts' Rage

ベルセルク 千年帝国の鷹篇 喪失花の章

Hack and Slash · 1999

A 1999 Dreamcast hack-and-slash based on Kentarō Miura's dark fantasy manga Berserk, with a new story written by Miura h…

Read more →
Matsuno had already left for Square before this shipped. Ogre Battle 64 (1999, N64) — one of few serious tactical RPGs on the Uncommon

Nintendo 64

Ogre Battle 64: Person of Lordly Caliber

オウガバトル64 Person of Lordly Caliber

Real-Time Tactical RPG · 1999

The direct follow-up to Ogre Battle: The March of the Black Queen on Super Famicom, Ogre Battle 64 continues the Ogre Ba…

Read more →
Sony America rejected it. MoMA later acquired it. Vib-Ribbon (1999, PlayStation) loaded into RAM — any CD you owned became a Rare

PlayStation

Vib-Ribbon

ビブリボン

Rhythm · 1999

Vib-Ribbon is one of the most formally inventive games ever released on PlayStation. Designed by Masaya Matsuura — creat…

Read more →
Originally gorillas and snakes — Mikami switched to dinosaurs. Dino Crisis (PlayStation, 1999): panic horror where the T-Rex

PlayStation

Dino Crisis

ディノクライシス

Survival Horror · 1999

Directed by Shinji Mikami — creator of Resident Evil — Dino Crisis is survival horror with the pace of a thriller rather…

Read more →
DualShock had been optional for two years. Ape Escape (1999, PlayStation) ended that — the first console game to require a sp

PlayStation

Ape Escape

サルゲッチュ

3D Platformer · 1999

The first video game to require both analog sticks of the PlayStation's DualShock controller, Ape Escape is a 3D platfor…

Read more →
Capcom cancelled the PS1 port. Both D&D arcade games — one Saturn disc, the only home version ever made. Japan-only. Requires Rare

Sega Saturn

Dungeons & Dragons Collection

ダンジョンズ&ドラゴンズ コレクション

Beat'em Up / Action RPG · 1999

Dungeons & Dragons Collection is a two-disc 1999 Sega Saturn compilation released exclusively in Japan, containing Capco…

Read more →
The world's most controversial game landed on a Nintendo handheld. GTA (1999, Game Boy Color) — Liberty City, San Andreas, an Uncommon

Game Boy Color

Grand Theft Auto

グランド・セフト・オート

Action / Open World ·

Grand Theft Auto for Game Boy Color is a 1999 port developed by Tarantula Studios and published by Rockstar Games, adapt…

Read more →
Before the West knew Shin Megami Tensei, Atlus used the Revelations brand to sneak it in. Last Bible (1999, GBC) was the brid Uncommon

Game Boy Color

Revelations: The Demon Slayer

女神転生外伝 ラストバイブル

RPG · 1999

Revelations: The Demon Slayer is the 1999 Game Boy Color re-release of Megami Tensei Gaiden: Last Bible, a 1992 RPG orig…

Read more →
North America got it two months before Japan — unusual for Konami. Castlevania (1999, N64) — the series first 3D entry. Two p Uncommon

Nintendo 64

Castlevania

悪魔城ドラキュラ 黙示録

Action Adventure · 1999

Castlevania (1999), known as Akumajō Dracula Mokushiroku in Japan, was the Castlevania series' first full leap into 3D —…

Read more →
Built with Tokyo Metropolitan Bureau of Transportation. Tokyo Bus Guide (Dreamcast, 1999) — real Toei routes, real timetables Rare

Dreamcast

Tokyo Bus Guide

東京バス案内

Simulation · 1999

Tokyo Bus Guide (1999) is one of the most quietly subversive games ever released in Japan: a bus driving simulator devel…

Read more →
Die Hard Arcade's sequel, stripped of the license. Sega's Dreamcast beat 'em up (1999) — a lobster, a tuna, or a rocket launc Uncommon

Dreamcast

Dynamite Cop

ダイナマイト刑事2

Beat 'em Up · 1999

Dynamite Cop (1999), known in Japan as Dynamite Deka 2, is the Dreamcast port of Sega's arcade beat 'em up sequel — a ga…

Read more →
Sega launched the Dreamcast with a built-in modem. ChuChu Rocket! (Sonic Team, 1999) proved why — the world's first online co Uncommon

Dreamcast

ChuChu Rocket!

チューチューロケット!

Action puzzle · 1999

Released in Japan on November 11, 1999, ChuChu Rocket! was developed by Sonic Team as a direct test of the Dreamcast's o…

Read more →
Train a golfer on Game Boy Color, then transfer them to the N64. Mario Golf GBC (Camelot, 1999) — a full RPG campaign hidden

Game Boy Color

Mario Golf

マリオゴルフGB

Sports / RPG · 1999

Mario Golf for Game Boy Color is substantially more than a portable port of the Nintendo 64 title released the same year…

Read more →
North American cartridge reportedly hides a Pikachu sprite in its data. Dragon Quest I+II (1999, GBC) packs two JRPG classics Uncommon

Game Boy Color

Dragon Quest I+II

ドラゴンクエストI・II

Role-Playing Game · 1999

Dragon Quest I+II for Game Boy Color packages remakes of both Dragon Quest I and Dragon Quest II in a single cartridge. …

Read more →
Uncommon

PlayStation

The Legend of Dragoon

ザ・レジェンド・オブ・ドラグーン

Role-Playing Game · 1999

The Legend of Dragoon, released in December 1999, was Sony Computer Entertainment's most ambitious first-party RPG of th…

Read more →
Uncommon

Dreamcast

Maken X

魔剣X

First-Person Action RPG · 1999

Maken X, released in November 1999, was director Katsura Hashino's debut as a game director at Atlus — the same director…

Read more →
Sega personally courted SNK after Saturn's decline. KOF: Dream Match 1999 (Dreamcast) — 60fps made it smoother than the origi

Dreamcast

The King of Fighters: Dream Match 1999

ザ・キング・オブ・ファイターズ DREAM MATCH 1999

2D Fighting · 1999

King of Fighters: Dream Match 1999 is an enhanced Dreamcast port of The King of Fighters '98: Dream Match Never Ends — i…

Read more →
Staff slept in the Osaka office to ship it. Dewprism / Threads of Fate (PlayStation, 1999) — Square made a comedy after Xenog

PlayStation

Threads of Fate

デュープリズム

Action RPG · 1999

Threads of Fate — Dewprism in Japan — is a lighthearted action RPG following two protagonists with opposite personalitie…

Read more →

PlayStation

Gran Turismo 2

グランツーリスモ2

Racing Simulation · 1999

Released in December 1999, Gran Turismo 2 expanded Kazunori Yamauchi's vision of the 'Real Driving Simulator' to an unpr…

Read more →
RE3 started as a spin-off before becoming a numbered entry. Nemesis follows Jill through doors — Resident Evil 3: Last Escape

PlayStation

Resident Evil 3: Nemesis

バイオハザード3 ラストエスケープ

Survival Horror · 1999

Released in Japan on September 22, 1999, Resident Evil 3: Nemesis — known in Japan as Biohazard 3: Last Escape — places …

Read more →

PlayStation

Tony Hawk's Pro Skater

トニー・ホーク スケートボーディング

Extreme Sports · 2000

Released in North America on September 29, 1999, Tony Hawk's Pro Skater created the skateboarding video game genre as a …

Read more →

PlayStation

Legend of Mana

聖剣伝説 Legend of Mana

Action RPG · 1999

Released in July 1999, Legend of Mana is the fourth entry in Square's Mana series and the most experimental game the fra…

Read more →
Karen would permanently leave the village if you ignored her. Harvest Moon 64 (N64, 1999) — farming RPG with 3D seasons and r

Nintendo 64

Harvest Moon 64

牧場物語2

Farming Simulation / RPG · 1999

Released in February 1999, Harvest Moon 64 was the Nintendo 64 debut of Victor Interactive Software's farming simulation…

Read more →
Horror Land flips its rules at night. Mario Party 2 (N64, 1999) — Hudson fixed the blisters, added 65 minigames, and made the

Nintendo 64

Mario Party 2

マリオパーティ2

Party · 1999

Released in December 1999, Mario Party 2 refined the formula of the original Mario Party into what many players consider…

Read more →
40,000 collectibles required for the true ending. Jet Force Gemini (N64, Rare, 1999) — renamed Star Twins in Japan, the Engli

Nintendo 64

Jet Force Gemini

スターツインズ

Third-Person Shooter · 1999

Released in December 1999 in Japan as Star Twins, Jet Force Gemini was Rare's science-fiction third-person shooter for t…

Read more →
In one stage, Lammy performs her way through hell to make it to the concert. Um Jammer Lammy (PlayStation, 1999) — NanaOn-Sha

PlayStation

Um Jammer Lammy

ウンジャマー・ラミー

Rhythm · 1999

Released in March 1999, Um Jammer Lammy is the spiritual sequel to PaRappa the Rapper — sharing the same visual world, r…

Read more →

Dreamcast

Sunrise Eiyuutan

サンライズ英雄譚

RPG · 1999

A role-playing game built as a crossover of mecha and characters from anime produced by the studio Sunrise. Released for…

Read more →
Riverhillsoft — known for horror games — made a desert strategy RPG for Dreamcast. Vermilion Desert (1999) stayed Japan-only

Dreamcast

Vermilion Desert

バーミリオン・デザート

Strategy / Simulation RPG · 1999

Vermilion Desert is a Japan-only strategy title released for the Sega Dreamcast late in 1999. It was developed and publi…

Read more →
Ubisoft licensed the Monaco circuit but not the drivers — so the 1999 grid runs under fictional names. Dreamcast F1 sim, Japa

Dreamcast

Monaco Grand Prix Racing Simulation 2

モナコ・グランプリ レーシングシミュレーション2

Racing (Formula One) · 1999

Monaco Grand Prix Racing Simulation 2 is a Formula One racing game developed and published by Ubisoft, released for the …

Read more →
North America got Eternal Punishment but not Innocent Sin — leaving Persona 2 as a sequel whose first chapter was locked away Uncommon

PlayStation

Persona 2: Eternal Punishment

ペルソナ2 罰

RPG · 1999

Persona 2: Eternal Punishment is the second half of the Persona 2 story, released in December 1999 in Japan and in Septe…

Read more →
Uncommon

PlayStation

Persona 2: Innocent Sin

ペルソナ2 罪

RPG · 1999

Persona 2: Innocent Sin is a 1999 PlayStation RPG in which rumors spread through the fictional city of Sumaru City and p…

Read more →
Uncommon

Nintendo 64

Hybrid Heaven

ハイブリッドヘブン

Action RPG · 1999

Hybrid Heaven is an action RPG developed by Konami Computer Entertainment Osaka for Nintendo 64, released in Japan on Au…

Read more →
Ms. Pac-Man: Special Color Edition — the Game Boy Color release of 1999 by Namco for Namco Hometek. Its history, the people b

Game Boy Color

Ms. Pac-Man: Special Color Edition

ミズ・パックマン

maze video game · 1999

Ms. Pac-Man: Special Color Edition is a Game Boy Color game released in 1999, developed by Namco, published by Namco Hom…

Read more →
Command & Conquer (Nintendo 64, 1999) — condensed port of Westwood's 1995 RTS landmark. No FMV, no multiplayer, but four excl

Nintendo 64

Command & Conquer

コマンド&コンカー

real-time strategy ·

Command & Conquer for Nintendo 64 (1999) is a condensed port of Westwood Studios' landmark 1995 PC real-time strategy ga…

Read more →
Rayman 2: The Great Escape for nintendo 64 (1999) — collector's guide and memories from players worldwide.

Nintendo 64

Rayman 2: The Great Escape

レイマン 海賊船からの脱出!

3D platform game · 1999

Rayman 2: The Great Escape is a 1999 3d platform game for the nintendo 64, developed by Ubisoft Montpellier. It belongs …

Read more →
Tomb Raider II: Golden Mask for playstation (1999) — collector's guide and memories from players worldwide.

PlayStation

Tomb Raider II: Golden Mask

トゥームレイダー2

action-adventure game · 1999

Tomb Raider II: Golden Mask is a 1999 action-adventure game for the playstation. It belongs to the Tomb Raider series.…

Read more →
Crash Team Racing (PlayStation, 1999) — Naughty Dog's eight-month kart racer built on chaining three-boost power slides. An h

PlayStation

Crash Team Racing

クラッシュ・バンディクー レーシング

kart racing game · 1999

Crash Team Racing is a 1999 kart racing game for the playstation, developed by Naughty Dog, with music by Josh Mancell. …

Read more →
Quake III Arena for dreamcast (1999) — collector's guide and memories from players worldwide.

Dreamcast

Quake III Arena

Quake III Arena

first-person shooter · 1999

Quake III Arena is a 1999 first-person shooter for the dreamcast, developed by id Software, directed by Graeme Devine, w…

Read more →
Unreal Tournament for dreamcast (1999) — collector's guide and memories from players worldwide.

Dreamcast

Unreal Tournament

Unreal Tournament

first-person shooter · 1999

Unreal Tournament is a 1999 first-person shooter for the dreamcast, developed by Epic Games, with music by Michiel van d…

Read more →
Tomb Raider: The Last Revelation for Dreamcast (2000) — exclusive dynamic shadows, Paul Oakenfold remix, 60fps target. Collec

Dreamcast

Tomb Raider: The Last Revelation

Tomb Raider: The Last Revelation

action-adventure game · 1999

Tomb Raider: The Last Revelation is a 1999 action-adventure game for the dreamcast, developed by Core Design, with music…

Read more →
Re-Volt for dreamcast (1999) — collector's guide and memories from players worldwide.

Dreamcast

Re-Volt

リボルト

racing video game · 1999

Re-Volt is a 1999 racing video game for the dreamcast, developed by Acclaim Studios London. It belongs to the Re-Volt se…

Read more →