Game Boy Color · Action / Platform

Super Mario Bros. Deluxe

スーパーマリオブラザーズデラックス

Released in North America and Europe in 1999. In Japan, available exclusively via Nintendo Power cartridge rewrite service from March 1, 2000 — never sold as a standard boxed retail title in Japan.

Japan: March 1, 2000 · Dev: Nintendo Development Division 2

About this game

Super Mario Bros. Deluxe is a 1999 Game Boy Color adaptation of the 1985 Famicom/NES classic, packed with added content that transforms a faithful port into a definitive version. Due to the smaller GBC screen, the viewport scrolls both horizontally and vertically to follow Mario rather than showing the full NES width. The game adds a Challenge Mode for collecting Red Coins and Yoshi Eggs, a record-chasing Boo race, two-player VS mode via Link Cable, Game Boy Printer support, and a built-in calendar and fortune teller. Japan received it exclusively through the Nintendo Power rewrite service.

Key Features

Faithful adaptation of the original Super Mario Bros. 1-8 worlds. Challenge Mode: revisit levels to collect all Red Coins and Yoshi Eggs, with a high-score target per level. You VS. Boo time-race mode. Two-player VS mode via Game Boy Link Cable. Game Boy Printer integration. Built-in Toy Box extras: calendar, fortune teller, Yoshi Finder. Japanese version unlocks Super Mario Bros.: The Lost Levels after 300,000 points; Western versions unlock Super Mario Bros. 2 (Doki Doki Panic variant).

The Story Behind

By 1999, Super Mario Bros. was 14 years old — already a cultural artifact. Deluxe was Nintendo's answer to the question of how to bring a foundational console game to a handheld with a smaller screen and new expectations. Rather than simply porting it, Nintendo added enough new structure — challenges, records, bonus unlockables — to make replaying the original feel fresh. The differing unlockable game between Japan and Western versions reflects Nintendo's ongoing strategy of treating regional audiences differently.

Tricks & Tales

The GBC screen cannot display the full width of the original NES stages, so Nintendo engineered a scrolling viewport that follows Mario horizontally and vertically — meaning players see less of the stage at once and must react faster to incoming threats. The Japanese version's 300,000-point unlockable is The Lost Levels (the notoriously difficult original Super Mario Bros. 2), while Western versions unlock the gentler Doki Doki Panic-based Super Mario Bros. 2 — reflecting each region's familiarity with the respective games.

Collector's Guide

Rarity common
Japan Release March 1, 2000

Region & Compatibility

Japan received this exclusively via Nintendo Power rewrite service (¥1,050 per rewrite) — no boxed retail version. Western markets received standard boxed GBC cartridges. Unlockable bonus game differs by region: Japan gets The Lost Levels; West gets the Doki Doki Panic-based Super Mario Bros. 2.

Available in our shop

Hand-cleaned and tested units shipped worldwide from Toyohashi, Japan. HP direct purchase exclusive: we include a printed shop owner's note card with every order.

Browse in our shop →

Direct purchase supports this museum directly. eBay Top Rated Seller · 1,750+ reviews · 100% positive feedback.

Unexpected Discoveries

Games you weren't looking for — but might be glad you found.

Share your memory

No account needed. Just your nickname and your words. Your memory goes straight to Taisei — the person who cleaned, tested, and packed these consoles in Toyohashi. He reads every one, in any language.

Choose a prompt to start writing:

Memories
Struggles & Strategies
Strength for Tomorrow

(Select a prompt above, or write freely below)

Any name you like. No registration needed.

Write in any language. Maximum 2,000 characters.

Just a nickname and your words — no account, no login. Taisei reads every memory before it appears here, so it may take a little while to show up. See our Privacy Policy.

Prefer to write to Taisei privately? Email him directly →

Memories from around the world

This is a young museum, and this page is still waiting for its first voices. The memories people send reach Taisei personally, and the ones that move him find a home here over time — always with the writer's blessing. Yours could be the very first for this game.

Share your memory ↑