Dreamcast · Beat 'em Up

Dynamite Cop

ダイナマイト刑事2

Released as 'Dynamite Cop' internationally, retaining the 'Dynamite Deka 2' subtitle only in Japan. The Die Hard license used in the arcade version was not carried over to the home release.

Japan: May 27, 1999 · Dev: Sega

About this game

Dynamite Cop (1999), known in Japan as Dynamite Deka 2, is the Dreamcast port of Sega's arcade beat 'em up sequel — a game built entirely on the pleasure of picking up improbable objects and hitting things with them. Lobsters, giant tuna, rocket launchers, chairs, barrels: anything that isn't bolted down becomes a weapon. Set aboard a hijacked cruise ship, it delivers its absurdist action in under an hour, but with enough content variation across its branching path structure to reward multiple playthroughs.

Key Features

The game's weapon improvisation system is its defining feature: over 50 interactable objects can be grabbed and used as weapons, each with different reach, damage, and comedic effect. Three playable characters — Bruno (power), Cindy (speed), and Eddie (balance) — offer distinct combat feels. Branching paths through the ship create three routes to the final boss, each with different enemies and boss encounters. Two-player simultaneous co-op is supported.

The Story Behind

Dynamite Cop is the direct sequel to Die Hard Arcade (Dynamite Deka, 1996), one of Sega's surprise arcade hits. The original Die Hard Arcade had been licensed using the Die Hard film franchise; the sequel and its home versions could not retain that license, which is why the Western title became simply 'Dynamite Cop'. The game exemplifies Sega's arcade-to-Dreamcast pipeline: arcade hits were ported rapidly and faithfully to the home console, giving the platform an enviable library of coin-op classics.

Tricks & Tales

The arcade version ran on Sega Model 2 hardware and featured the Die Hard license, with John McClane as a playable character — all removed for the home release. The Dreamcast port adds a playable third character (Eddie) and the branching path structure not present in the original arcade version. The game is notorious among Dreamcast enthusiasts for its short length — an experienced player can complete it in under 30 minutes — but its replay value through route variation and co-op keeps it relevant.

Collector's Guide

Rarity uncommon
Japan Release May 27, 1999

Region & Compatibility

The Japanese version retains the 'Dynamite Deka 2' title while international versions use 'Dynamite Cop'. The Die Hard film license was not used in any home version. Content is otherwise largely consistent across regions.

Maintenance Tips

Dreamcast GD-ROMs can degrade over time. Store discs in cases away from humidity and direct light. The Dreamcast laser lens benefits from occasional cleaning with a lens cleaning disc.

Available in our shop

Hand-cleaned and tested units shipped worldwide from Toyohashi, Japan. HP direct purchase exclusive: we include a printed shop owner's note card with every order.

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