About this game
Released in 1993, Secret of Mana introduced seamless real-time combat with a 'Ring Menu' system, three-player co-op via multitap, and one of the most beloved JRPG soundtracks ever composed. Hiroki Kikuta's debut score — full of organic textures and emotional depth — became a landmark of the 16-bit era. The game's vivid world, lush visuals, and emphasis on friendship cemented it as a high-water mark of the Super Famicom.
Key Features
Real-time action combat with pause-to-select Ring Menu, simultaneous three-player co-op via Super Multitap, weapon proficiency system that grows with use, and a day/night cycle affecting enemy behavior.
The Story Behind
Secret of Mana was originally conceived as a CD-ROM accessory title for the SNES. When the Nintendo-Sony CD deal fell through, the game was redesigned for cartridge, and its scope was heavily compressed. Despite these constraints, it became one of the defining action RPGs of its generation.
Tricks & Tales
Composer Hiroki Kikuta created the entire soundtrack essentially on his own, spending nearly 24 hours a day alternating between composing and editing. The Ring Menu system was designed to allow players to issue commands to AI partners without stopping the action — a radical design choice for 1993.
Collector's Guide
Available in our shop
Hand-cleaned and tested units shipped worldwide from Toyohashi, Japan. HP direct purchase exclusive: we include a printed shop owner's note card with every order.
Direct purchase supports this museum directly. eBay Top Rated Seller · 1,750+ reviews · 100% positive feedback.
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