Super Famicom / SNES · Role-Playing Game

Dragon Quest VI: Realms of Revelation

ドラゴンクエストVI 幻の大地

Japan: December 9, 1995 · Dev: Heartbeat · Music: Koichi Sugiyama

About this game

Released in December 1995, Dragon Quest VI was the series' swan song on the Super Famicom and its most ambitious chapter yet. A dual-world narrative contrasting the real world with a dream world challenged players to uncover a mystery spanning both dimensions. Selling over three million copies in Japan and becoming the best-selling game of 1995, it was a national cultural moment — the last great Dragon Quest before the leap to PlayStation.

Key Features

Dual-world exploration alternating between the real world and the dream world, a class/vocation system allowing characters to master multiple jobs, and a large party of distinctive characters. The game introduced the Slime mechanic as a recruitable companion.

The Story Behind

Dragon Quest VI arrived in a year when the PlayStation was already reshaping the industry. Its Super Famicom release was a statement of loyalty to the existing fanbase — and a farewell to the 16-bit era. The series would not return until Dragon Quest VII on PlayStation in 2000.

Tricks & Tales

Dragon Quest VI was developed by Heartbeat, not the original Chunsoft team that had worked on earlier entries. Koichi Sugiyama's score introduced several beloved new pieces while preserving the orchestral Dragon Quest sound he had established over a decade.

Collector's Guide

Rarity common
Japan Release December 9, 1995

Available in our shop

Hand-cleaned and tested units shipped worldwide from Toyohashi, Japan. HP direct purchase exclusive: we include a printed shop owner's note card with every order.

Browse in our shop →

Direct purchase supports this museum directly. eBay Top Rated Seller · 1,750+ reviews · 100% positive feedback.

Unexpected Discoveries

Games you weren't looking for — but might be glad you found.

Share your memory

No account needed. Just your nickname and your words. Your memory goes straight to Taisei — the person who cleaned, tested, and packed these consoles in Toyohashi. He reads every one, in any language.

Choose a prompt to start writing:

Memories
Struggles & Strategies
Strength for Tomorrow

(Select a prompt above, or write freely below)

Any name you like. No registration needed.

Write in any language. Maximum 2,000 characters.

Just a nickname and your words — no account, no login. Taisei reads every memory before it appears here, so it may take a little while to show up. See our Privacy Policy.

Prefer to write to Taisei privately? Email him directly →

Memories from around the world

This is a young museum, and this page is still waiting for its first voices. The memories people send reach Taisei personally, and the ones that move him find a home here over time — always with the writer's blessing. Yours could be the very first for this game.

Share your memory ↑