Family Computer (Famicom) / NES · Beat-em-up

Double Dragon II: The Revenge

ダブルドラゴンII ザ・リベンジ

Japan: December 22, 1989 · Dev: Technos Japan

The best Double Dragon on NES. Four difficulty settings, each a different game. Stage 7 never forgets you.

Double Dragon II: The Revenge was released for Famicom in December 1989 — an improvement on the NES adaptation of the original arcade in almost every way. The fighting system added new direction-based attacks, the two-player cooperative mode was properly simultaneous (unlike the original's alternating turns), and four difficulty levels offered substantially different experiences: Supreme Master mode contained additional stages not present in the easier settings. The game's final stage loop — in which completing the game on lower difficulties returned players to an earlier point to continue — was a design decision that players encountered without warning and discussed for years. Double Dragon II sold over 2 million copies in Japan.

About this game

Double Dragon II: The Revenge, released for Famicom in December 1989, is widely considered the finest entry in the Double Dragon series — and one of the best beat-em-ups of the Famicom era. While the original Double Dragon (1987) had no simultaneous two-player mode on Famicom, Double Dragon II rectified this with full 2-player cooperative play, making it the game most fans remember when they think of the franchise. The story follows Billy and Jimmy Lee seeking revenge after the murder of Billy's girlfriend Marian.

The Story Behind

Double Dragon had been one of the landmark arcade beat-em-ups of 1987, but the Famicom port was significantly compromised by the absence of two-player simultaneous co-op — the game's defining experience in arcades. Double Dragon II's Famicom version restored that key feature, and is considered by many to be the more complete realization of what the series was meant to be. The later Double Dragon III (1990) was received poorly, making Double Dragon II the high point of the franchise on the Famicom.

Tricks & Tales

The Famicom version of Double Dragon II included a 9-stage 'Supreme Master' difficulty mode that was unique to the home version — not present in the arcade original. This extra-hard mode was aimed at players who had already mastered the game on normal difficulty. The game's control scheme divided directional attacks between the left/right arrows and jump buttons, creating a learning curve where the same button could attack in different directions depending on facing.

Collector's Guide

Rarity common
Japan Release December 22, 1989

Region & Compatibility

Famicom and NES are the same hardware family but use physically incompatible cartridge formats — Famicom carts have a 60-pin connector and a narrower shell, while NES carts use a 72-pin connector with a wider housing. You cannot insert a Famicom cartridge into a North American NES slot without an adapter, and vice versa. The Famicom itself has no lockout chip, so any Famicom cartridge from Japan will run on a Famicom console regardless of origin. If you are buying a Japanese Famicom cart to play on a NES, you will need a 60-to-72-pin physical adapter; if you own a Famicom, Japanese-market software is your native format and no workarounds are needed.

Maintenance Tips

The gold-plated edge connectors on Famicom and NES cartridges pick up skin oils and oxidation over decades — a gentle wipe with a cotton swab dampened in 90% or higher isopropyl alcohol, stroking along the length of the pins rather than across them, is the accepted standard. Let the alcohol fully evaporate before reinserting. The old habit of blowing into a cartridge is folklore: the moisture in breath causes slow corrosion of the contacts over time, and any improvement you felt came from the act of re-seating the cart, not from the breath itself. Nintendo eventually updated its own troubleshooting guidance to say explicitly: do not blow into your Game Paks.

What to Watch Out For

Before buying, these are the points worth knowing — from someone who handles original Japanese Double Dragon II: The Revenge copies regularly.

Will this Japanese Famicom cartridge work on a North American Nintendo Entertainment System (NES)?

No, not without an adapter. The Famicom uses a 60-pin edge connector while the NES uses a 72-pin connector with a physically different form factor — the two are incompatible at the cartridge slot level. Third-party adapters exist that bridge the pin difference and allow Famicom cartridges to run in a NES. On a Japanese Famicom, NES cartridges face the same incompatibility in reverse. To play Japanese Famicom software, you need a Japanese Famicom, a Famicom-compatible clone console, or a NES fitted with an appropriate adapter.

How should I clean a Famicom cartridge to ensure reliable play?

Apply 90% or higher isopropyl alcohol to a cotton swab and gently wipe the gold-plated PCB edge contacts on the base of the cartridge. Never blow into the cartridge — breath moisture accelerates contact corrosion over time. If cleaning is needed inside, Famicom cartridges use 3.8mm security game bit screws (not standard Phillips); a security bit screwdriver is required to open the shell without damage. Note that most Famicom boot failures originate in the 60-pin console slot rather than the cartridge itself — cleaning the console slot contacts separately with a contact cleaning tool is often the more effective fix.

Before You Buy

Things worth knowing before you buy Double Dragon II: The Revenge

A short checklist for buying a used Famicom cartridge wisely — useful with any seller, anywhere.

  1. Choose a seller who tests it before shipping

    A copy that has actually been powered on and checked is a known quantity. An untested one is a gamble you only settle after it arrives.

    Look for a seller who states it was function-tested and says what they confirmed. A serious seller can tell you exactly what was checked.

  2. Make sure it fits your console

    This is a Japanese Famicom cartridge with a 60-pin connector; a North American NES uses a 72-pin slot, so it will not fit directly.

    Play it on a matching Japanese console or a region-free system, and confirm the listing states the region.

  3. If this title saves your progress, check the battery

    Cartridges that save use a small coin-cell battery that fades over decades — a dead one wipes your save without warning.

    Ask the seller whether the save function was tested. Replacing the battery is possible, but doing so erases any existing save.

  4. Check that the contacts are clean

    Dirty edge contacts are the most common cause of startup and sound trouble in cartridges of this age.

    Choose a seller who cleans the contacts before shipping. A note that it was tested and cleaned means the basics were handled.

  5. Confirm it is genuine, not a reproduction

    Sought-after titles are targets for reproduction boards with replacement labels.

    Ask for a photo of the circuit board and look for factory markings. Favour a shop with a licensed second-hand dealer permit (古物商) — by law its stock has a traceable origin, your simplest guard against fakes.

  6. Read the seller's reviews and return policy

    A 100% positive record across thousands of sales is close to a guarantee — packing, communication and problem-solving all work for everyone. A return policy protects you if something is off.

    Read the feedback and confirm a clear return window before you buy.

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