Family Computer (Famicom) / NES · Run and Gun

Contra

魂斗羅

Japan: February 9, 1988 · Dev: Konami · Music: Hidenori Maezawa , Kyouhei Sada

About this game

Released in 1988, Contra dropped players into a relentless alien-infested war zone armed with nothing but fast reflexes and a spread gun. Originally an arcade hit, the Famicom port added cutscenes and new music, quickly becoming one of the defining co-op action experiences of the 8-bit era. The Konami Code — up, up, down, down, left, right, left, right, B, A — was immortalized here, giving players 30 lives and becoming one of gaming's most enduring secrets.

Key Features

Two-player simultaneous co-op, multiple weapon power-ups including the iconic Spread Gun, alternating side-scrolling and behind-the-back 3D stages. The Famicom version added a special VRC2 mapper chip enabling extra graphical effects.

The Story Behind

Contra arrived at a moment when action games were defining what console hardware could feel like. By faithfully recreating the arcade's intensity on Famicom and adding co-op play, it showed that home consoles could deliver arcade-quality thrills — shaping an entire lineage of run-and-gun games that followed.

Tricks & Tales

The famous Konami Code (Up Up Down Down Left Right Left Right B A) grants 30 lives. The Famicom version uses the VRC2 mapper chip — a Konami-made custom chip — which enabled environmental effects not present in the NES version.

Collector's Guide

Rarity common
Japan Release February 9, 1988

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Hand-cleaned and tested units shipped worldwide from Toyohashi, Japan. HP direct purchase exclusive: we include a printed shop owner's note card with every order.

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