Nintendo 64 · Rail shooter / Third-person shooter

Sin and Punishment: Successor of the Earth

罪と罰〜地球の継承者〜

Released November 21, 2000 in Japan — Nintendo 64 version never released outside Japan. Developed by Treasure, published by Nintendo. The game shipped fully English-dubbed despite its Japan-only release. Became available internationally through Wii Virtual Console in 2007.

Japan: November 21, 2000 · Dev: Treasure · Music: Toshiya Yamanaka

About this game

Sin and Punishment: Successor of the Earth is the 2000 Nintendo 64 rail shooter developed by Treasure and published by Nintendo — one of the final major N64 releases in Japan. Players control Saki Amamiya and Airan Jo, members of a resistance force battling mutant creatures across a near-future dystopian Japan. The game sold approximately 100,000 copies as a Japan-exclusive release; the Nintendo 64's commercial life was ending and a domestic audience was all it could reach. Unusually, the game was fully voiced and subtitled in English despite never shipping outside Japan. Western players discovered it through imports, then officially through Wii Virtual Console in 2007, where it reached an entirely new generation. Treasure's hallmark precision design — extreme challenge, tight controls, uncompromising enemy design — defines every stage.

Key Features

On-rails movement with free 360-degree aiming — player advances automatically but aims independently. Two playable characters: Saki (melee and ranged) and Airan (support). Rapid enemy wave encounters demanding constant target switching and priority management. Japan-exclusive N64 cartridge — fully English-voiced despite no Western release. Treasure's design philosophy: extreme difficulty balanced by precise, responsive controls.

The Story Behind

Sin and Punishment arrived in November 2000, just as the Nintendo 64's commercial life was closing in Japan — the GameCube launched less than a year later. Treasure, known for Gunstar Heroes and Radiant Silvergun, brought arcade-action precision to one of the N64's final releases. The Japan-only N64 version was inaccessible to Western players without importing hardware, making original cartridges objects of desire for years. Nintendo's 2007 Virtual Console release finally gave the game its international audience. Its Wii sequel, Sin and Punishment: Star Successor (2009), launched worldwide simultaneously, completing the franchise's global reach.

Tricks & Tales

Sin and Punishment shipped fully English-voiced and English-subtitled despite being Japan-exclusive — suggesting a planned Western release that was cancelled. The Japanese cartridge plays with English audio as the default. Western players who imported it in 2001 could play it without a language barrier, an unusual state for a Japan-only game. The N64 version remained Japan-exclusive for seven years, until Nintendo released it on Wii Virtual Console globally in 2007.

Collector's Guide

Rarity rare
Original Price at Launch ¥7,800 at launch (Japan, 2000)
Japan Release November 21, 2000

Region & Compatibility

Nintendo 64 version: Japan only. No North American or European N64 release. Wii Virtual Console: released globally in 2007 — first official release outside Japan. Wii sequel Sin and Punishment: Star Successor (2009) launched worldwide simultaneously.

Available in our shop

Hand-cleaned and tested units shipped worldwide from Toyohashi, Japan. HP direct purchase exclusive: we include a printed shop owner's note card with every order.

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