PC Engine / TurboGrafx-16 · Puzzle

Blodia

ブロディア

Japan: February 23, 1990 · Dev: Hudson Soft

Updated:

Turn the card over: above Hudson's name, a second copyright line — 1983, Manuel Constantinidis.

A card in the palm of your hand, and on its face a metallic ball rolling across a sky-blue gradient, the word BLODIA lit up in color. Underneath it, a hundred boards, fifteen of them open from the start, no grinding required. Rotate a piece, the path changes. Run out of ideas mid-puzzle, and a password lets you leave and pick it back up tomorrow.

Turn the card over, and there are two copyright lines. ©1989 Hudson Soft, and above it, smaller: ©1983 Manuel Constantinidis. The card says 1989, but it didn't reach shelves in Japan until February 1990 — the year printed on the plastic and the year it went on sale turned out to be two different things.

I spelled the title in my head, the way you do with a word that sits slightly wrong. B-l-o-d-i-a. Rearrange it, and you get Diablo — the exact title Broderbund put on Manuel Constantinidis's original 1983 computer game when they published it in the west. Seven years later, Hudson brought the same puzzle to Japan and called it by its other name, Blodia. Later still, it crossed back west again, renamed once more, as Timeball, on a machine built — by design — not to accept this Japanese card. Diablo, then Blodia, then Timeball. One puzzle, three names, two ocean crossings.

I still don't know much about Constantinidis himself — no interview, no photo, nothing beyond a copyright line and a title he chose in 1983. But that's different from knowing nothing. The title he chose didn't disappear when the game changed hands and hemispheres. It got folded into the letters of the new one, waiting for someone bored enough, or curious enough, to spell it back out.

A card, a ball, six letters rearranged.

About this game

A sliding-tile puzzle for the PC Engine: rotate pipe pieces to carve a path so a rolling ball can reach the goal. Hudson released it on HuCARD in February 1990, adapting a puzzle game first written by Manuel Constantinidis in 1983.

The Story Behind

Blodia was based on a 1983 home computer game created by programmer Manuel Constantinidis and published by Broderbund under the anagrammatic title Diablo. Seven years later, Hudson Soft brought the puzzle to Japan for the PC Engine as Blodia — another anagram of the original title — and released it on February 23, 1990, as HuCard Vol.25. The same year, it crossed west again as Timeball for the TurboGrafx-16, though the Japanese HuCard and North American TurboChip were region-locked against each other by reversed pin wiring.

Tricks & Tales

The title 'Blodia' is an anagram of 'Diablo', the name Broderbund gave to Manuel Constantinidis's original 1983 computer game. The game offered 100 puzzle boards, with 15 accessible from the start — no grinding required. Progress could be saved and resumed using a password system, allowing players to leave and return to their puzzles. Versions of Blodia were also released exclusively in Japan for the original Game Boy and the X68000.

Collector's Guide

Japan Release February 23, 1990

Region & Compatibility

The PC Engine (Japan) and TurboGrafx-16 (North America) share the same physical HuCard slot shape but are not compatible with each other's software. NEC deliberately reversed the data bus wiring between the two regions: data pin D0 on the PC Engine corresponds to D7 on the TurboGrafx-16, and so on through all eight lines. Beyond the hardware wiring difference, most North American HuCards contain region-checking code that detects a Japanese console and immediately crashes. Converters that electrically flip the data bus do exist and allow cross-region play. CD-ROM² discs themselves carry no region protection and play freely on both systems—however, the System Cards required to boot CD software are region-locked in the same way as HuCards, so a Japanese System Card cannot be used in a TurboGrafx-16 and vice versa.

Maintenance Tips

HuCard contacts are the most common maintenance point on the PC Engine and TurboGrafx-16. The card's edge connector oxidizes over decades of storage, causing failure-to-read and graphical glitches. Cleaning with 90%+ isopropyl alcohol on a cotton swab—gently wiping the gold contacts on the card itself—resolves most contact issues; stubborn oxidation responds to dedicated contact cleaners such as DeoxIT. Never blow into the card slot with your mouth, as moisture accelerates the very corrosion you are trying to remove. On systems equipped with the CD-ROM² or Super CD-ROM² add-on, the optical drive is subject to the same age-related laser and sled degradation seen in any CD system of that era; the laser assembly uses a KSS-220a-type unit on the Super CD-ROM² and replacement parts remain available.

What to Watch Out For

Before buying, these are the points worth knowing — from someone who handles original Japanese Blodia copies regularly.

Will this Japanese Blodia HuCard work on my TurboGrafx-16?

No, not without modification. Even though the same game was released in North America as Timeball, PC Engine HuCards and TurboGrafx-16 TurboChips are region-locked against each other by reversed pin wiring. A Japanese Blodia card will not fit into an unmodified North American console.

How does saving work in Blodia — is there a battery inside the cartridge?

Blodia uses a password system to save and resume progress, not a built-in battery. This is actually good news for collectors: there's no battery to replace or go flat. The game gives you a password when you finish a puzzle, and you type it back in to return to that stage. Write them down or take a photo, and your progress is safe.

Does this listing come with the box and manual?

This listing is HuCard only — no box or manual included, as stated in the product title. The card itself is tested and working.

Before You Buy

Things worth knowing before you buy Blodia

A short checklist for buying used PC Engine software wisely — useful with any seller, anywhere.

  1. Choose a seller who tests it before shipping

    A copy that has actually been powered on and checked is a known quantity. An untested one is a gamble you only settle after it arrives.

    Look for a seller who states it was function-tested and says what they confirmed. A serious seller can tell you exactly what was checked.

  2. Make sure it fits your console

    Japanese PC Engine HuCards and CDs are not compatible with the North American TurboGrafx-16 — the formats differ. Use a Japanese PC Engine system.

    Play it on a matching Japanese console or a region-free system, and confirm the listing states the region.

  3. HuCard or CD-ROM² — know which you're buying

    PC Engine games come on HuCard chips or on CD-ROM². CD titles also require the right CD system and a working System Card.

    Confirm the format in the listing, and for CDs check the disc surface and that saves are supported.

  4. Check that the contacts are clean

    Dirty edge contacts are the most common cause of startup and sound trouble in cartridges of this age.

    Choose a seller who cleans the contacts before shipping. A note that it was tested and cleaned means the basics were handled.

  5. Read the seller's reviews and return policy

    A 100% positive record across thousands of sales is close to a guarantee — packing, communication and problem-solving all work for everyone. A return policy protects you if something is off.

    Read the feedback and confirm a clear return window before you buy.

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