PC Engine / TurboGrafx-16 · Turn-Based Strategy

Military Madness

ネクタリス

Japan title: Nectaris. Released as Military Madness in North America on TurboGrafx-16.

Japan: February 9, 1989 · Dev: Hudson Soft

About this game

Released in February 1989, Nectaris was one of the earliest hexagonal turn-based strategy games to appear on a home console, setting the template for the genre on home hardware before PC-based wargaming brought it to mainstream audiences. Set in 2089 on the surface of the Moon, two factions — Allied Forces against Axis Xenon — contest lunar territory across 16 battlefields, with each unit type having distinct attack, defence, and movement properties determined by terrain. Composer June Chikuma's score blends military tension with melodic invention, giving the conflict an unexpectedly lyrical backdrop.

Key Features

Nectaris plays on hexagonal tile maps, with different terrain types — mountains, forests, plains, cities — affecting the combat effectiveness and movement cost of each unit type. Players and AI alternate turns, positioning units to attack from advantage while defending key positions. Capturing enemy headquarters ends the map. Units include infantry, tanks, aircraft, and naval vessels, each with meaningful trade-offs. A two-player mode allows head-to-head competition. The 16 maps increase progressively in strategic complexity.

The Story Behind

Nectaris arrived in 1989 as an early demonstration that console hardware could support the kind of thoughtful turn-based strategy that had been the domain of PC wargames and tabletop miniatures. Its hexagonal grid system, drawn from classic board wargaming tradition, was translated into an accessible console format that required no prior wargaming experience. Hudson Soft's work on Nectaris preceded Fire Emblem's broader popularisation of tactical combat on console RPGs and established a precedent for genre crossover between PC strategy and console gaming.

Tricks & Tales

Nectaris spawned a full series across multiple platforms, including Neo Nectaris (1994, PC Engine CD) which added 8 new unit types and 48 new maps. Composer June Chikuma went on to be one of Hudson Soft's most prolific composers, working on many of the company's most celebrated titles. The game has been remade and re-released multiple times, including on WiiWare and PlayStation Network in 2010. Nectaris has no arcade original — it was designed as a console game from the outset.

Collector's Guide

Rarity uncommon
Japan Release February 9, 1989

Region & Compatibility

Released in Japan in February 1989 as Nectaris, and in North America in February 1990 as Military Madness on TurboGrafx-16. The Japan PC Engine HuCard and North American TurboGrafx-16 version are functionally identical.

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Hand-cleaned and tested units shipped worldwide from Toyohashi, Japan. HP direct purchase exclusive: we include a printed shop owner's note card with every order.

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