He still calls the story unfinished — twenty years on, the director of Okami says he's still waiting for Capcom to call.
Okami's central idea was simple to describe and difficult to build: let the player paint directly onto the world, and let the world answer. Director Hideki Kamiya has said the game's design followed a rule he holds himself to on every project — one invented mechanic, built for that game alone — and here it was the Celestial Brush. But behind the finished game, he describes a much smaller, more human set of struggles: a lead planner, Hiroshi Shibata, who spent the project quietly organizing Kamiya's scattered ideas into something coherent; a cinematic artist, Tsuda, who Kamiya still feels bad about interrupting-by-being-interrupted-by, late in a brutal cutscene schedule; an animator, Masato Kimura, whose single closing shot of the wolf goddess Amaterasu running into the distance became the image people remember. Okami was critically acclaimed and, like the other games Clover Studio made, sold below what the studio needed to survive. Kamiya has never treated that as the end of the story. He still says, plainly, that he considers Okami unfinished — and that if Capcom offered him the chance, he'd go back.
About this game
Okami (2006, PlayStation 2) was director Hideki Kamiya's project at Clover Studio, Capcom's internal unit formed to give its most creative directors freedom. Its central mechanic — the game's answer to the 'one invented system per project' rule Kamiya has said he holds himself to — is the Celestial Brush: painting directly onto the screen to alter the world around Amaterasu, the wolf goddess the player controls. Kamiya has credited lead planner Hiroshi Shibata with turning his scattered ideas into a workable design, and animator Masato Kimura with the closing shot of Amaterasu running off into the distance.
The Story Behind
Okami was one of three games Clover Studio released before Capcom dissolved the unit — alongside Viewtiful Joe and God Hand, both also directed by Kamiya's former Resident Evil 2 and Devil May Cry collaborators. The museum's Viewtiful Joe page notes that all three Clover titles were critically acclaimed but sold below expectations, and that the studio's closure was described as a commercial rather than creative decision. Kamiya has said he still considers Okami's story unfinished, and has publicly said he would return to it — and to a third Viewtiful Joe — if Capcom offered him the chance.
Tricks & Tales
Kamiya has said writing Okami's script was one of the hardest parts of directing it — not the writing itself, but being interrupted while doing it. He has described feeling guilty toward cinematic artist Tsuda, who had to repeatedly interrupt his scriptwriting for director checks late in development on a tight cutscene schedule: "I could tell my face wasn't friendly... Tsuda told me, 'It was very difficult for me to talk to you that time.'" Kamiya has also said he sometimes imagines an HD-style update of the game, noting that Okami already received an HD remaster, and that he would welcome another chance to work on it.
Collector's Guide
Region & Compatibility
The PS2 is region-locked. A machine and a disc must belong to the same region to work together: NTSC-J (Japan and parts of Asia), NTSC-U/C (North America), or PAL (Europe, Australia). A Japanese console plays Japanese games. It is also Japanese 100-volt hardware — a fat model used in North America's 120 volts or Europe's 220–240 needs a step-down transformer; the slim models use an external adapter that can be swapped for the right one. DVD films carry their own separate region code, fixed to the console as well.
Maintenance Tips
The PS2's most vulnerable part is its optical drive. The laser pickup weakens with age, producing the famous Disc Read Error — discs that load slowly, read intermittently, or read games but not DVDs (or the reverse). Keeping the vents and internal fan free of dust matters, especially on the larger 'fat' models, which run warmer. Replacement laser units are still made, but match the part number to your exact model before buying, as several incompatible types exist. DualShock 2 controllers commonly develop sticky or drifting analog sticks with age; the rubber and contacts wear, and both are repairable.
What to Watch Out For
Before buying, these are the points worth knowing — from someone who handles original Japanese Okami copies regularly.
Should I buy a fat PS2 or a slim one?
Both play the same games; the choice is about what you want around them. The fat models have an internal power supply and an expansion bay that takes a hard drive, and the original PlayStation backward compatibility is at its strongest here — a late fat unit (SCPH-50000) is a well-regarded, stable choice. The slim models are far smaller, have networking built in, and use an external power adapter that is easy to swap for your region, which makes them the simpler pick for travel or for use outside Japan. The very last slim revision (SCPH-90000) is best avoided if PS1 compatibility matters to you, as some older discs can be less reliable on it.
How do I check a used PS2 for the dreaded Disc Read Error?
Ask the seller to test three kinds of disc, because the laser can fail partially: a PS2 game, a PS1 game, and a DVD film. A drive that reads one type but not another has a tired laser — repairable, but factor in the cost. Warning signs to ask about: discs that only read after the tray is opened and closed a few times, long load times, or freezing. A unit described only as 'powers on' has not really been tested; powering on is not the same as reading discs.
What should come in the box?
To actually play, you need three things beyond the console: a controller (a genuine DualShock 2 holds up far better than most third-party pads), an 8 MB memory card for saves, and the right power connection — a direct cable on fat models, a matching external adapter on slims, where the wrong adapter is genuinely risky. A standard composite (yellow/red/white) AV cable is the baseline; a component or RGB cable, if included, noticeably improves the picture.
Is a modified PS2 (FreeMcBoot and similar) something to worry about?
Some used units come with a modified memory card or software that unlocks homebrew and disc-image loading. Whether that appeals to you is a personal call, and the legal picture varies by country. For simply playing original discs it is not needed at all. If a listing advertises 'free region' or 'modded,' understand that you are buying a console someone has already altered — fine if that is what you want, worth knowing if it is not.
Unexpected Discoveries
Games you weren't looking for — but might be glad you found.
Rooms this game lives in
Wander deeper — explore the themed rooms where Okami sits alongside its kin.
Memories from around the world
This is a young museum, and this page is still waiting for its first voices. The memories people send reach Taisei personally, and the ones that move him find a home here over time — always with the writer's blessing. Yours could be the very first for this game.
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