The Legend of Zelda

Nine chapters of the same search — Link, the Triforce, a princess, and a question about what courage actually requires.

12 games in this room

Miyamoto found a cave as a boy and spent a summer returning alone, lantern in hand. The Legend of Zelda (1986, Famicom Disk S

Family Computer Disk System

The Legend of Zelda

ゼルダの伝説

Action-adventure · 1986

The Legend of Zelda (1986) is the game that defined the action-adventure genre. Created by Shigeru Miyamoto and Takashi …

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Miyamoto deliberately excluded the first Zelda's creators. Zelda II (1987, Famicom Disk System) — side-scrolling action, RPG

Family Computer Disk System

Zelda II: The Adventure of Link

リンクの冒険

Action / Platform / RPG · 1987

Zelda II: The Adventure of Link is the 1987 FDS sequel to the original Legend of Zelda, and the most radical departure t…

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Zelda II: The Adventure of Link for famicom (1987) — collector's guide and memories from players worldwide.

Family Computer (Famicom) / NES

Zelda II: The Adventure of Link

ゼルダII リンクの冒険

action role-playing game · 1987

Zelda II: The Adventure of Link is a 1987 action role-playing game for the famicom, developed by Nintendo Entertainment …

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Development took 58,240 hours by Nintendo's own accounting. A Link to the Past (Super Famicom, 1991) — two worlds, the Master

Super Famicom / SNES

The Legend of Zelda: A Link to the Past

ゼルダの伝説 神々のトライフォース

Action-adventure · 1991

A Link to the Past returned Zelda to the top-down perspective of the original NES game after Zelda II's controversial si…

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Started as after-hours staff tinkering. Link's Awakening (Game Boy, 1993) — no Hyrule, no Triforce. Koizumi wrote the dream e Uncommon

Game Boy

The Legend of Zelda: Link's Awakening

ゼルダの伝説 夢をみる島

Action-adventure · 1993

Released in Japan on June 6, 1993, The Legend of Zelda: Link's Awakening is the first Zelda game on a handheld console —…

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Pre-orders so intense that shops stopped accepting them three weeks before launch. Ocarina of Time (N64, 1998) — still the hi

Nintendo 64

The Legend of Zelda: Ocarina of Time

ゼルダの伝説 時のオカリナ

Action-Adventure · 1998

Ocarina of Time is the highest-rated game in recorded review history and the first Legend of Zelda title rendered in thr…

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Color Dungeon entry code only appears on GBC — invisible on original Game Boy. Link's Awakening DX (1998, Game Boy Color) add Uncommon

Game Boy Color

The Legend of Zelda: Link's Awakening DX

ゼルダの伝説 夢をみる島DX

Action-Adventure · 1998

The Legend of Zelda: Link's Awakening DX (1998) is the Game Boy Color enhanced version of the beloved 1993 Game Boy orig…

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Built in 18 months on Ocarina of Time's engine, Majora's Mask (N64, 2000) became Nintendo's darkest, most psychologically com

Nintendo 64

The Legend of Zelda: Majora's Mask

ゼルダの伝説 ムジュラの仮面

Action-adventure · 2000

Released in Japan on April 27, 2000, Majora's Mask was built on the engine of Ocarina of Time in just under 18 months — …

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Capcom created Flagship solely for this project, then dissolved it. Oracle of Seasons (GBC, 2001) links with Oracle of Ages f Uncommon

Game Boy Color

The Legend of Zelda: Oracle of Seasons

ゼルダの伝説 ふしぎの木の実 大地の章

Action-Adventure · 2001

The Legend of Zelda: Oracle of Seasons is one of two interconnected Game Boy Color adventures released simultaneously in…

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Capcom's Flagship made this — not Nintendo. Oracle of Ages (GBC, 2001) was one of three planned Zelda games; the third was ca Uncommon

Game Boy Color

The Legend of Zelda: Oracle of Ages

ゼルダの伝説 ふしぎの木の実 時空の章

Action adventure · 2001

The Legend of Zelda: Oracle of Ages (2001) is a Game Boy Color action-adventure developed by Capcom's Flagship team. Ora…

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Fans called it Celda before anyone played it. Wind Waker (GameCube, 2002) — Nintendo chose cel-shading because photorealism a

Nintendo GameCube

The Legend of Zelda: The Wind Waker

ゼルダの伝説 風のタクト

Action-Adventure · 2002

Released on December 13, 2002 in Japan, The Wind Waker traded the dark realism fans expected after Ocarina of Time for b…

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The Legend of Zelda: Twilight Princess for gamecube (2006) — collector's guide and memories from players worldwide.

Nintendo GameCube

The Legend of Zelda: Twilight Princess

ゼルダの伝説 トワイライトプリンセス

action-adventure game · 2006

The Legend of Zelda: Twilight Princess is a 2006 action-adventure game for the gamecube, developed by Nintendo Entertain…

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