Resident Evil

Five entries in the series that built survival horror into a genre. Fixed angles, inventory management, and the sound of approaching feet.

8 games in this room

Capcom coined "survival horror" to market this game. Biohazard / Resident Evil (1996, PlayStation) — Shinji Mikami, ink ribbo

PlayStation

Resident Evil

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Survival horror · 1996

Resident Evil (Biohazard in Japan, 1996) is the game that created the survival horror genre — and named it. Directed by …

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Hideki Kamiya was 26 when the first version was scrapped and he rebuilt from scratch. Resident Evil 2 (1998, PlayStation) — L

PlayStation

Resident Evil 2

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Survival Horror · 1998

Resident Evil 2 (1998) is the apex of the original PlayStation survival horror genre — a cinematic, dual-campaign action…

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RE3 started as a spin-off before becoming a numbered entry. Nemesis follows Jill through doors — Resident Evil 3: Last Escape

PlayStation

Resident Evil 3: Nemesis

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Survival Horror · 1999

Released in Japan on September 22, 1999, Resident Evil 3: Nemesis — known in Japan as Biohazard 3: Last Escape — places …

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RE 1, 2, and 3 used painted backdrops. Code: Veronica (2000, Dreamcast) went fully real-time 3D first — Claire and Chris, isl Uncommon

Dreamcast

Resident Evil Code: Veronica

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Survival horror · 2000

Resident Evil Code: Veronica is the 2000 Dreamcast survival horror game that marked a technical turning point for the se…

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Combat switches to first-person on a zombie cruise liner — Resident Evil Gaiden (2001, Game Boy Color) was Capcom's strangest Uncommon

Game Boy Color

Resident Evil Gaiden

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Survival Horror / Action · 2002

Resident Evil Gaiden (2001) is the unlikely survival horror entry on Game Boy Color — a top-down adventure set on a zomb…

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Uncommon

Nintendo GameCube

Resident Evil

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Survival horror · 2002

Resident Evil (2002) is Capcom's ground-up remake of the landmark 1996 survival horror game, developed exclusively for N…

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Built for a console it never shipped on. Resident Evil Zero (2002, GameCube) started as an N64 game before Capcom rebuilt it Uncommon

Nintendo GameCube

Resident Evil Zero

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Survival Horror · 2002

Released in 2002, Resident Evil Zero is the origin story of the Raccoon City disaster, following S.T.A.R.S. medic Rebecc…

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Mikami publicly threatened to cut off his own head if RE4 left GameCube. Resident Evil 4 (2005) — the camera system every act

Nintendo GameCube

Resident Evil 4

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アクション · 2005

Released in January 2005, Resident Evil 4 abandoned the fixed camera angles and tank controls of its predecessors for an…

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