Survival Horror

Games that survive on tension — limited resources, creeping dread, and the courage to press forward.

15 games in this room

Banned in multiple countries for its gore, it got a faithful home port anyway. Splatterhouse (PC Engine, 1990) — Namco horror Uncommon

PC Engine / TurboGrafx-16

Splatterhouse

スプラッターハウス

Beat 'em Up / Horror Action · 1990

Released in 1990, the PC Engine port of Splatterhouse brought Namco's horror arcade brawler into living rooms with remar…

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No combat — only hiding and running. Clock Tower (1995, Super Famicom) predated Resident Evil and invented pursue-and-hide ho Uncommon

Super Famicom / SNES

Clock Tower

クロックタワー

Point-and-Click Survival Horror Adventure · 1995

Clock Tower, released in September 1995, is a point-and-click survival horror adventure designed by Hifumi Kono as a dir…

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Capcom coined "survival horror" to market this game. Biohazard / Resident Evil (1996, PlayStation) — Shinji Mikami, ink ribbo

PlayStation

Resident Evil

バイオハザード

Survival horror · 1996

Resident Evil (Biohazard in Japan, 1996) is the game that created the survival horror genre — and named it. Directed by …

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Yoko Shimomura was told to make the score feel inhuman. Parasite Eve (1998, PlayStation) — Square's survival horror RPG set i

PlayStation

Parasite Eve

パラサイト・イヴ

Survival Horror / RPG · 1998

Released in 1998, Parasite Eve fused survival horror with RPG mechanics in a way no game had before. Set across six days…

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Kenji Kawai — Ghost in the Shell — scored the final Saturn game in Europe. Deep Fear (1998): underwater survival horror. Neve Rare

Sega Saturn

Deep Fear

ディープフィアー

Survival Horror · 1998

Deep Fear (1998) is Sega's survival horror answer to Resident Evil — and the final Sega Saturn game released in Europe. …

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Hideki Kamiya was 26 when the first version was scrapped and he rebuilt from scratch. Resident Evil 2 (1998, PlayStation) — L

PlayStation

Resident Evil 2

バイオハザード2

Survival Horror · 1998

Resident Evil 2 (1998) is the apex of the original PlayStation survival horror genre — a cinematic, dual-campaign action…

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PlayStation's draw-distance limit accidentally became gaming's most terrifying fog. Silent Hill (1999, PS1) — Konami's landma

PlayStation

Silent Hill

サイレントヒル

Survival horror · 1999

Silent Hill (1999) is a survival horror game developed by Team Silent at Konami, in which writer Harry Mason searches fo…

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Originally gorillas and snakes — Mikami switched to dinosaurs. Dino Crisis (PlayStation, 1999): panic horror where the T-Rex

PlayStation

Dino Crisis

ディノクライシス

Survival Horror · 1999

Directed by Shinji Mikami — creator of Resident Evil — Dino Crisis is survival horror with the pace of a thriller rather…

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RE3 started as a spin-off before becoming a numbered entry. Nemesis follows Jill through doors — Resident Evil 3: Last Escape

PlayStation

Resident Evil 3: Nemesis

バイオハザード3 ラストエスケープ

Survival Horror · 1999

Released in Japan on September 22, 1999, Resident Evil 3: Nemesis — known in Japan as Biohazard 3: Last Escape — places …

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RE 1, 2, and 3 used painted backdrops. Code: Veronica (2000, Dreamcast) went fully real-time 3D first — Claire and Chris, isl Uncommon

Dreamcast

Resident Evil Code: Veronica

バイオハザード コード:ベロニカ

Survival horror · 2000

Resident Evil Code: Veronica is the 2000 Dreamcast survival horror game that marked a technical turning point for the se…

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Combat switches to first-person on a zombie cruise liner — Resident Evil Gaiden (2001, Game Boy Color) was Capcom's strangest Uncommon

Game Boy Color

Resident Evil Gaiden

バイオハザード ガイデン

Survival Horror / Action · 2002

Resident Evil Gaiden (2001) is the unlikely survival horror entry on Game Boy Color — a top-down adventure set on a zomb…

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Uncommon

Nintendo GameCube

Eternal Darkness: Sanity's Requiem

エターナルダークネス 〜招かれた13人〜

Survival Horror · 2002

Released in 2002, Eternal Darkness: Sanity's Requiem was unlike any horror game before it. Spanning thirteen playable ch…

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Uncommon

Nintendo GameCube

Resident Evil

バイオハザード

Survival horror · 2002

Resident Evil (2002) is Capcom's ground-up remake of the landmark 1996 survival horror game, developed exclusively for N…

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Built for a console it never shipped on. Resident Evil Zero (2002, GameCube) started as an N64 game before Capcom rebuilt it Uncommon

Nintendo GameCube

Resident Evil Zero

バイオハザード0

Survival Horror · 2002

Released in 2002, Resident Evil Zero is the origin story of the Raccoon City disaster, following S.T.A.R.S. medic Rebecc…

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Mikami publicly threatened to cut off his own head if RE4 left GameCube. Resident Evil 4 (2005) — the camera system every act

Nintendo GameCube

Resident Evil 4

バイオハザード4

アクション · 2005

Released in January 2005, Resident Evil 4 abandoned the fixed camera angles and tank controls of its predecessors for an…

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