Nintendo GameCube · アクション

Resident Evil 4

バイオハザード4

日本版タイトルは「バイオハザード4」。GameCube版は2005年1月に発売後、同年PS2版も発売された。

Japan: January 27, 2005 · Dev: Capcom Production Studio 4 · Music: Shusaku Uchiyama , Misao Senbongi

About this game

Released in January 2005, Resident Evil 4 abandoned the fixed camera angles and tank controls of its predecessors for an over-the-shoulder third-person perspective that put action at the center of a horror game for the first time. Directed by Shinji Mikami, it did not merely update the Resident Evil formula — it replaced it entirely, and in doing so rewrote the rules of the action genre for an entire decade. Its mechanics became the blueprint for countless games that followed.

Key Features

The laser sight system, item management in a grid-based attaché case, and context-sensitive actions (kicking down ladders, suplex moves, quicktime events) created an action vocabulary that felt entirely new. Enemies behaved in crowd formation with emergent AI rather than scripted patterns. The merchant system added an economic layer between encounters that gave players constant agency.

Official CM

The Story Behind

Resident Evil 4's development was notoriously troubled — multiple versions were scrapped, including one directed by Hideki Kamiya that was repurposed as Devil May Cry. Mikami took control of the final version and delivered a game that redefined two genres simultaneously: survival horror and third-person action. Its over-the-shoulder camera became the standard for virtually every major action game released in the following decade, including Gears of War and Uncharted.

Tricks & Tales

Resident Evil 4 was originally a GameCube exclusive — part of Nintendo's 'Capcom Five' exclusivity deal. When it sold significantly better than any other Capcom Five title and then received a PS2 port, it sparked controversy about the exclusivity arrangement. Shinji Mikami famously promised to 'cut off his own head' if the game appeared on PS2; he did not follow through, but later left Capcom shortly after.

Collector's Guide

Rarity common
Japan Release January 27, 2005

Region & Compatibility

The GameCube version is widely considered the definitive original release. A PS2 version followed in 2005, and the game has since been remastered for every major platform. The GameCube disc is prized by collectors for being the original medium.

Available in our shop

Hand-cleaned and tested units shipped worldwide from Toyohashi, Japan. HP direct purchase exclusive: we include a printed shop owner's note card with every order.

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