Nintendo GameCube · Action RPG

Tales of Symphonia

テイルズ オブ シンフォニア

Japan: August 29, 2003 · Dev: Namco Tales Studio · Music: Motoi Sakuraba , Shinji Tamura

About this game

Released in 2003, Tales of Symphonia became the breakout RPG of the GameCube era — introducing many Western players to the Tales series for the first time. Its cel-shaded art style, real-time skit system for character interaction, and fast-paced Linear Motion Battle System distinguished it from turn-based contemporaries. With a sweeping story about two worlds bound together by a cruel cycle, it spent 40 to 60 hours asking players to question who the real villains were.

Key Features

Real-time Linear Motion Battle System with up to four players in co-op, over-world travel between two parallel worlds, a skit system with fully voiced character conversations, titles system rewarding exploration and gameplay style, and a cooking system. The game runs 40-60 hours for a complete playthrough.

The Story Behind

Tales of Symphonia was a watershed moment for the Tales series in the West. Previous entries had seen limited Western releases; Symphonia became the first to achieve mainstream recognition. Released when the GameCube was seen as the 'underdog' console, it became one of the strongest arguments for owning the hardware.

Tricks & Tales

Tales of Symphonia was bundled with a special 'Symphonic Green' GameCube console in Japan. The game's North American release came on two discs — a rarity for GameCube — due to the volume of content. Composer Motoi Sakuraba handled the darker Tethe'alla world tracks, while Shinji Tamura composed the warmer Sylvarant ones.

Collector's Guide

Rarity common
Japan Release August 29, 2003

Available in our shop

Hand-cleaned and tested units shipped worldwide from Toyohashi, Japan. HP direct purchase exclusive: we include a printed shop owner's note card with every order.

Browse in our shop →

Direct purchase supports this museum directly. eBay Top Rated Seller · 1,750+ reviews · 100% positive feedback.

Unexpected Discoveries

Games you weren't looking for — but might be glad you found.

Share your memory

No account needed. Just your nickname and your words. Your memory goes straight to Taisei — the person who cleaned, tested, and packed these consoles in Toyohashi. He reads every one, in any language.

Choose a prompt to start writing:

Memories
Struggles & Strategies
Strength for Tomorrow

(Select a prompt above, or write freely below)

Any name you like. No registration needed.

Write in any language. Maximum 2,000 characters.

Just a nickname and your words — no account, no login. Taisei reads every memory before it appears here, so it may take a little while to show up. See our Privacy Policy.

Prefer to write to Taisei privately? Email him directly →

Memories from around the world

This is a young museum, and this page is still waiting for its first voices. The memories people send reach Taisei personally, and the ones that move him find a home here over time — always with the writer's blessing. Yours could be the very first for this game.

Share your memory ↑